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lolengine
/
lol
镜像自地址 https://github.com/lolengine/lol
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1.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目录树: dfdbbfdfc0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/test
文件历史
Sam Hocevar 2d3ee50da3 test: do not test for strict doubles equality in quaternion unit test. 14 年前
..
benchmark core: port all code to NativeClient. Nothing runs for now, but it builds. 14 年前
data test: add simple unit tests for image loading. 14 年前
debug core: start working on the Emcee class. 14 年前
math ps3: start implementing the PS3 threading system, and port the new 14 年前
tutorial test: unroll the Mandelbrot loop to gain a few milliseconds per frame, and 14 年前
unit test: do not test for strict doubles equality in quaternion unit test. 14 年前
xolotl test: fix OS X compilation; we still need SDLmain.a on that platform. 14 年前
Makefile.am core: implement complex numbers and add unit tests for these. 14 年前
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 年前
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 年前
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