31 Комити (487c82609cbf24856d4d1254d29aebc837284390)

Аутор SHA1 Порука Датум
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. пре 8 година
  Lolbot af53a69eb7 fixed 9 files out of 506: пре 9 година
  touky 527e27c880 - ImGUI is now operational again пре 9 година
  touky 3b255d4137 first test for lolimgui пре 9 година
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. пре 9 година
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. пре 11 година
  Sam Hocevar d64b117b8d build: fix license and copyright information. пре 11 година
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. пре 11 година
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. пре 11 година
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup пре 11 година
  Benjamin ‘Touky’ Huet 49e1588f52 MultiScene: Phase 3: Small PrimitiveSource & PrimitiveRenderer tweaks пре 11 година
  Benjamin ‘Touky’ Huet 51a4b892c7 MultiScene: Phase 3: Added PrimitiveSource & PrimitiveRenderer and corresponding rendering pipeline пре 11 година
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not пре 11 година
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks пре 11 година
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: пре 11 година
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way пре 11 година
  Benjamin ‘Touky’ Huet 796232d22b Added various stuff пре 11 година
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 11 година
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. пре 11 година
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. пре 11 година
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. пре 11 година
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph пре 11 година
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. пре 11 година
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. пре 11 година
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. пре 12 година
  Sam Hocevar 1945e85afc scene: start working on the scene class reorganisation. пре 12 година
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes пре 12 година
  Sam Hocevar 1c3ca01ea0 build: fix a few compiler warnings here and there. пре 13 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 13 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 13 година
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. пре 13 година