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  • bfdfeffe (main) msstore: use System.Xml.Linq to generate microsoftgame.config by Sam Hocevar 2025-04-09 12:26:55 +0200
  • 52177f0c Msstore Packaging fixing : Additional deps for PC version by Jnat 2025-04-09 10:07:39 +0200
  • c6d4a9b3 Packaging for msstore by Jnat 2025-04-08 23:50:58 +0200
  • e4fc2d3a msbuild: add support for Xbox / MS Store authoring and publishing by Sam Hocevar 2025-04-08 19:38:56 +0200
  • a0b24270 Target tasks for Msstore authoring steps (Createpackage is probably not working yet) by Jnat 2025-04-08 16:51:24 +0200
  • 58ec8c6b add msstore service support by Jnat 2025-04-08 15:27:48 +0200
  • 941646a0 msbuild: add new ProjectToBuild property to make it easier to skip builds by Sam Hocevar 2025-04-08 15:49:53 +0200
  • 5358a109 msbuild: preliminary support for cross-compiling to Linux by Sam Hocevar 2025-04-08 14:02:14 +0200
  • 0779afc3 msbuild: more robust handling of NDA property sheets by Sam Hocevar 2025-04-07 12:33:19 +0200
  • d335be65 mdbuild: fix property sheet inclusion order and improve sanity checks by Sam Hocevar 2025-04-07 12:04:39 +0200
  • 9b6d65c6 build: make the .vcxproj injection mechanism less intrusive by Sam Hocevar 2025-04-06 17:48:24 +0200
  • c611c3f1 msbuild: fix issues with MSBuild handling of .vcxproj.user files by Sam Hocevar 2025-04-05 18:26:32 +0200
  • 9e289cdd audio: avoid a buffer copy and a potential division by zero in the QOA decoder by Sam Hocevar 2025-04-03 14:02:33 +0200
  • 46d774a8 build: add Microsoft Store support to the build system by Sam Hocevar 2025-04-02 17:32:14 +0200
  • dc720bab audio: add a decoder for the QOA audio format by Sam Hocevar 2025-03-12 16:55:57 +0100
  • 61732421 build: add sanity check for NDA platforms by Sam Hocevar 2025-03-06 15:34:38 +0100
  • de1d3667 build: prepare name change from Kinc to Kore by Sam Hocevar 2025-03-06 15:22:45 +0100
  • 8a999e68 build: add some Steam and Itch.io properties by Sam Hocevar 2025-02-17 22:06:45 +0100
  • 29188be2 build: make all NDA platform property sheets optional except config.props by Sam Hocevar 2025-02-17 21:41:32 +0100
  • dc0d3f86 build: fix typo in property XAML by Sam Hocevar 2025-02-15 14:15:22 +0100
  • 2d9670cc build: add _LIB macro and /bigobj compile flag when appropriate by Sam Hocevar 2025-02-15 13:54:29 +0100
  • e6f5260f build: clean up some MSBuild rules by Sam Hocevar 2025-02-15 10:48:59 +0100
  • c6c66a90 build: add support for NDA property pages by Sam Hocevar 2025-02-15 09:55:15 +0100
  • 5c1bf709 build: improve intermediate shader file handling by Sam Hocevar 2025-02-14 21:39:03 +0100
  • d5c7b924 sys: add a filesystem-like mechanism to access embedded resources by Sam Hocevar 2025-02-13 00:17:49 +0100
  • 055e7f1d build: fix recursive references to embedded resources by Sam Hocevar 2025-02-12 22:33:43 +0100
  • 64d4eef0 Remove a lot of deprecated files and submodules by Sam Hocevar 2025-02-11 15:55:40 +0100
  • d728ce4d build: use Windows subsystem when Kinc is enabled by Sam Hocevar 2025-02-11 15:05:43 +0100
  • 9756d4f5 build: add sanity check for NDA platforms by Sam Hocevar 2025-02-10 17:51:02 +0100
  • 4bd39575 build: simplify NDA platform handling by Sam Hocevar 2025-02-10 15:37:35 +0100
  • 348deb0c build: add more sanity checks to the NDA platform handling by Sam Hocevar 2025-02-10 12:14:07 +0100
  • 15742310 build: find NDA platform support in all parent directories by Sam Hocevar 2025-02-08 12:12:26 +0100
  • 0ef8181f build: do not override AfterBuild target by Sam Hocevar 2025-02-08 12:12:11 +0100
  • 262aa583 build: remove a lot of obsolete stuff by Sam Hocevar 2025-02-08 03:21:46 +0100
  • c4b87123 build: make all Kinc directory references absolute by Sam Hocevar 2025-02-08 03:06:47 +0100
  • eaecbdb5 doc: add links to private repositories by Sam Hocevar 2025-02-08 01:54:49 +0100
  • 1d710864 Remove obsolete files by Sam Hocevar 2025-02-08 01:49:57 +0100
  • 9067d356 sys: enable debug output on Xbox platforms by Sam Hocevar 2025-02-08 01:42:48 +0100
  • f845704e build: reorganise Visual Studio files by Sam Hocevar 2025-02-04 11:34:21 +0100
  • 23d18060 build: add support for ARM64 Windows by Sam Hocevar 2025-01-29 12:41:49 +0100
  • ab4055d4 build: fix PS4 and PS5 compilation by Sam Hocevar 2025-01-29 12:31:51 +0100
  • 64f8fc05 build: add XboxOne and XboxSeries support by Sam Hocevar 2025-01-28 17:07:02 +0100
  • bcece7af Fix compilation on some systems with a recent LLVM but no filesystem library by Sam Hocevar 2025-01-23 20:49:12 +0100
  • 9b3b8cce build: remove obsolete references to Steam by Sam Hocevar 2024-07-26 17:16:15 +0200
  • 9e0ee305 Remove seemingly useless c_cpp_properties.json file by Sam Hocevar 2024-07-26 17:10:22 +0200
  • 75802f2f build: add get() method to the resource registry by Sam Hocevar 2024-07-26 17:06:54 +0200
  • 40348589 build: fix logic bug in Steamworks detection by Sam Hocevar 2024-07-26 17:06:31 +0200
  • 4ec2205c build: fix resource path detection logic by Sam Hocevar 2024-07-25 18:32:30 +0200
  • 18ce5b97 build: Kinc Steam backend can be compiled conditionally by Sam Hocevar 2024-07-25 17:07:52 +0200
  • df8bced4 build: allow to configure Steamworks from the Visual Studio UI by Sam Hocevar 2024-07-25 16:04:20 +0200
  • 6d743083 Merge branch 'main' into LolSteam by Sam Hocevar 2024-07-25 13:50:37 +0200
  • 8ed2984e Update lol submodule by Sam Hocevar 2024-07-25 13:46:31 +0200
  • f5211d44 Fix Switch shader compiler path by jnat 2024-07-19 23:05:24 +0200
  • 613d6995 remove automatic steam activation if SteamSDK path is present by jnat 2024-06-25 17:50:47 +0200
  • 92a9e782 Moved steam to Kinc by jnat 2024-06-20 23:55:37 +0200
  • 07680b5d this is annoying ... does this file need to be versionned ? by jnat 2024-06-19 17:38:47 +0200
  • b702b214 Set steam to be active only if explicit enablesteam is set in config file by jnat 2024-06-19 11:14:38 +0200
  • 1da1dc83 copy steam related files only on windows platforms by jnat 2024-06-19 00:17:29 +0200
  • da9f6a31 add automatic steam_appID.txt creation in build by jnat 2024-06-18 23:11:03 +0200
  • 791dd651 add target for steam in order to copy steam_api64.dll after build by jnat 2024-06-18 22:17:40 +0200
  • 20dadd04 add steam support by jnat 2024-06-18 16:04:09 +0200
  • 3c2684ed build: match latest Kinc changes by Sam Hocevar 2024-03-28 00:25:43 +0100
  • 063ce772 build: allow to configure Kinc features directly from within Visual Studio by Sam Hocevar 2024-03-26 14:33:57 +0100
  • a2661f52 embed: add internal flags to resources by Sam Hocevar 2024-03-26 08:24:48 +0100
  • 1b04009e create an embedded catalog for resources by Sam Hocevar 2024-03-26 08:08:22 +0100
  • a7719629 build: ensure examples build with msbuild by Sam Hocevar 2024-03-26 07:28:30 +0100
  • 0aa788ae build: start adding support for additional architectures by Sam Hocevar 2024-03-06 10:56:40 +0100
  • 0cabde4b build: activate static initializers in any project referencing a Lol Engine project by Sam Hocevar 2024-03-06 00:01:18 +0100
  • 58d95943 build: fix Win32 compilation by Sam Hocevar 2024-03-05 23:50:14 +0100
  • a61c0553 build: provide a list of static initializer symbols by Sam Hocevar 2024-03-05 16:12:41 +0100
  • e36931b7 build: minor tweaks to the embed build rule by Sam Hocevar 2024-03-05 11:36:55 +0100
  • d5d5a9f4 add missing items to .vcxproj and .vcxproj.filters by Sam Hocevar 2024-03-04 17:57:37 +0100
  • cb2a240b build: simplify Kinc compilation rules by Sam Hocevar 2024-03-04 12:54:23 +0100
  • e14fb8dc build: create a C++ registry file that references all embedded data by Sam Hocevar 2024-03-04 11:59:30 +0100
  • f7535df5 build: add a new lolengine.config property sheet to simplify project files by Sam Hocevar 2024-03-02 11:53:35 +0100
  • b45ec639 build: change location of lolembed .obj files by Sam Hocevar 2024-03-02 10:38:58 +0100
  • c57f20be build: simplify LolEmbed task input/output handling by Sam Hocevar 2024-03-01 11:34:19 +0100
  • 2181fb6c build: rewrite the PowerShell file embedding task to C# by Sam Hocevar 2024-02-28 14:28:56 +0100
  • 22f87063 build: fix warnings caused by duplicate NOMINMAX definition on Windows by Sam Hocevar 2024-02-27 22:41:22 +0100
  • 35f5d239 build: remove duplicate string computation by Sam Hocevar 2024-02-27 21:30:42 +0100
  • 17868553 build: clang++ compilation fix by Sam Hocevar 2024-02-27 11:29:07 +0100
  • cdc92092 build: split lolengine.props and lolengine.targets by Sam Hocevar 2024-02-27 11:28:08 +0100
  • c0ca92ef build: rewrite a good part of the LolEmbed msbuild task by Sam Hocevar 2024-02-27 00:18:09 +0100
  • 3c7d4006 audio: compilation fix for some MSVC compilers by Sam Hocevar 2024-02-26 22:00:17 +0100
  • 6b11f3c2 audio: add some soft clipping to audio output by Sam Hocevar 2024-02-24 11:40:12 +0100
  • d911845e build: rewrite resource embedding bat script in PowerShell by Sam Hocevar 2024-02-24 10:25:08 +0100
  • 768601d7 build: add a mechanism for embedding any file in the engine library by Sam Hocevar 2024-02-23 22:19:32 +0100
  • 5d96adee audio: protect global audio mixer with a mutex by Sam Hocevar 2024-02-23 00:03:55 +0100
  • 3751d1ef Compilation fixes for SCE platforms by Sam Hocevar 2024-02-21 20:58:58 +0100
  • 6b25c23b audio: remove obsolete SDL code by Sam Hocevar 2024-02-16 15:56:47 +0100
  • 5870bef8 audio: update backend for latest Kinc changes by Sam Hocevar 2024-02-16 15:47:30 +0100
  • 2785b95c audio: update lol submodule for better resampling by Sam Hocevar 2024-02-16 01:06:04 +0100
  • b632fa37 audio: start migrating to the new streaming API by Sam Hocevar 2024-02-13 17:58:34 +0100
  • f7866c38 build: add a mechanism for C++20 support on NX by Sam Hocevar 2024-02-11 00:26:10 +0100
  • 1abe3f46 build: do not build Kinc when building a static library by Sam Hocevar 2024-02-07 23:01:51 +0100
  • 22c6c13b build: add more sanity checks for NDA platforms by Sam Hocevar 2024-02-07 22:54:58 +0100
  • 57c57618 build: remove warnings about wildcards in msbuild project by Sam Hocevar 2024-02-07 20:34:48 +0100
  • 79fb6cc5 build: clean up msbuild files by Sam Hocevar 2024-02-07 20:28:20 +0100
  • 5afad2bf doc: remove unneeded kinc_g4 calls in window example by Sam Hocevar 2024-02-07 18:19:44 +0100
  • 2dd4794d build: major MSBuild property files cleanup by Sam Hocevar 2024-02-07 18:14:57 +0100