bfdfeffe
(main)
msstore: use System.Xml.Linq to generate microsoftgame.config by
2025-04-09 12:26:55 +0200
52177f0c
Msstore Packaging fixing : Additional deps for PC version by
2025-04-09 10:07:39 +0200
c6d4a9b3
Packaging for msstore by
2025-04-08 23:50:58 +0200
e4fc2d3a
msbuild: add support for Xbox / MS Store authoring and publishing by
2025-04-08 19:38:56 +0200
a0b24270
Target tasks for Msstore authoring steps (Createpackage is probably not working yet) by
2025-04-08 16:51:24 +0200
58ec8c6b
add msstore service support by
2025-04-08 15:27:48 +0200
941646a0
msbuild: add new ProjectToBuild property to make it easier to skip builds by
2025-04-08 15:49:53 +0200
5358a109
msbuild: preliminary support for cross-compiling to Linux by
2025-04-08 14:02:14 +0200
0779afc3
msbuild: more robust handling of NDA property sheets by
2025-04-07 12:33:19 +0200
d335be65
mdbuild: fix property sheet inclusion order and improve sanity checks by
2025-04-07 12:04:39 +0200
9b6d65c6
build: make the .vcxproj injection mechanism less intrusive by
2025-04-06 17:48:24 +0200
c611c3f1
msbuild: fix issues with MSBuild handling of .vcxproj.user files by
2025-04-05 18:26:32 +0200
9e289cdd
audio: avoid a buffer copy and a potential division by zero in the QOA decoder by
2025-04-03 14:02:33 +0200
46d774a8
build: add Microsoft Store support to the build system by
2025-04-02 17:32:14 +0200
dc720bab
audio: add a decoder for the QOA audio format by
2025-03-12 16:55:57 +0100
61732421
build: add sanity check for NDA platforms by
2025-03-06 15:34:38 +0100
de1d3667
build: prepare name change from Kinc to Kore by
2025-03-06 15:22:45 +0100
8a999e68
build: add some Steam and Itch.io properties by
2025-02-17 22:06:45 +0100
29188be2
build: make all NDA platform property sheets optional except config.props by
2025-02-17 21:41:32 +0100
dc0d3f86
build: fix typo in property XAML by
2025-02-15 14:15:22 +0100
2d9670cc
build: add _LIB macro and /bigobj compile flag when appropriate by
2025-02-15 13:54:29 +0100
e6f5260f
build: clean up some MSBuild rules by
2025-02-15 10:48:59 +0100
c6c66a90
build: add support for NDA property pages by
2025-02-15 09:55:15 +0100
5c1bf709
build: improve intermediate shader file handling by
2025-02-14 21:39:03 +0100
d5c7b924
sys: add a filesystem-like mechanism to access embedded resources by
2025-02-13 00:17:49 +0100
055e7f1d
build: fix recursive references to embedded resources by
2025-02-12 22:33:43 +0100
64d4eef0
Remove a lot of deprecated files and submodules by
2025-02-11 15:55:40 +0100
d728ce4d
build: use Windows subsystem when Kinc is enabled by
2025-02-11 15:05:43 +0100
9756d4f5
build: add sanity check for NDA platforms by
2025-02-10 17:51:02 +0100
4bd39575
build: simplify NDA platform handling by
2025-02-10 15:37:35 +0100
348deb0c
build: add more sanity checks to the NDA platform handling by
2025-02-10 12:14:07 +0100
15742310
build: find NDA platform support in all parent directories by
2025-02-08 12:12:26 +0100
0ef8181f
build: do not override AfterBuild target by
2025-02-08 12:12:11 +0100
262aa583
build: remove a lot of obsolete stuff by
2025-02-08 03:21:46 +0100
c4b87123
build: make all Kinc directory references absolute by
2025-02-08 03:06:47 +0100
eaecbdb5
doc: add links to private repositories by
2025-02-08 01:54:49 +0100
1d710864
Remove obsolete files by
2025-02-08 01:49:57 +0100
9067d356
sys: enable debug output on Xbox platforms by
2025-02-08 01:42:48 +0100
f845704e
build: reorganise Visual Studio files by
2025-02-04 11:34:21 +0100
23d18060
build: add support for ARM64 Windows by
2025-01-29 12:41:49 +0100
ab4055d4
build: fix PS4 and PS5 compilation by
2025-01-29 12:31:51 +0100
64f8fc05
build: add XboxOne and XboxSeries support by
2025-01-28 17:07:02 +0100
bcece7af
Fix compilation on some systems with a recent LLVM but no filesystem library by
2025-01-23 20:49:12 +0100
9b3b8cce
build: remove obsolete references to Steam by
2024-07-26 17:16:15 +0200
9e0ee305
Remove seemingly useless c_cpp_properties.json file by
2024-07-26 17:10:22 +0200
75802f2f
build: add get() method to the resource registry by
2024-07-26 17:06:54 +0200
40348589
build: fix logic bug in Steamworks detection by
2024-07-26 17:06:31 +0200
4ec2205c
build: fix resource path detection logic by
2024-07-25 18:32:30 +0200
18ce5b97
build: Kinc Steam backend can be compiled conditionally by
2024-07-25 17:07:52 +0200
df8bced4
build: allow to configure Steamworks from the Visual Studio UI by
2024-07-25 16:04:20 +0200
6d743083
Merge branch 'main' into LolSteam by
2024-07-25 13:50:37 +0200
8ed2984e
Update lol submodule by
2024-07-25 13:46:31 +0200
f5211d44
Fix Switch shader compiler path by
2024-07-19 23:05:24 +0200
613d6995
remove automatic steam activation if SteamSDK path is present by
2024-06-25 17:50:47 +0200
92a9e782
Moved steam to Kinc by
2024-06-20 23:55:37 +0200
07680b5d
this is annoying ... does this file need to be versionned ? by
2024-06-19 17:38:47 +0200
b702b214
Set steam to be active only if explicit enablesteam is set in config file by
2024-06-19 11:14:38 +0200
1da1dc83
copy steam related files only on windows platforms by
2024-06-19 00:17:29 +0200
da9f6a31
add automatic steam_appID.txt creation in build by
2024-06-18 23:11:03 +0200
791dd651
add target for steam in order to copy steam_api64.dll after build by
2024-06-18 22:17:40 +0200
20dadd04
add steam support by
2024-06-18 16:04:09 +0200
3c2684ed
build: match latest Kinc changes by
2024-03-28 00:25:43 +0100
063ce772
build: allow to configure Kinc features directly from within Visual Studio by
2024-03-26 14:33:57 +0100
a2661f52
embed: add internal flags to resources by
2024-03-26 08:24:48 +0100
1b04009e
create an embedded catalog for resources by
2024-03-26 08:08:22 +0100
a7719629
build: ensure examples build with msbuild by
2024-03-26 07:28:30 +0100
0aa788ae
build: start adding support for additional architectures by
2024-03-06 10:56:40 +0100
0cabde4b
build: activate static initializers in any project referencing a Lol Engine project by
2024-03-06 00:01:18 +0100
58d95943
build: fix Win32 compilation by
2024-03-05 23:50:14 +0100
a61c0553
build: provide a list of static initializer symbols by
2024-03-05 16:12:41 +0100
e36931b7
build: minor tweaks to the embed build rule by
2024-03-05 11:36:55 +0100
d5d5a9f4
add missing items to .vcxproj and .vcxproj.filters by
2024-03-04 17:57:37 +0100
cb2a240b
build: simplify Kinc compilation rules by
2024-03-04 12:54:23 +0100
e14fb8dc
build: create a C++ registry file that references all embedded data by
2024-03-04 11:59:30 +0100
f7535df5
build: add a new lolengine.config property sheet to simplify project files by
2024-03-02 11:53:35 +0100
b45ec639
build: change location of lolembed .obj files by
2024-03-02 10:38:58 +0100
c57f20be
build: simplify LolEmbed task input/output handling by
2024-03-01 11:34:19 +0100
2181fb6c
build: rewrite the PowerShell file embedding task to C# by
2024-02-28 14:28:56 +0100
22f87063
build: fix warnings caused by duplicate NOMINMAX definition on Windows by
2024-02-27 22:41:22 +0100
35f5d239
build: remove duplicate string computation by
2024-02-27 21:30:42 +0100
17868553
build: clang++ compilation fix by
2024-02-27 11:29:07 +0100
cdc92092
build: split lolengine.props and lolengine.targets by
2024-02-27 11:28:08 +0100
c0ca92ef
build: rewrite a good part of the LolEmbed msbuild task by
2024-02-27 00:18:09 +0100
3c7d4006
audio: compilation fix for some MSVC compilers by
2024-02-26 22:00:17 +0100
6b11f3c2
audio: add some soft clipping to audio output by
2024-02-24 11:40:12 +0100
d911845e
build: rewrite resource embedding bat script in PowerShell by
2024-02-24 10:25:08 +0100
768601d7
build: add a mechanism for embedding any file in the engine library by
2024-02-23 22:19:32 +0100
5d96adee
audio: protect global audio mixer with a mutex by
2024-02-23 00:03:55 +0100
3751d1ef
Compilation fixes for SCE platforms by
2024-02-21 20:58:58 +0100
6b25c23b
audio: remove obsolete SDL code by
2024-02-16 15:56:47 +0100
5870bef8
audio: update backend for latest Kinc changes by
2024-02-16 15:47:30 +0100
2785b95c
audio: update lol submodule for better resampling by
2024-02-16 01:06:04 +0100
b632fa37
audio: start migrating to the new streaming API by
2024-02-13 17:58:34 +0100
f7866c38
build: add a mechanism for C++20 support on NX by
2024-02-11 00:26:10 +0100
1abe3f46
build: do not build Kinc when building a static library by
2024-02-07 23:01:51 +0100
22c6c13b
build: add more sanity checks for NDA platforms by
2024-02-07 22:54:58 +0100
57c57618
build: remove warnings about wildcards in msbuild project by
2024-02-07 20:34:48 +0100
79fb6cc5
build: clean up msbuild files by
2024-02-07 20:28:20 +0100
5afad2bf
doc: remove unneeded kinc_g4 calls in window example by
2024-02-07 18:19:44 +0100
2dd4794d
build: major MSBuild property files cleanup by
2024-02-07 18:14:57 +0100