Sam Hocevar
0f5913edce
base: deprecate lol::array.
Unfortunately, easymesh code still relies heavily on its specifics, so I’m
letting it live as lol::easy_array for the near future. But it’s going away.
vor 6 Jahren
Sam Hocevar
37abf6193f
RIP lol::String ⚰️ LOL
vor 8 Jahren
Sam Hocevar
cfeaeabf2d
Get rid of lol::map because std::map is obviously superior.
vor 8 Jahren
Sam Hocevar
980ff37a58
Get rid of numerous uses of lol::String.
vor 8 Jahren
Benjamin ‘Touky’ Huet
d4d0225170
Removed all the enum macros, because this was shit and admitting that is the first step to global world domination.
vor 11 Jahren
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
vor 11 Jahren
Sam Hocevar
3862ad59dc
base: going on a lowercase rampage; today’s victim: Array.
vor 11 Jahren
Sam Hocevar
7e769d6c79
base: make the safe enums slightly safer. :-)
vor 11 Jahren
Benjamin ‘Touky’ Huet
1e4af19a89
Praise the Safe-Enum.
Implemented Safe-Enum for everyone.
Now the power is in the Safe-Enum for all.
vor 12 Jahren
Benjamin ‘Touky’ Huet
17109e369f
MessageService : Safe Enum added to ensure good usage.
vor 12 Jahren
Lolbot
e7a384243a
fixed 8 files out of 2631:
- removed 264 CR characters
- removed 5 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 7 svn:eol-style properties
vor 12 Jahren
Benjamin ‘Touky’ Huet
ddb36a2e91
MessageService build fix
vor 12 Jahren
Benjamin ‘Touky’ Huet
0a7dc44a67
Added MessageService : Basic & Naive Message logging.
Camera & vector.cpp : Fixed shifted_perspective crash with almost zero FOV.
vor 12 Jahren