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lolengine
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lolengine
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https://github.com/lolengine/lolengine
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1127
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10
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1.8 GiB
C++
89.3%
M4Sugar
2.8%
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2.7%
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目錄樹:
2297288114
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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Sam Hocevar
2297288114
gpu: get rid of the inline 2D shader and create "tile.lolfx".
13 年之前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
13 年之前
build
tutorial: start working on a small Perlin-like noise demo.
13 年之前
src
gpu: get rid of the inline 2D shader and create "tile.lolfx".
13 年之前
test
CIS:CSI
13 年之前
tools
build: move all games to a "games" subdirectory to clean up the root
13 年之前
tutorial
tutorial: make the noise shader computationally more efficient.
13 年之前
.gitignore
build: ignore .so files and add missing source files to makefile.
13 年之前
Makefile.am
build: reorganise person stuff inside a people/ directory.
13 年之前
TODO
Update todo list.
15 年之前
bootstrap
build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
13 年之前
configure.ac
build: add a demo for Peeweek.
13 年之前