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lolengine
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lolengine
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https://github.com/lolengine/lolengine
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28 MiB
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Tree:
4b358e6042
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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Benjamin ‘Touky’ Huet
4b358e6042
Skeleton for EasyCharacterController
13 years ago
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
13 years ago
build
android: explicitly load stlport_shared when initialising the native object.
13 years ago
src
android: simplify the logger code.
13 years ago
test
Skeleton for EasyCharacterController
13 years ago
tools
build: move all games to a "games" subdirectory to clean up the root
13 years ago
tutorial
easymesh: fix the specular highlight in the OpenGL shader.
13 years ago
.gitignore
tutorial: add a simple EasyMesh viewer.
13 years ago
Makefile.am
build: move all games to a "games" subdirectory to clean up the root
13 years ago
TODO
Update todo list.
15 years ago
bootstrap
build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
13 years ago
configure.ac
build: tweak everything to allow building with SDL on the Raspberry Pi.
13 years ago