| @@ -1,221 +1,400 @@ | |||
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| conditions are imposed on you (whether by court order, agreement or | |||
| otherwise) that contradict the conditions of this License, they do not | |||
| excuse you from the conditions of this License. If you cannot | |||
| distribute so as to satisfy simultaneously your obligations under this | |||
| License and any other pertinent obligations, then as a consequence you | |||
| may not distribute the Program at all. For example, if a patent | |||
| license would not permit royalty-free redistribution of the Program by | |||
| may not distribute the Library at all. For example, if a patent | |||
| license would not permit royalty-free redistribution of the Library by | |||
| all those who receive copies directly or indirectly through you, then | |||
| the only way you could satisfy both it and this License would be to | |||
| refrain entirely from distribution of the Program. | |||
| refrain entirely from distribution of the Library. | |||
| If any portion of this section is held invalid or unenforceable under | |||
| any particular circumstance, the balance of the section is intended to | |||
| apply and the section as a whole is intended to apply in other | |||
| apply, and the section as a whole is intended to apply in other | |||
| circumstances. | |||
| It is not the purpose of this section to induce you to infringe any | |||
| patents or other property right claims or to contest validity of any | |||
| such claims; this section has the sole purpose of protecting the | |||
| integrity of the free software distribution system, which is | |||
| integrity of the free software distribution system which is | |||
| implemented by public license practices. Many people have made | |||
| generous contributions to the wide range of software distributed | |||
| through that system in reliance on consistent application of that | |||
| @@ -225,116 +404,107 @@ impose that choice. | |||
| This section is intended to make thoroughly clear what is believed to | |||
| be a consequence of the rest of this License. | |||
| 8. If the distribution and/or use of the Program is restricted in | |||
| 12. If the distribution and/or use of the Library is restricted in | |||
| certain countries either by patents or by copyrighted interfaces, the | |||
| original copyright holder who places the Program under this License | |||
| may add an explicit geographical distribution limitation excluding | |||
| those countries, so that distribution is permitted only in or among | |||
| original copyright holder who places the Library under this License | |||
| may add an explicit geographical distribution limitation excluding those | |||
| countries, so that distribution is permitted only in or among | |||
| countries not thus excluded. In such case, this License incorporates | |||
| the limitation as if written in the body of this License. | |||
| 9. The Free Software Foundation may publish revised and/or new versions | |||
| of the General Public License from time to time. Such new versions will | |||
| be similar in spirit to the present version, but may differ in detail to | |||
| address new problems or concerns. | |||
| Each version is given a distinguishing version number. If the Program | |||
| specifies a version number of this License which applies to it and "any | |||
| later version", you have the option of following the terms and conditions | |||
| either of that version or of any later version published by the Free | |||
| Software Foundation. If the Program does not specify a version number of | |||
| this License, you may choose any version ever published by the Free Software | |||
| Foundation. | |||
| 10. If you wish to incorporate parts of the Program into other free | |||
| programs whose distribution conditions are different, write to the author | |||
| to ask for permission. For software which is copyrighted by the Free | |||
| Software Foundation, write to the Free Software Foundation; we sometimes | |||
| make exceptions for this. Our decision will be guided by the two goals | |||
| of preserving the free status of all derivatives of our free software and | |||
| of promoting the sharing and reuse of software generally. | |||
| NO WARRANTY | |||
| 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY | |||
| FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN | |||
| OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES | |||
| PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED | |||
| OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |||
| MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS | |||
| TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE | |||
| PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, | |||
| REPAIR OR CORRECTION. | |||
| 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING | |||
| WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR | |||
| REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, | |||
| INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING | |||
| OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED | |||
| TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY | |||
| YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER | |||
| PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE | |||
| POSSIBILITY OF SUCH DAMAGES. | |||
| END OF TERMS AND CONDITIONS | |||
| 13. The Free Software Foundation may publish revised and/or new | |||
| versions of the Lesser General Public License from time to time. | |||
| Such new versions will be similar in spirit to the present version, | |||
| but may differ in detail to address new problems or concerns. | |||
| Each version is given a distinguishing version number. If the Library | |||
| specifies a version number of this License which applies to it and | |||
| "any later version", you have the option of following the terms and | |||
| conditions either of that version or of any later version published by | |||
| the Free Software Foundation. If the Library does not specify a | |||
| license version number, you may choose any version ever published by | |||
| the Free Software Foundation. | |||
| 14. If you wish to incorporate parts of the Library into other free | |||
| programs whose distribution conditions are incompatible with these, | |||
| write to the author to ask for permission. For software which is | |||
| copyrighted by the Free Software Foundation, write to the Free | |||
| Software Foundation; we sometimes make exceptions for this. Our | |||
| decision will be guided by the two goals of preserving the free status | |||
| of all derivatives of our free software and of promoting the sharing | |||
| and reuse of software generally. | |||
| NO WARRANTY | |||
| 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO | |||
| WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. | |||
| EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR | |||
| OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY | |||
| KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE | |||
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |||
| PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE | |||
| LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME | |||
| THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | |||
| 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN | |||
| WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY | |||
| AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU | |||
| FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR | |||
| CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE | |||
| LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING | |||
| RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A | |||
| FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF | |||
| SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | |||
| DAMAGES. | |||
| END OF TERMS AND CONDITIONS | |||
| How to Apply These Terms to Your New Programs | |||
| How to Apply These Terms to Your New Libraries | |||
| If you develop a new program, and you want it to be of the greatest | |||
| possible use to the public, the best way to achieve this is to make it | |||
| free software which everyone can redistribute and change under these terms. | |||
| If you develop a new library, and you want it to be of the greatest | |||
| possible use to the public, we recommend making it free software that | |||
| everyone can redistribute and change. You can do so by permitting | |||
| redistribution under these terms (or, alternatively, under the terms | |||
| of the ordinary General Public License). | |||
| To do so, attach the following notices to the program. It is safest | |||
| to attach them to the start of each source file to most effectively | |||
| convey the exclusion of warranty; and each file should have at least | |||
| the "copyright" line and a pointer to where the full notice is found. | |||
| To apply these terms, attach the following notices to the library. | |||
| It is safest to attach them to the start of each source file to most | |||
| effectively convey the exclusion of warranty; and each file should | |||
| have at least the "copyright" line and a pointer to where the full | |||
| notice is found. | |||
| <one line to give the program's name and a brief idea of what it does.> | |||
| <one line to give the library's name and a brief idea of what it does.> | |||
| Copyright (C) <year> <name of author> | |||
| This program is free software; you can redistribute it and/or modify | |||
| it under the terms of the GNU General Public License as published by | |||
| the Free Software Foundation; either version 2 of the License, or | |||
| (at your option) any later version. | |||
| This library is free software; you can redistribute it and/or | |||
| modify it under the terms of the GNU Lesser General Public | |||
| License as published by the Free Software Foundation; either | |||
| version 2.1 of the License, or (at your option) any later version. | |||
| This program is distributed in the hope that it will be useful, | |||
| This library is distributed in the hope that it will be useful, | |||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| GNU General Public License for more details. | |||
| You should have received a copy of the GNU General Public License | |||
| along with this program; if not, write to the Free Software | |||
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
| Lesser General Public License for more details. | |||
| You should have received a copy of the GNU Lesser General Public | |||
| License along with this library; if not, write to the Free Software | |||
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |||
| Also add information on how to contact you by electronic and paper mail. | |||
| If the program is interactive, make it output a short notice like this | |||
| when it starts in an interactive mode: | |||
| Gnomovision version 69, Copyright (C) year name of author | |||
| Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. | |||
| This is free software, and you are welcome to redistribute it | |||
| under certain conditions; type `show c' for details. | |||
| You should also get your employer (if you work as a programmer) or | |||
| your school, if any, to sign a "copyright disclaimer" for the library, | |||
| if necessary. Here is a sample; alter the names: | |||
| The hypothetical commands `show w' and `show c' should show the appropriate | |||
| parts of the General Public License. Of course, the commands you use may | |||
| be called something other than `show w' and `show c'; they could even be | |||
| mouse-clicks or menu items--whatever suits your program. | |||
| Yoyodyne, Inc., hereby disclaims all copyright interest in the | |||
| library `Frob' (a library for tweaking knobs) written by James | |||
| Random Hacker. | |||
| You should also get your employer (if you work as a programmer) or your | |||
| school, if any, to sign a "copyright disclaimer" for the program, if | |||
| necessary. Here is a sample; alter the names: | |||
| <signature of Ty Coon>, 1 April 1990 | |||
| Ty Coon, President of Vice | |||
| Yoyodyne, Inc., hereby disclaims all copyright interest in the program | |||
| `Gnomovision' (which makes passes at compilers) written by James Hacker. | |||
| That's all there is to it! | |||
| <signature of Ty Coon>, 1 April 1989 | |||
| Ty Coon, President of Vice | |||
| This General Public License does not permit incorporating your program into | |||
| proprietary programs. If your program is a subroutine library, you may | |||
| consider it more useful to permit linking proprietary applications with the | |||
| library. If this is what you want to do, use the GNU Library General | |||
| Public License instead of this License. | |||
| @@ -1,10 +1,10 @@ | |||
| ############################################################################### | |||
| # Automake targets and declarations for ttyvaders | |||
| # Automake targets and declarations for libcaca | |||
| ############################################################################### | |||
| SUBDIRS = libcaca test src | |||
| DIST_SUBDIRS = $(SUBDIRS) autotools data debian | |||
| SUBDIRS = libcaca test | |||
| DIST_SUBDIRS = $(SUBDIRS) autotools debian | |||
| EXTRA_DIST = BUGS doc/shapes.txt bootstrap | |||
| EXTRA_DIST = BUGS bootstrap | |||
| AUTOMAKE_OPTIONS = foreign dist-bzip2 | |||
| @@ -1,6 +1,6 @@ | |||
| $Id$ | |||
| Building ttyvaders | |||
| Building libcaca | |||
| o Run configure then make. Useful configure flags are: | |||
| @@ -12,35 +12,3 @@ Building ttyvaders | |||
| ./configure --enable-conio --host=i386-pc-msdosdjgpp | |||
| History of textmode games | |||
| o http://www.textmodegames.com/ | |||
| Other terminal-based games | |||
| o moon-buggy: extremely simple, extremely addictive | |||
| http://www.mathematik.uni-kl.de/~wwwstoch/voss/comp/moon-buggy.html | |||
| o 0verkill: http://artax.karlin.mff.cuni.cz/~brain/0verkill/ | |||
| o nInvaders: http://dettus.dyndns.org/ninvaders/ | |||
| real space invaders clone | |||
| o Stardork: http://www.seekrut.com/rk/stardork.html | |||
| more strategy than arcade | |||
| o Nethack: http://www.nethack.org/ | |||
| o Tetrinet: http://www.secret.com.au/games/tetrinet/ | |||
| o MyMan: http://geocities.com/bsittler/ | |||
| pacman clone | |||
| o Tornado: http://home.kcore.de/~kiza/linux/tornado/ | |||
| o David's Perl games: http://davidsperlgames.sourceforge.net/ | |||
| o ascii-invaders: http://www.ip9.org/munro/invaders/index.html | |||
| @@ -1,7 +1,5 @@ | |||
| $Id$ | |||
| TODO for libcaca | |||
| o Sprite library | |||
| o Clip graphics | |||
| @@ -13,35 +11,3 @@ TODO for libcaca | |||
| o DONE 12 Nov 2003: Port to conio.h | |||
| TODO for ttyvaders | |||
| o Let the ship pick up bonuses | |||
| o Alien swarms, programmed behaviour | |||
| o Spiral weapon (vertical sine) | |||
| o Stick aliens to tunnel | |||
| o Change tunnel colour | |||
| o Draw bosses | |||
| o Promote precision for all coordinates except screen | |||
| o Animate the ship | |||
| o The nuke should break the tunnel | |||
| Or at least a bit | |||
| o The laser stays alive when the ship explodes | |||
| o DONE 12 Nov 2003: Write a generic drawing library with automatic clipping | |||
| o DONE 23 Dec 2002: Handle life | |||
| o DONE 23 Dec 2002: Mega ball | |||
| o DONE 23 Dec 2002: Fragmentation bomb (merge with mega-ball?) | |||
| o DONE 23 Dec 2002: Fill holes in the tunnel when |step| > 2 | |||
| o DONE 19 Dec 2002: Tunnel sometimes doesn't get drawn on the left | |||
| o DONE 18 Dec 2002: Draw a 3rd alien type | |||
| @@ -1,6 +1,6 @@ | |||
| #! /bin/sh | |||
| ## bootstrap file for ttyvaders -- Sam Hocevar <sam@zoy.org> | |||
| ## bootstrap file for libcaca -- Sam Hocevar <sam@zoy.org> | |||
| ## $Id$ | |||
| set -x | |||
| @@ -1,13 +1,13 @@ | |||
| # $Id$ | |||
| AC_INIT(ttyvaders,0.0cvs-20031110) | |||
| AC_INIT(libcaca,0.0cvs-20031110) | |||
| AC_PREREQ(2.50) | |||
| AC_CONFIG_SRCDIR(src/main.c) | |||
| AC_CONFIG_AUX_DIR(autotools) | |||
| AC_CANONICAL_SYSTEM | |||
| AM_INIT_AUTOMAKE(ttyvaders,0.0cvs-20031110) | |||
| AM_INIT_AUTOMAKE(libcaca,0.0cvs-20031110) | |||
| AM_CONFIG_HEADER(config.h) | |||
| AM_PROG_CC_C_O | |||
| @@ -62,9 +62,7 @@ AC_OUTPUT([ | |||
| Makefile | |||
| libcaca/Makefile | |||
| test/Makefile | |||
| src/Makefile | |||
| autotools/Makefile | |||
| data/Makefile | |||
| debian/Makefile | |||
| ]) | |||
| @@ -1,14 +0,0 @@ | |||
| NULL = | |||
| EXTRA_DIST = \ | |||
| barboss.txt \ | |||
| barfight.txt \ | |||
| bazfight.txt \ | |||
| bongem.txt \ | |||
| bonheart.txt \ | |||
| foofight.txt \ | |||
| ship.txt \ | |||
| wpnbomb.txt \ | |||
| wpnfrag.txt \ | |||
| xplmed.txt \ | |||
| xplsmall.txt \ | |||
| $(NULL) | |||
| @@ -1,27 +0,0 @@ | |||
| 36 13 18 6 | |||
| _,--._ | |||
| ,' `. | |||
| |\ / ,-. ,-. \ /| | |||
| )o),/ ( ( o )( o ) ) \.(o( | |||
| /o/// /| `-' `-' |\ \\\o\ | |||
| / / |\ \( . , )/ /| \ \ | |||
| | | \o`-/ `\/' \-'o/ | | | |||
| \ \ `,' `.' / / | |||
| \. \ `-' ,'| /\ |`. `-' / ,/ | |||
| \`. `.__,' / / \ \ `.__,' ,'/ | |||
| \o\ ,' ,' `. `. /o/ | |||
| \o`---' ,' `. `---'o/ | |||
| `.____,' `.____,' | |||
| ffffff | |||
| ffffffffff | |||
| ff ffhhhffhhhff ff | |||
| fhfff ffhhphhhhphhff fffhf | |||
| fhfff ffffhhhffhhhffff fffhf | |||
| fff ff fffffhffffhfffff ff fff | |||
| fff fhfffffffhhhhfffffffhf fff | |||
| fff ffffffffffffffffffff fff | |||
| ff fffffffffffffffffffff fffff ff | |||
| fff ffffff fffff fffff ffffff fff | |||
| fhf ffffff ffffff fhf | |||
| fhfffffffff fffffffffhf | |||
| ffffffff ffffffff | |||
| @@ -1,14 +0,0 @@ | |||
| 5 3 2 1 | |||
| ,---. | |||
| \O o/ | |||
| ^^^^^ | |||
| fffff | |||
| fpppf | |||
| fffff | |||
| 5 3 2 1 | |||
| ,---. | |||
| \o O/ | |||
| ^^^^^ | |||
| fffff | |||
| fpppf | |||
| fffff | |||
| @@ -1,28 +0,0 @@ | |||
| 6 3 2 1 | |||
| __ | |||
| /oo\ | |||
| //'`\\ | |||
| cc | |||
| cppc | |||
| cccccc | |||
| 6 3 2 1 | |||
| __ | |||
| /oo\ | |||
| /(~~)\ | |||
| cc | |||
| cppc | |||
| cccccc | |||
| 6 3 2 1 | |||
| __ | |||
| /oo\ | |||
| ((^^)) | |||
| cc | |||
| cppc | |||
| cccccc | |||
| 4 3 1 1 | |||
| __ | |||
| /oo\ | |||
| \\// | |||
| cc | |||
| cppc | |||
| cccc | |||
| @@ -1,14 +0,0 @@ | |||
| 3 2 1 1 | |||
| _ | |||
| /g\ | |||
| \_/ | |||
| c | |||
| cpc | |||
| ccc | |||
| 3 2 1 1 | |||
| _ | |||
| /g\ | |||
| \_/ | |||
| p | |||
| ppp | |||
| ppp | |||
| @@ -1,14 +0,0 @@ | |||
| 5 3 2 1 | |||
| _ _ | |||
| ( '^) | |||
| `v' | |||
| e e | |||
| eeepe | |||
| eee | |||
| 5 3 2 1 | |||
| _ _ | |||
| ( '^) | |||
| `v' | |||
| p p | |||
| ppppp | |||
| ppp | |||
| @@ -1,29 +0,0 @@ | |||
| 7 3 3 1 | |||
| . , | |||
| \oXo/ | |||
| `V' | |||
| o o | |||
| opopo | |||
| ooo | |||
| 9 3 4 1 | |||
| . , | |||
| `-oXo-' | |||
| `V' | |||
| o o | |||
| oopopoo | |||
| ooo | |||
| 9 2 4 0 | |||
| `--oXo--' | |||
| `V' | |||
| ooopopooo | |||
| ooo | |||
| 9 2 4 0 | |||
| ,-oXo-. | |||
| ' `V' ` | |||
| oopopoo | |||
| o ooo o | |||
| 7 2 3 0 | |||
| ,oXo. | |||
| / `V' \ | |||
| opopo | |||
| o ooo o | |||
| @@ -1,7 +0,0 @@ | |||
| 6 3 2 1 | |||
| /\ | |||
| (()) | |||
| I<__>I | |||
| cc | |||
| cooc | |||
| cccccc | |||
| @@ -1,86 +0,0 @@ | |||
| 5 3 3 1 | |||
| /`-. | |||
| `-._\ | |||
| ` | |||
| dddd | |||
| dddpp | |||
| p | |||
| 5 3 3 1 | |||
| _, | |||
| ,-' / | |||
| \,-' | |||
| pp | |||
| ddddp | |||
| dddd | |||
| 6 2 5 1 | |||
| ____ | |||
| |____> | |||
| dddd | |||
| dddddp | |||
| 4 4 2 1 | |||
| _, | |||
| / | | |||
| / / | |||
| `' | |||
| pp | |||
| ddp | |||
| ddd | |||
| dd | |||
| 4 4 1 1 | |||
| ._ | |||
| | \ | |||
| \ \ | |||
| `' | |||
| pp | |||
| pdd | |||
| ddd | |||
| dd | |||
| 3 3 1 0 | |||
| ,^. | |||
| | | | |||
| |_| | |||
| ppp | |||
| ddd | |||
| ddd | |||
| 4 3 2 2 | |||
| ,. | |||
| \ \ | |||
| \_| | |||
| dd | |||
| ddd | |||
| dpp | |||
| 4 3 1 2 | |||
| ,. | |||
| / / | |||
| |_/ | |||
| dd | |||
| ddd | |||
| ppd | |||
| 3 4 1 3 | |||
| _ | |||
| | | | |||
| | | | |||
| `v' | |||
| d | |||
| ddd | |||
| ddd | |||
| ppp | |||
| 5 3 1 1 | |||
| ,-'\ | |||
| /_,-' | |||
| ' | |||
| dddd | |||
| ppddd | |||
| p | |||
| 5 3 1 1 | |||
| ._ | |||
| \ `-. | |||
| `-./ | |||
| pp | |||
| pdddd | |||
| dddd | |||
| 6 2 0 1 | |||
| ____ | |||
| <____| | |||
| dddd | |||
| pddddd | |||
| @@ -1,50 +0,0 @@ | |||
| 6 3 2 1 | |||
| ,--. | |||
| ( ', ) | |||
| `--' | |||
| dddd | |||
| ppddpp | |||
| pppp | |||
| 6 3 2 1 | |||
| ,--. | |||
| ( ', ) | |||
| `--' | |||
| pppp | |||
| ddppdd | |||
| dddd | |||
| 4 4 1 -2 | |||
| O o | |||
| : o | |||
| . : | |||
| . | |||
| d d | |||
| i d | |||
| i i | |||
| i | |||
| 4 4 1 -2 | |||
| O | |||
| o : | |||
| . : | |||
| . | |||
| d | |||
| d i | |||
| i i | |||
| i | |||
| 4 4 1 -2 | |||
| o O | |||
| o | |||
| : . | |||
| . | |||
| d d | |||
| d | |||
| i i | |||
| i | |||
| 4 4 1 -2 | |||
| o O | |||
| : o | |||
| : | |||
| . | |||
| d d | |||
| i d | |||
| i | |||
| i | |||
| @@ -1,60 +0,0 @@ | |||
| 1 1 0 0 | |||
| + | |||
| o | |||
| 1 1 0 0 | |||
| o | |||
| o | |||
| 3 2 1 1 | |||
| _ | |||
| )_( | |||
| o | |||
| ooo | |||
| 3 3 1 1 | |||
| ._, | |||
| )_( | |||
| ' ` | |||
| ooo | |||
| ooo | |||
| ooo | |||
| 3 3 1 1 | |||
| .v, | |||
| > < | |||
| '^` | |||
| ooo | |||
| ooo | |||
| ooo | |||
| 5 3 2 1 | |||
| _\~/_ | |||
| > < | |||
| ~/_\~ | |||
| mmmmm | |||
| mmmmm | |||
| mmmmm | |||
| 5 3 2 1 | |||
| _\~/_ | |||
| > < | |||
| ~/_\~ | |||
| ooooo | |||
| ooooo | |||
| ooooo | |||
| 5 3 2 1 | |||
| _\ /_ | |||
| ~/ \~ | |||
| mmmmm | |||
| mmmmm | |||
| mmmmm | |||
| 5 3 2 1 | |||
| _\ /_ | |||
| ~/ \~ | |||
| ooooo | |||
| ooooo | |||
| ooooo | |||
| 5 3 2 1 | |||
| . ' , | |||
| ' . ` | |||
| ppppp | |||
| ppppp | |||
| ppppp | |||
| @@ -1,32 +0,0 @@ | |||
| 1 1 0 0 | |||
| + | |||
| o | |||
| 1 1 0 0 | |||
| o | |||
| o | |||
| 3 2 1 1 | |||
| _ | |||
| )_( | |||
| o | |||
| ooo | |||
| 3 3 1 1 | |||
| ._, | |||
| )_( | |||
| ' ` | |||
| ooo | |||
| ooo | |||
| ooo | |||
| 3 3 1 1 | |||
| .v, | |||
| > < | |||
| '^` | |||
| ooo | |||
| ooo | |||
| ooo | |||
| 3 3 1 1 | |||
| . , | |||
| ' ` | |||
| ooo | |||
| ooo | |||
| ooo | |||
| @@ -1,6 +0,0 @@ | |||
| .dirstamp | |||
| Makefile | |||
| Makefile.in | |||
| files | |||
| ttyvaders | |||
| ttyvaders.substvars | |||
| @@ -1,5 +1,5 @@ | |||
| ttyvaders (0.0cvs-1) unstable; urgency=low | |||
| libcaca (0.0cvs-1) unstable; urgency=low | |||
| * Not yet released. | |||
| -- Samuel Hocevar <sam@zoy.org> Sat, 14 Dec 2002 15:22:25 +0100 | |||
| -- Sam Hocevar (Debian packages) <sam+deb@zoy.org> Sat, 14 Dec 2002 15:22:25 +0100 | |||
| @@ -1,15 +1,15 @@ | |||
| Source: ttyvaders | |||
| Source: libcaca | |||
| Section: games | |||
| Priority: optional | |||
| Maintainer: Samuel Hocevar <sam@zoy.org> | |||
| Build-Depends: debhelper (>=2.2.0), slang1-dev | |||
| Standards-Version: 3.5.6 | |||
| Maintainer: Sam Hocevar (Debian packages) <sam+deb@zoy.org> | |||
| Build-Depends: debhelper (>= 2.2.0), slang1-dev | |||
| Standards-Version: 3.6.1.0 | |||
| Package: ttyvaders | |||
| Package: libcaca | |||
| Section: games | |||
| Architecture: any | |||
| Depends: ${shlibs:Depends} | |||
| Description: A vertical shoot 'em up with text-mode graphics. | |||
| TTYvaders is a vertical shoot 'em up for the console or the terminal. | |||
| Description: text mode graphics library | |||
| libcaca is the Color ANSI Console Art library. | |||
| . | |||
| It rules. | |||
| @@ -38,7 +38,7 @@ install: build | |||
| dh_testroot | |||
| dh_clean -k | |||
| dh_installdirs | |||
| DESTDIR=`pwd`/debian/ttyvaders/ $(MAKE) install prefix=/usr | |||
| DESTDIR=`pwd`/debian/libcaca/ $(MAKE) install prefix=/usr | |||
| # Build architecture-independent files here. | |||
| binary-indep: build install | |||
| @@ -1,191 +0,0 @@ | |||
| Starship | |||
| -------- | |||
| /\ /~\ | |||
| (()) ]O[ | |||
| I<__>I I\#/I | |||
| Aliens | |||
| ------ | |||
| ,---. ,---. | |||
| \O o/ \o O/ | |||
| ^^^^^ ^^^^^ | |||
| . , . , | |||
| \oXo/ `-oXo-' `--oXo--' ,-oXo-. ,oXo. | |||
| `V' `V' `V' ' `V' ` / `V' \ | |||
| ,---. ,---. ,---. ,---. ,---. | |||
| (_^_^_) (__^_^) (^__^_) (_^__^) (^_^__) | |||
| ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ | |||
| ,---. ,---. ,---. ,---. ,---. | |||
| (((o))) ((((o)) (((o))) ((o)))) (((o))) | |||
| `---' `---' `---' `---' `---' | |||
| o | |||
| o( )o | |||
| (_) | |||
| ____ ____ ____ | |||
| / oO \ / oo \ / oo \ | |||
| (//~~\\) (((^^))) \\\/// | |||
| __ __ __ __ | |||
| /oO\ /oO\ /oo\ /oo\ | |||
| //'`\\ /(~~)\ ((^^)) \\// | |||
| _o|o_ | |||
| T|T | |||
| o_o O_o o_o o_O | |||
| ( v ) ( v ) ( v ) ( v ) | |||
| )|( )// )/( \\( | |||
| _ | |||
| ,(|). / \ | |||
| /,-'-.\ ,(_X_). | |||
| _>|<_ | |||
| \ o / | |||
| \ / | |||
| V | |||
| Bonus | |||
| ----- | |||
| _ _ _ | |||
| /|\ / \ /.\ | |||
| \|/ \_/ \_/ | |||
| ,--. ,--. ,--. | |||
| \VV/ \~~/ \ / | |||
| \/ \/ \/ | |||
| _ _ _ _ | |||
| ( `' ) ( ' ) | |||
| \ / `v' | |||
| \/ | |||
| ___ | |||
| / g \ | |||
| \___/ | |||
| Shots | |||
| ----- | |||
| .o@ . o @ . o @ | |||
| .o() . o () . o () | |||
| | / _, ___ ._ \ | |||
| | / ' ` \ | |||
| | __/ \__ | | |||
| / \ | |||
| \ __ __ / | |||
| | \ / | | |||
| ___ _, ._ ,^. _, ._ | |||
| . o |___> / | | \ | | ,-' / \ `-. | |||
| / / \ \ |_| \,-' `-./ | |||
| `' `' | |||
| ___ ,. ,. _ | |||
| <___| \ \ / / | | /`-. ,-'\ | |||
| \_| |_/ | | `-._\ /_,-' | |||
| `v' ` ' | |||
| | | | |||| |/\| | |||
| || || || |||||| ||/\|| | |||
| | | | | | | | | |||
| :%%: | |||
| :%%: :%##%: | |||
| __ __ __ ____ :%%: :%##%: :%####%: | |||
| ' ` -' `- ,-' `-. ,-' `-. ,-' `-. ,-' `-. ,-' `-. | |||
| ,--. | |||
| ( ', ) | |||
| `--' | |||
| o O | |||
| o ° | |||
| . ° | |||
| . | |||
| ,--. | |||
| ( ) | |||
| |||| | |||
| |||| | |||
| || | |||
| | | |||
| Explosions | |||
| ---------- | |||
| | .v, .v, .v, .v, .v, .v, . , | |||
| + o -o- >o< >o< >o< >o< > < > < | |||
| | '^` '^` '^` '^` '^` '^` ' ` | |||
| .|, .v, .v, .v, .v, .v, . , | |||
| + o -o- --o-- > o < >( )< > < > o < >( )< - - | |||
| '|` '^` '^` '^` '^` '^` ' ` | |||
| _ ._, .v, _\~/_ _\ /_ . ' , | |||
| + o )_( )_( > < > < _ _ | |||
| ' ` '^` ~/_\~ / \ ' . ` | |||
| _ ._, .v, . , | |||
| + o )_( )_( > < | |||
| ' ` '^` ' ` | |||
| ####### | |||
| ### ### | |||
| ## ## | |||
| # # | |||
| # # | |||
| # # | |||
| ## ## | |||
| ### ### | |||
| ####### | |||
| ####### | |||
| ### ### | |||
| ## ## | |||
| # # | |||
| # # | |||
| # # | |||
| ## ## | |||
| ### ### | |||
| ####### | |||
| _______ | |||
| ,-'_______`-. | |||
| ,',-' _____ `-.`. | |||
| / / ,' ___ `. \ \ | |||
| | | / ,' _ `. \ | | | |||
| | | | | |_| | | | | | |||
| | | \ `.___,' / | | | |||
| \ \ `._____,' / / | |||
| `.`-._______,-',' | |||
| `-._______,-' | |||
| Bosses | |||
| ------ | |||
| _,--._ | |||
| ,' `. | |||
| |\ / ,-. ,-. \ /| | |||
| )o),/ ( ( o )( o ) ) \.(o( | |||
| /o/// /| `-' `-' |\ \\\o\ | |||
| / / |\ \( . , )/ /| \ \ | |||
| | | \o`-/ `\/' \-'o/ | | | |||
| \ \ `,' `.' / / | |||
| \. \ `-' ,'| /\ |`. `-' / ,/ | |||
| \`. `.__,' / / \ \ `.__,' ,'/ | |||
| \o\ ,' ,' `. `. /o/ | |||
| \o`---' ,' `. `---'o/ | |||
| `.____,' `.____,' | |||
| @@ -1,6 +0,0 @@ | |||
| .dirstamp | |||
| .deps | |||
| Makefile | |||
| Makefile.in | |||
| *.o | |||
| ttyvaders | |||
| @@ -1,33 +0,0 @@ | |||
| ############################################################################### | |||
| # Automake targets and declarations for ttyvaders | |||
| ############################################################################### | |||
| AM_CPPFLAGS = -I$(top_srcdir)/libcaca | |||
| if USE_SLANG | |||
| LDFLAGS_slang = -lslang | |||
| endif | |||
| if USE_NCURSES | |||
| LDFLAGS_ncurses = -lncurses | |||
| endif | |||
| bin_PROGRAMS = ttyvaders | |||
| ttyvaders_SOURCES = \ | |||
| aliens.c \ | |||
| bonus.c \ | |||
| box.c \ | |||
| ceo.c \ | |||
| collide.c \ | |||
| common.h \ | |||
| explosions.c \ | |||
| intro.c \ | |||
| main.c \ | |||
| overlay.c \ | |||
| player.c \ | |||
| starfield.c \ | |||
| tunnel.c \ | |||
| weapons.c \ | |||
| $(NULL) | |||
| ttyvaders_LDADD = ../libcaca/libcaca.a $(LDFLAGS_slang) $(LDFLAGS_ncurses) -lm | |||
| @@ -1,136 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| struct caca_sprite *foo_sprite; | |||
| struct caca_sprite *bar_sprite; | |||
| struct caca_sprite *baz_sprite; | |||
| void init_aliens(game *g, aliens *al) | |||
| { | |||
| int i; | |||
| for(i = 0; i < ALIENS; i++) | |||
| { | |||
| al->type[i] = ALIEN_NONE; | |||
| } | |||
| foo_sprite = caca_load_sprite("data/foofight.txt"); | |||
| bar_sprite = caca_load_sprite("data/barfight.txt"); | |||
| baz_sprite = caca_load_sprite("data/bazfight.txt"); | |||
| } | |||
| void draw_aliens(game *g, aliens *al) | |||
| { | |||
| int i; | |||
| for(i = 0; i < ALIENS; i++) | |||
| { | |||
| switch(al->type[i]) | |||
| { | |||
| case ALIEN_FOO: | |||
| caca_draw_sprite(al->x[i], al->y[i], foo_sprite, al->img[i] % 8); | |||
| break; | |||
| case ALIEN_BAR: | |||
| caca_draw_sprite(al->x[i], al->y[i], bar_sprite, al->img[i] % 2); | |||
| break; | |||
| case ALIEN_BAZ: | |||
| caca_draw_sprite(al->x[i], al->y[i], baz_sprite, al->img[i] % 6); | |||
| break; | |||
| case ALIEN_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void update_aliens(game *g, aliens *al) | |||
| { | |||
| int i; | |||
| for(i = 0; i < ALIENS; i++) | |||
| { | |||
| /* If alien died, make it explode */ | |||
| if(al->type[i] != ALIEN_NONE && al->life[i] < 0) | |||
| { | |||
| add_explosion(g, g->ex, al->x[i], al->y[i], 0, 0, EXPLOSION_MEDIUM); | |||
| al->type[i] = ALIEN_NONE; | |||
| add_bonus(g, g->bo, al->x[i], al->y[i], caca_rand(0,4) ? BONUS_GREEN : BONUS_LIFE); | |||
| } | |||
| /* Update coordinates */ | |||
| switch(al->type[i]) | |||
| { | |||
| case ALIEN_FOO: | |||
| case ALIEN_BAR: | |||
| case ALIEN_BAZ: | |||
| al->x[i] = ((al->x[i] + 5) % (g->w + 3)) - 3; | |||
| al->y[i] = al->y[i] + (rand() % 8) / 7 - (rand() % 8) / 7; | |||
| al->img[i] = al->img[i] + 1; | |||
| /* Check bounds */ | |||
| if(al->y[i] < 0 ) al->y[i] = 0; | |||
| if(al->y[i] > g->w - 1 ) al->y[i] = g->w - 1; | |||
| break; | |||
| case ALIEN_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void add_alien(game *g, aliens *al, int x, int y, int type) | |||
| { | |||
| int i; | |||
| for(i = 0; i < ALIENS; i++) | |||
| { | |||
| if(al->type[i] == ALIEN_NONE) | |||
| { | |||
| al->type[i] = type; | |||
| al->x[i] = x; | |||
| al->y[i] = y; | |||
| al->img[i] = 0; | |||
| switch(al->type[i]) | |||
| { | |||
| case ALIEN_FOO: | |||
| al->life[i] = 3; | |||
| break; | |||
| case ALIEN_BAR: | |||
| al->life[i] = 3; | |||
| break; | |||
| case ALIEN_BAZ: | |||
| al->life[i] = 3; | |||
| break; | |||
| case ALIEN_NONE: | |||
| break; | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| @@ -1,113 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| struct caca_sprite *heart_sprite; | |||
| struct caca_sprite *gem_sprite; | |||
| void init_bonus(game *g, bonus *bo) | |||
| { | |||
| int i; | |||
| for(i = 0; i < BONUS; i++) | |||
| { | |||
| bo->type[i] = BONUS_NONE; | |||
| } | |||
| heart_sprite = caca_load_sprite("data/bonheart.txt"); | |||
| gem_sprite = caca_load_sprite("data/bongem.txt"); | |||
| } | |||
| void draw_bonus(game *g, bonus *bo) | |||
| { | |||
| int i; | |||
| for(i = 0; i < BONUS; i++) | |||
| { | |||
| switch(bo->type[i]) | |||
| { | |||
| case BONUS_GREEN: | |||
| caca_draw_sprite(bo->x[i], bo->y[i], gem_sprite, | |||
| (bo->n[i]/2 % 3) ? 0 : 1); | |||
| break; | |||
| case BONUS_LIFE: | |||
| caca_draw_sprite(bo->x[i], bo->y[i], heart_sprite, | |||
| (bo->n[i] % 3) ? 0 : 1); | |||
| break; | |||
| case BONUS_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void update_bonus(game *g, bonus *bo) | |||
| { | |||
| int i; | |||
| for(i = 0; i < BONUS; i++) | |||
| { | |||
| switch(bo->type[i]) | |||
| { | |||
| case BONUS_GREEN: | |||
| bo->n[i]++; | |||
| bo->y[i]++; | |||
| if(bo->y[i] > g->h) | |||
| { | |||
| bo->type[i] = BONUS_NONE; | |||
| } | |||
| break; | |||
| case BONUS_LIFE: | |||
| bo->n[i]++; | |||
| bo->y[i]++; | |||
| if(bo->y[i] > g->h) | |||
| { | |||
| bo->type[i] = BONUS_NONE; | |||
| } | |||
| break; | |||
| case BONUS_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void add_bonus(game *g, bonus *bo, int x, int y, int type) | |||
| { | |||
| int i; | |||
| for(i = 0; i < BONUS; i++) | |||
| { | |||
| if(bo->type[i] == BONUS_NONE) | |||
| { | |||
| bo->type[i] = type; | |||
| bo->x[i] = x; | |||
| bo->y[i] = y; | |||
| bo->n[i] = 0; | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| @@ -1,106 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002-2003 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| box * create_box(game *g, int x, int y, int w, int h) | |||
| { | |||
| box *b = malloc(sizeof(box)); | |||
| if(b == NULL) | |||
| exit(1); | |||
| b->x = x; | |||
| b->y = y; | |||
| b->w = w; | |||
| b->h = h; | |||
| b->frame = 0; | |||
| return b; | |||
| } | |||
| void draw_box(game *g, box *b) | |||
| { | |||
| int j, frame; | |||
| caca_set_color(EE_YELLOW); | |||
| /* Draw the thin horizontal line */ | |||
| if(b->frame < 8) | |||
| { | |||
| caca_draw_line(b->x - b->w * b->frame / 16, b->y, | |||
| b->x + b->w * b->frame / 16 - 1, b->y, 'X'); | |||
| return; | |||
| } | |||
| /* Draw the frame */ | |||
| frame = b->frame < 12 ? b->frame : 12; | |||
| caca_draw_line(b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||
| b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, 'X'); | |||
| caca_draw_line(b->x - b->w / 2, b->y + b->h * (frame - 8) / 8, | |||
| b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, 'X'); | |||
| caca_draw_line(b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||
| b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||
| caca_draw_line(b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, | |||
| b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||
| caca_set_color(EE_BLACK); | |||
| for(j = b->y - b->h * (frame - 8) / 8 + 1; | |||
| j < b->y + b->h * (frame - 8) / 8; | |||
| j++) | |||
| { | |||
| caca_draw_line(b->x - b->w / 2 + 1, j, | |||
| b->x + b->w / 2 - 2, j, 'X'); | |||
| } | |||
| if(b->frame < 12) | |||
| { | |||
| return; | |||
| } | |||
| /* Draw the text inside the frame */ | |||
| caca_set_color(EE_YELLOW); | |||
| /* FIXME: use a font */ | |||
| caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 2, | |||
| "XXXX. .XXXX X X .XXXX .XXXX XXXX."); | |||
| caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 3, | |||
| "X `X X' X X X X' X' X `X"); | |||
| caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 4, | |||
| "XXXX' XXXXX X X `XXX XXXX X X"); | |||
| caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 5, | |||
| "X' X' `X X. ,X `X X' X ,X"); | |||
| caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 6, | |||
| "X X X `XXXX XXXX' `XXXX XXXX'"); | |||
| } | |||
| void free_box(box *b) | |||
| { | |||
| free(b); | |||
| } | |||
| @@ -1,49 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdio.h> | |||
| #include <unistd.h> | |||
| #include "common.h" | |||
| void ceo_alert(game *g) | |||
| { | |||
| int end = 0; | |||
| while(!end) | |||
| { | |||
| caca_clear(); | |||
| if(caca_get_key() == '\t') | |||
| { | |||
| end = 1; | |||
| } | |||
| fprintf(stderr, "foo\n"); | |||
| caca_refresh(); | |||
| usleep(40000); | |||
| } | |||
| } | |||
| @@ -1,296 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| void collide_weapons_tunnel(game *g, weapons *wp, tunnel *t, explosions *ex) | |||
| { | |||
| int i, j, x, y; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| x = wp->x[i] >> 4; | |||
| y = wp->y[i] >> 4; | |||
| switch(wp->type[i]) | |||
| { | |||
| case WEAPON_LIGHTNING: | |||
| case WEAPON_NONE: | |||
| break; | |||
| case WEAPON_SEEKER: | |||
| case WEAPON_BOMB: | |||
| case WEAPON_FRAGBOMB: | |||
| if(y < 0 || y >= g->h) | |||
| { | |||
| break; | |||
| } | |||
| if(x <= t->left[y] | |||
| || x >= t->right[y]) | |||
| { | |||
| int damage = wp->type[i] == WEAPON_SEEKER ? 1 : 2; | |||
| add_explosion(g, ex, x, y, 0, 1, wp->type[i] == WEAPON_SEEKER ? EXPLOSION_SMALL : EXPLOSION_MEDIUM); | |||
| if(x <= t->left[y]) | |||
| { | |||
| if(y-2 >= 0) t->left[y-2] -= damage - 1; | |||
| if(y-1 >= 0) t->left[y-1] -= damage; | |||
| t->left[y] -= damage + 1; | |||
| if(y+1 < g->h) t->left[y+1] -= damage; | |||
| if(y+2 < g->h) t->left[y+2] -= damage - 1; | |||
| } | |||
| else | |||
| { | |||
| if(y-2 >= 0) t->right[y-2] += damage - 1; | |||
| if(y-1 >= 0) t->right[y-1] += damage; | |||
| t->right[y] += damage + 1; | |||
| if(y+1 < g->h) t->right[y+1] += damage; | |||
| if(y+2 < g->h) t->right[y+2] += damage - 1; | |||
| } | |||
| if(wp->type[i] == WEAPON_FRAGBOMB) | |||
| { | |||
| wp->n[i] = -1; | |||
| } | |||
| else | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| } | |||
| break; | |||
| case WEAPON_LASER: | |||
| for(j = GET_MIN(0, wp->vy[i] >> 4); | |||
| j < GET_MAX(0, wp->vy[i] >> 4); | |||
| j++) | |||
| { | |||
| if(y+j >= g->h || y+j < 0) | |||
| { | |||
| continue; | |||
| } | |||
| if(x <= t->left[y+j] || x >= t->right[y+j]) | |||
| { | |||
| add_explosion(g, ex, x, y+j, 0, 1, EXPLOSION_SMALL); | |||
| wp->type[i] = WEAPON_NONE; | |||
| if(x <= t->left[y+j]) | |||
| { | |||
| if(y+j-1 >= 0) t->left[y+j-1]--; | |||
| t->left[y+j] -= 2; | |||
| if(y+j+1 < g->h) t->left[y+j+1]--; | |||
| } | |||
| else | |||
| { | |||
| if(y+j-1 >= 0) t->right[y+j-1]++; | |||
| t->right[y+j] += 2; | |||
| if(y+j+1 < g->h) t->right[y+j+1]++; | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| break; | |||
| case WEAPON_BEAM: | |||
| if(wp->n[i] > 19) | |||
| { | |||
| break; | |||
| } | |||
| j = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||
| j = GET_MIN(y, j); | |||
| for(; j > 0; j--) | |||
| { | |||
| if(x - 2 <= t->left[y-j]) | |||
| { | |||
| add_explosion(g, ex, GET_MIN(t->left[y-j], x+3), y-j, 0, 1, EXPLOSION_SMALL); | |||
| t->left[y-j] -= caca_rand(0,2); | |||
| } | |||
| else if(x + 3 >= t->right[y-j]) | |||
| { | |||
| add_explosion(g, ex, GET_MAX(t->right[y-j], x-2), y-j, 0, 1, EXPLOSION_SMALL); | |||
| t->right[y-j] += caca_rand(0,2); | |||
| } | |||
| } | |||
| break; | |||
| case WEAPON_NUKE: | |||
| /* The nuke does not break the tunnel */ | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void collide_weapons_aliens(game *g, weapons *wp, aliens *al, explosions *ex) | |||
| { | |||
| int i, j, k, x, y; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| int ok = 0; | |||
| int r; | |||
| x = wp->x[i] >> 4; | |||
| y = wp->y[i] >> 4; | |||
| switch(wp->type[i]) | |||
| { | |||
| case WEAPON_LIGHTNING: | |||
| case WEAPON_NONE: | |||
| break; | |||
| case WEAPON_NUKE: | |||
| /* Big nuke */ | |||
| r = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||
| for(j = 0; j < ALIENS; j++) | |||
| { | |||
| if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||
| { | |||
| continue; | |||
| } | |||
| if(wp->n[i] == 0 /* Nuke destroys _everything_ */ || | |||
| (al->x[j] - x) * (al->x[j] - x) | |||
| + 4 * (al->y[j] - y) * (al->y[j] - y) | |||
| <= r * r) | |||
| { | |||
| /* Kill alien, not nuke */ | |||
| al->life[j] -= 10; | |||
| } | |||
| } | |||
| break; | |||
| case WEAPON_BEAM: | |||
| if(wp->n[i] > 19) | |||
| { | |||
| break; | |||
| } | |||
| r = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||
| for(j = 0; j < ALIENS; j++) | |||
| { | |||
| if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||
| { | |||
| continue; | |||
| } | |||
| if(x >= al->x[j] && x <= al->x[j] + 4 | |||
| && y >= al->y[j] + 2 && y-5-r <= al->y[j]) | |||
| { | |||
| al->life[j] -= 4; | |||
| } | |||
| } | |||
| break; | |||
| case WEAPON_LASER: | |||
| for(j = 0; j < ALIENS; j++) | |||
| { | |||
| if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||
| { | |||
| continue; | |||
| } | |||
| for(k = GET_MIN(0, wp->vy[i] >> 4); | |||
| k < GET_MAX(0, wp->vy[i] >> 4); | |||
| k++) | |||
| { | |||
| if(x >= al->x[j] && x <= al->x[j] + 4 | |||
| && y+k >= al->y[j] && y+k <= al->y[j] + 2) | |||
| { | |||
| al->life[j]--; | |||
| ok = 1; | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| if(ok) | |||
| { | |||
| add_explosion(g, ex, x, y+1, 0, 0, EXPLOSION_SMALL); | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| break; | |||
| case WEAPON_SEEKER: | |||
| case WEAPON_BOMB: | |||
| case WEAPON_FRAGBOMB: | |||
| for(j = 0; j < ALIENS; j++) | |||
| { | |||
| if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||
| { | |||
| continue; | |||
| } | |||
| if(x >= al->x[j] && x <= al->x[j] + 4 | |||
| && y >= al->y[j] && y <= al->y[j] + 2) | |||
| { | |||
| al->life[j] -= wp->type[i] == WEAPON_SEEKER ? 1 : 5; | |||
| ok = 1; | |||
| } | |||
| } | |||
| if(ok) | |||
| { | |||
| add_explosion(g, ex, x, y+1, 0, 0, wp->type[i] == WEAPON_SEEKER ? EXPLOSION_SMALL : EXPLOSION_MEDIUM); | |||
| if(wp->type[i] == WEAPON_FRAGBOMB) | |||
| { | |||
| wp->n[i] = -1; | |||
| } | |||
| else | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void collide_player_tunnel(game *g, player *p, tunnel *t, explosions *ex) | |||
| { | |||
| if(p->dead) | |||
| { | |||
| return; | |||
| } | |||
| if(p->x - 2 <= t->left[p->y]) | |||
| { | |||
| p->x += 3; | |||
| p->vx = 2; | |||
| add_explosion(g, ex, p->x-1, p->y, 0, 0, EXPLOSION_SMALL); | |||
| p->life -= 180; | |||
| } | |||
| else if(p->x + 3 >= t->right[p->y]) | |||
| { | |||
| p->x -= 3; | |||
| p->vx = -2; | |||
| add_explosion(g, ex, p->x+2, p->y, 0, 0, EXPLOSION_SMALL); | |||
| p->life -= 180; | |||
| } | |||
| } | |||
| @@ -1,226 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| void intro(void); | |||
| /* | |||
| * Compile-time limits | |||
| */ | |||
| #define STARS 50 | |||
| #define WEAPONS 200 | |||
| #define BONUS 30 | |||
| #define ALIENS 30 | |||
| #define EXPLOSIONS 200 | |||
| /* | |||
| * Game defines | |||
| */ | |||
| #define MAX_LIFE 1000 | |||
| #define MAX_SPECIAL 200 | |||
| #define COST_NUKE (100*MAX_SPECIAL/100) | |||
| #define COST_BEAM (75*MAX_SPECIAL/100) | |||
| #define COST_FRAGBOMB (50*MAX_SPECIAL/100) | |||
| /* | |||
| * Graphics primitives | |||
| */ | |||
| #include "caca.h" | |||
| /* | |||
| * Useful macros | |||
| */ | |||
| #define GET_MAX(a,b) ((a)>(b)?(a):(b)) | |||
| #define GET_MIN(a,b) ((a)<(b)?(a):(b)) | |||
| /* | |||
| * Game structures | |||
| */ | |||
| typedef struct | |||
| { | |||
| int w, h, *left, *right; | |||
| } tunnel; | |||
| typedef struct | |||
| { | |||
| int x, y, z, c; | |||
| char ch; | |||
| } starfield; | |||
| typedef struct | |||
| { | |||
| enum { EXPLOSION_NONE, EXPLOSION_SMALL, EXPLOSION_MEDIUM } type[EXPLOSIONS]; | |||
| int x[EXPLOSIONS]; | |||
| int y[EXPLOSIONS]; | |||
| int vx[EXPLOSIONS]; | |||
| int vy[EXPLOSIONS]; | |||
| int n[EXPLOSIONS]; | |||
| } explosions; | |||
| typedef struct | |||
| { | |||
| enum { WEAPON_NONE, WEAPON_LASER, WEAPON_SEEKER, WEAPON_NUKE, WEAPON_BEAM, WEAPON_LIGHTNING, WEAPON_BOMB, WEAPON_FRAGBOMB } type[WEAPONS]; | |||
| int x[WEAPONS]; | |||
| int y[WEAPONS]; | |||
| int x2[WEAPONS]; | |||
| int y2[WEAPONS]; | |||
| int x3[WEAPONS]; | |||
| int y3[WEAPONS]; | |||
| int vx[WEAPONS]; | |||
| int vy[WEAPONS]; | |||
| int n[WEAPONS]; | |||
| } weapons; | |||
| typedef struct | |||
| { | |||
| enum { BONUS_NONE, BONUS_LIFE, BONUS_GREEN } type[BONUS]; | |||
| int x[BONUS]; | |||
| int y[BONUS]; | |||
| int n[BONUS]; | |||
| } bonus; | |||
| typedef struct | |||
| { | |||
| int x, y; | |||
| int vx, vy; | |||
| int weapon, special; | |||
| int life, dead; | |||
| } player; | |||
| typedef struct | |||
| { | |||
| enum { ALIEN_NONE, ALIEN_FOO, ALIEN_BAR, ALIEN_BAZ } type[ALIENS]; | |||
| int x[ALIENS]; | |||
| int y[ALIENS]; | |||
| int life[ALIENS]; | |||
| int img[ALIENS]; | |||
| } aliens; | |||
| typedef struct | |||
| { | |||
| int w, h; | |||
| int x, y; | |||
| int frame; | |||
| } box; | |||
| typedef struct | |||
| { | |||
| int w, h; | |||
| starfield *sf; | |||
| weapons *wp; | |||
| explosions *ex; | |||
| tunnel *t; | |||
| player *p; | |||
| aliens *al; | |||
| bonus *bo; | |||
| } game; | |||
| /* | |||
| * From aliens.c | |||
| */ | |||
| void init_aliens(game *, aliens *); | |||
| void draw_aliens(game *, aliens *); | |||
| void update_aliens(game *, aliens *); | |||
| void add_alien(game *, aliens *, int, int, int); | |||
| /* | |||
| * From bonus.c | |||
| */ | |||
| void init_bonus(game *, bonus *); | |||
| void draw_bonus(game *, bonus *); | |||
| void update_bonus(game *, bonus *); | |||
| void add_bonus(game *, bonus *, int, int, int); | |||
| /* | |||
| * From box.c | |||
| */ | |||
| box * create_box(game *, int, int, int, int); | |||
| void draw_box(game *, box *); | |||
| void free_box(box *); | |||
| /* | |||
| * From ceo.c | |||
| */ | |||
| void ceo_alert(game *); | |||
| /* | |||
| * From collide.c | |||
| */ | |||
| void collide_weapons_tunnel(game *, weapons *, tunnel *, explosions *); | |||
| void collide_weapons_aliens(game *, weapons *, aliens *, explosions *); | |||
| void collide_player_tunnel(game *, player *, tunnel *, explosions *); | |||
| /* | |||
| * From explosions.c | |||
| */ | |||
| void init_explosions(game *, explosions *); | |||
| void add_explosion(game *, explosions *, int, int, int, int, int); | |||
| void draw_explosions(game *, explosions *); | |||
| void update_explosions(game *, explosions *); | |||
| /* | |||
| * From overlay.c | |||
| */ | |||
| void draw_status(game *); | |||
| /* | |||
| * From player.c | |||
| */ | |||
| player * create_player(game *); | |||
| void free_player(player *); | |||
| void draw_player(game *, player *); | |||
| void update_player(game *, player *); | |||
| /* | |||
| * From starfield.c | |||
| */ | |||
| starfield * create_starfield(game *); | |||
| void draw_starfield(game *, starfield *); | |||
| void update_starfield(game *, starfield *); | |||
| void free_starfield(game *, starfield *); | |||
| /* | |||
| * From tunnel.c | |||
| */ | |||
| tunnel * create_tunnel(game *, int, int); | |||
| void free_tunnel(tunnel *); | |||
| void draw_tunnel(game *, tunnel *); | |||
| void update_tunnel(game *, tunnel *); | |||
| /* | |||
| * From weapons.c | |||
| */ | |||
| void init_weapons(game *, weapons *); | |||
| void draw_weapons(game *, weapons *); | |||
| void update_weapons(game *, weapons *); | |||
| void add_weapon(game *, weapons *, int, int, int, int, int); | |||
| @@ -1,142 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| struct caca_sprite *medium_sprite; | |||
| struct caca_sprite *small_sprite; | |||
| void init_explosions(game *g, explosions *ex) | |||
| { | |||
| int i; | |||
| for(i = 0; i < EXPLOSIONS; i++) | |||
| { | |||
| ex->type[i] = EXPLOSION_NONE; | |||
| } | |||
| medium_sprite = caca_load_sprite("data/xplmed.txt"); | |||
| small_sprite = caca_load_sprite("data/xplsmall.txt"); | |||
| } | |||
| void add_explosion(game *g, explosions *ex, int x, int y, int vx, int vy, int type) | |||
| { | |||
| int i; | |||
| for(i = 0; i < EXPLOSIONS; i++) | |||
| { | |||
| if(ex->type[i] == EXPLOSION_NONE) | |||
| { | |||
| ex->type[i] = type; | |||
| ex->x[i] = x; | |||
| ex->y[i] = y; | |||
| ex->vx[i] = vx; | |||
| ex->vy[i] = vy; | |||
| switch(type) | |||
| { | |||
| case EXPLOSION_MEDIUM: | |||
| ex->n[i] = 11; | |||
| break; | |||
| case EXPLOSION_SMALL: | |||
| ex->n[i] = 7; | |||
| break; | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void draw_explosions(game *g, explosions *ex) | |||
| { | |||
| int i; | |||
| for(i = 0; i < EXPLOSIONS; i++) | |||
| { | |||
| #if 0 | |||
| caca_set_color(GREEN); | |||
| caca_goto(ex->x[i] + 3, ex->y[i]); | |||
| switch(caca_rand(0,2)) | |||
| { | |||
| case 0: | |||
| caca_putchar('p'); | |||
| caca_putchar('i'); | |||
| caca_putchar('f'); | |||
| break; | |||
| case 1: | |||
| caca_putchar('p'); | |||
| caca_putchar('a'); | |||
| caca_putchar('f'); | |||
| break; | |||
| case 2: | |||
| caca_putchar('p'); | |||
| caca_putchar('o'); | |||
| caca_putchar('u'); | |||
| caca_putchar('f'); | |||
| break; | |||
| } | |||
| caca_putchar('!'); | |||
| #endif | |||
| switch(ex->type[i]) | |||
| { | |||
| case EXPLOSION_MEDIUM: | |||
| caca_draw_sprite(ex->x[i], ex->y[i], medium_sprite, | |||
| 10 - ex->n[i]); | |||
| break; | |||
| case EXPLOSION_SMALL: | |||
| caca_draw_sprite(ex->x[i], ex->y[i], small_sprite, | |||
| 6 - ex->n[i]); | |||
| break; | |||
| case EXPLOSION_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void update_explosions(game *g, explosions *ex) | |||
| { | |||
| int i; | |||
| for(i = 0; i < EXPLOSIONS; i++) | |||
| { | |||
| switch(ex->type[i]) | |||
| { | |||
| case EXPLOSION_MEDIUM: | |||
| case EXPLOSION_SMALL: | |||
| ex->x[i] += ex->vx[i]; | |||
| ex->y[i] += ex->vy[i]; | |||
| ex->n[i]--; | |||
| if(ex->n[i] < 0) | |||
| { | |||
| ex->type[i] = EXPLOSION_NONE; | |||
| } | |||
| break; | |||
| case EXPLOSION_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| @@ -1,77 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include <math.h> | |||
| #include <unistd.h> | |||
| #include "common.h" | |||
| void intro(void) | |||
| { | |||
| struct caca_sprite *foo_sprite = caca_load_sprite("data/foofight.txt"); | |||
| struct caca_sprite *bar_sprite = caca_load_sprite("data/barfight.txt"); | |||
| struct caca_sprite *baz_sprite = caca_load_sprite("data/bazfight.txt"); | |||
| int frame = 0; | |||
| while(caca_get_key() == 0) | |||
| { | |||
| int i, xo, yo, x[5], y[5]; | |||
| frame++; | |||
| caca_clear(); | |||
| xo = caca_get_width() / 2; | |||
| yo = caca_get_height() / 2; | |||
| caca_set_color(EE_RED); | |||
| caca_fill_ellipse(xo, yo, 16, 8, '#'); | |||
| caca_set_color(EE_GREEN); | |||
| caca_draw_thin_ellipse(xo, yo, 16, 8); | |||
| for(i = 0; i < 4; i ++) | |||
| { | |||
| x[i] = xo + 0.5 + 12 * cos(0.05 * frame + i * M_PI / 2); | |||
| y[i] = yo + 0.5 + 6 * sin(0.05 * frame + i * M_PI / 2); | |||
| } | |||
| x[4] = x[0]; | |||
| y[4] = y[0]; | |||
| caca_set_color(EE_BLACK); | |||
| caca_fill_triangle(x[0], y[0], x[1], y[1], x[2], y[2], ' '); | |||
| caca_fill_triangle(x[0], y[0], x[3], y[3], x[2], y[2], ' '); | |||
| caca_draw_line(x[0], y[0], x[2], y[2], ' '); | |||
| caca_set_color(EE_GREEN); | |||
| caca_draw_thin_polyline(x, y, 4); | |||
| caca_draw_sprite(xo, yo, foo_sprite, frame % 5); | |||
| caca_refresh(); | |||
| usleep(40000); | |||
| } | |||
| } | |||
| @@ -1,268 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdio.h> | |||
| #include <stdlib.h> | |||
| #include <string.h> | |||
| #include <time.h> | |||
| #include "common.h" | |||
| static void start_game (game *); | |||
| int main (int argc, char **argv) | |||
| { | |||
| game *g = malloc(sizeof(game)); | |||
| if(g == NULL) | |||
| exit(1); | |||
| srand(time(NULL)); | |||
| if(caca_init()) | |||
| { | |||
| return 1; | |||
| } | |||
| caca_set_delay(100000); | |||
| /* Initialize our program */ | |||
| g->w = caca_get_width(); | |||
| g->h = caca_get_height(); | |||
| intro(); | |||
| /* Go ! */ | |||
| start_game(g); | |||
| /* Clean up */ | |||
| caca_end(); | |||
| return 0; | |||
| } | |||
| static void start_game (game *g) | |||
| { | |||
| int quit = 0; | |||
| int poz = 0; | |||
| int skip = 0; | |||
| int purcompteur = 0; | |||
| box *pausebox = NULL; | |||
| g->sf = create_starfield(g); | |||
| g->wp = malloc(sizeof(weapons)); | |||
| if(g->wp == NULL) | |||
| exit(1); | |||
| g->ex = malloc(sizeof(explosions)); | |||
| if(g->ex == NULL) | |||
| exit(1); | |||
| g->bo = malloc(sizeof(bonus)); | |||
| if(g->bo == NULL) | |||
| exit(1); | |||
| g->t = create_tunnel(g, g->w, g->h); | |||
| g->p = create_player(g); | |||
| g->al = malloc(sizeof(aliens)); | |||
| if(g->al == NULL) | |||
| exit(1); | |||
| init_bonus(g, g->bo); | |||
| init_weapons(g, g->wp); | |||
| init_explosions(g, g->ex); | |||
| init_aliens(g, g->al); | |||
| /* Temporary stuff */ | |||
| g->t->w = 25; | |||
| while(!quit) | |||
| { | |||
| char key; | |||
| while((key = caca_get_key())) | |||
| { | |||
| switch(key) | |||
| { | |||
| case 'q': | |||
| quit = 1; | |||
| break; | |||
| case 'p': | |||
| poz = !poz; | |||
| if(poz) | |||
| { | |||
| pausebox = create_box(g, g->w / 2, g->h / 2, | |||
| g->w - 16, 8); | |||
| } | |||
| else | |||
| { | |||
| free_box(pausebox); | |||
| } | |||
| break; | |||
| case '\t': | |||
| ceo_alert(g); | |||
| poz = 1; | |||
| break; | |||
| case 's': | |||
| skip = 1; | |||
| break; | |||
| default: | |||
| if(g->p->dead) | |||
| { | |||
| break; | |||
| } | |||
| switch(key) | |||
| { | |||
| case 'h': | |||
| g->p->vx = -2; | |||
| break; | |||
| case 'j': | |||
| if(g->p->y < g->h - 3) g->p->y += 1; | |||
| break; | |||
| case 'k': | |||
| if(g->p->y > 2) g->p->y -= 1; | |||
| break; | |||
| case 'l': | |||
| g->p->vx = 2; | |||
| break; | |||
| case 'n': | |||
| if(g->p->special >= COST_NUKE) | |||
| { | |||
| g->p->special -= COST_NUKE; | |||
| add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, 0, WEAPON_NUKE); | |||
| } | |||
| break; | |||
| case 'f': | |||
| if(g->p->special >= COST_FRAGBOMB) | |||
| { | |||
| g->p->special -= COST_FRAGBOMB; | |||
| add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, -16, WEAPON_FRAGBOMB); | |||
| } | |||
| break; | |||
| case 'b': | |||
| if(g->p->special >= COST_BEAM) | |||
| { | |||
| g->p->special -= COST_BEAM; | |||
| add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, 0, WEAPON_BEAM); | |||
| } | |||
| break; | |||
| case ' ': | |||
| if(g->p->weapon == 0) | |||
| { | |||
| g->p->weapon = 4; | |||
| add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, 0, -32, WEAPON_LASER); | |||
| add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 0, -32, WEAPON_LASER); | |||
| /* Extra schtuph */ | |||
| add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, -24, -16, WEAPON_SEEKER); | |||
| add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 24, -16, WEAPON_SEEKER); | |||
| /* More schtuph */ | |||
| add_weapon(g, g->wp, (g->p->x - 1) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||
| add_weapon(g, g->wp, (g->p->x + 2) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||
| /* Even more schtuph */ | |||
| add_weapon(g, g->wp, g->p->x << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||
| add_weapon(g, g->wp, (g->p->x + 1) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||
| /* Extra schtuph */ | |||
| add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, -32, 0, WEAPON_SEEKER); | |||
| add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 32, 0, WEAPON_SEEKER); | |||
| /* MORE SCHTUPH! */ | |||
| add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, -16, WEAPON_BOMB); | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| if(!poz || skip) | |||
| { | |||
| skip = 0; | |||
| /* XXX: to be removed */ | |||
| if(caca_rand(0, 9) == 0) | |||
| { | |||
| int list[3] = { ALIEN_FOO, ALIEN_BAR, ALIEN_BAZ }; | |||
| add_alien(g, g->al, 0, rand() % g->h / 2, list[caca_rand(0,2)]); | |||
| } | |||
| /* Update game rules */ | |||
| if(g->t->right[1] - g->t->left[1] == g->t->w) | |||
| { | |||
| g->t->w = 85 - g->t->w; | |||
| } | |||
| /* Scroll and update positions */ | |||
| collide_player_tunnel(g, g->p, g->t, g->ex); | |||
| update_player(g, g->p); | |||
| collide_player_tunnel(g, g->p, g->t, g->ex); | |||
| update_starfield(g, g->sf); | |||
| update_bonus(g, g->bo); | |||
| update_aliens(g, g->al); | |||
| collide_weapons_tunnel(g, g->wp, g->t, g->ex); | |||
| collide_weapons_aliens(g, g->wp, g->al, g->ex); | |||
| update_weapons(g, g->wp); | |||
| collide_weapons_tunnel(g, g->wp, g->t, g->ex); | |||
| collide_weapons_aliens(g, g->wp, g->al, g->ex); | |||
| update_explosions(g, g->ex); | |||
| update_tunnel(g, g->t); | |||
| } | |||
| /* Clear screen */ | |||
| caca_clear(); | |||
| /* Print starfield, tunnel, aliens, player and explosions */ | |||
| draw_starfield(g, g->sf); | |||
| draw_aliens(g, g->al); | |||
| draw_tunnel(g, g->t); | |||
| draw_bonus(g, g->bo); | |||
| draw_explosions(g, g->ex); | |||
| draw_weapons(g, g->wp); | |||
| draw_player(g, g->p); | |||
| draw_status(g); | |||
| /* Print pause box if needed */ | |||
| if(poz) | |||
| { | |||
| pausebox->frame++; | |||
| draw_box(g, pausebox); | |||
| } | |||
| /* Refresh */ | |||
| caca_refresh(); | |||
| purcompteur++; | |||
| } | |||
| if(pausebox) | |||
| { | |||
| free_box(pausebox); | |||
| } | |||
| free_starfield(g, g->sf); | |||
| free_tunnel(g->t); | |||
| free_player(g->p); | |||
| } | |||
| @@ -1,81 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| void draw_status(game *g) | |||
| { | |||
| static char dots30[] = "------------------------------"; | |||
| static char dashes30[] = "=============================="; | |||
| /* Draw life jauge */ | |||
| caca_set_color(EE_DARKGRAY); | |||
| caca_putstr(4, 1, dots30); | |||
| if(g->p->life > MAX_LIFE * 7 / 10) | |||
| { | |||
| caca_set_color(EE_GREEN); | |||
| } | |||
| else if(g->p->life > MAX_LIFE * 3 / 10) | |||
| { | |||
| caca_set_color(EE_YELLOW); | |||
| } | |||
| else | |||
| { | |||
| caca_set_color(EE_RED); | |||
| } | |||
| caca_putstr(4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(1, 1, "L |"); | |||
| caca_putstr(34, 1, "|"); | |||
| /* Draw weapon jauge */ | |||
| caca_set_color(EE_DARKGRAY); | |||
| caca_putstr(42, 1, dots30 + 10); | |||
| if(g->p->special > MAX_SPECIAL * 9 / 10) | |||
| { | |||
| caca_set_color(EE_WHITE); | |||
| } | |||
| else if(g->p->special > MAX_SPECIAL * 3 / 10) | |||
| { | |||
| caca_set_color(EE_CYAN); | |||
| } | |||
| else | |||
| { | |||
| caca_set_color(EE_BLUE); | |||
| } | |||
| caca_putstr(42, 1, dashes30 + 10 | |||
| + (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(39, 1, "S |"); | |||
| caca_putstr(62, 1, "|"); | |||
| } | |||
| @@ -1,101 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| struct caca_sprite *ship_sprite; | |||
| /* Init tunnel */ | |||
| player * create_player(game *g) | |||
| { | |||
| player *p = malloc(sizeof(player)); | |||
| if(p == NULL) | |||
| exit(1); | |||
| p->x = g->w / 2; | |||
| p->y = g->h - 3; | |||
| p->vx = 0; | |||
| p->vy = 0; | |||
| p->weapon = 0; | |||
| p->special = MAX_SPECIAL; | |||
| p->life = MAX_LIFE; | |||
| p->dead = 0; | |||
| ship_sprite = caca_load_sprite("data/ship.txt"); | |||
| return p; | |||
| } | |||
| void free_player(player *p) | |||
| { | |||
| free(p); | |||
| } | |||
| void draw_player(game *g, player *p) | |||
| { | |||
| if(p->dead) | |||
| return; | |||
| caca_draw_sprite(p->x, p->y, ship_sprite, 0); | |||
| } | |||
| void update_player(game *g, player *p) | |||
| { | |||
| if(p->dead) | |||
| return; | |||
| if(p->life <= 0) | |||
| { | |||
| add_explosion(g, g->ex, p->x, p->y, 0, 0, EXPLOSION_SMALL); | |||
| p->dead = 1; | |||
| return; | |||
| } | |||
| /* Update weapon stats */ | |||
| if(p->weapon) | |||
| p->weapon--; | |||
| if(p->special < MAX_SPECIAL) | |||
| p->special++; | |||
| /* Update life */ | |||
| if(p->life < MAX_LIFE) | |||
| p->life++; | |||
| /* Update coords */ | |||
| p->x += p->vx; | |||
| if(p->vx < 0) | |||
| p->vx++; | |||
| else if(p->vx > 0) | |||
| p->vx--; | |||
| if(p->x < 1) | |||
| p->x = 1; | |||
| else if(p->x > g->w - 7) | |||
| p->x = g->w - 7; | |||
| } | |||
| @@ -1,93 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| starfield * create_starfield(game *g) | |||
| { | |||
| int i; | |||
| starfield *s; | |||
| s = malloc(STARS * sizeof(starfield)); | |||
| if(s == NULL) | |||
| exit(1); | |||
| for(i = 0; i < STARS; i++) | |||
| { | |||
| s[i].x = caca_rand(0, g->w - 1); | |||
| s[i].y = caca_rand(0, g->h - 1); | |||
| s[i].z = caca_rand(1, 3); | |||
| s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; | |||
| s[i].ch = caca_rand(0, 1) ? '.' : '\''; | |||
| } | |||
| return s; | |||
| } | |||
| void draw_starfield(game *g, starfield *s) | |||
| { | |||
| int i; | |||
| for(i = 0; i < STARS; i++) | |||
| { | |||
| if(s[i].x >= 0) | |||
| { | |||
| caca_set_color(s[i].c); | |||
| caca_putchar(s[i].x, s[i].y, s[i].ch); | |||
| } | |||
| } | |||
| } | |||
| void update_starfield(game *g, starfield *s) | |||
| { | |||
| int i; | |||
| for(i = 0; i < STARS; i++) | |||
| { | |||
| if(s[i].x < 0) | |||
| { | |||
| s[i].x = caca_rand(0, g->w - 1); | |||
| s[i].y = 0; | |||
| s[i].z = caca_rand(1, 2); | |||
| s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; | |||
| s[i].ch = caca_rand(0, 1) ? '.' : '\''; | |||
| } | |||
| else if(s[i].y < g->h-1) | |||
| { | |||
| s[i].y += s[i].z; | |||
| } | |||
| else | |||
| { | |||
| s[i].x = -1; | |||
| } | |||
| } | |||
| } | |||
| void free_starfield(game *g, starfield *s) | |||
| { | |||
| free(s); | |||
| } | |||
| @@ -1,206 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| /* Init tunnel */ | |||
| tunnel * create_tunnel(game *g, int w, int h) | |||
| { | |||
| int i; | |||
| tunnel *t = malloc(sizeof(tunnel)); | |||
| if(t == NULL) | |||
| exit(1); | |||
| t->left = malloc(h*sizeof(int)); | |||
| if(t->left == NULL) | |||
| exit(1); | |||
| t->right = malloc(h*sizeof(int)); | |||
| if(t->right == NULL) | |||
| exit(1); | |||
| t->w = w; | |||
| t->h = h; | |||
| if(t->w >= g->w) | |||
| { | |||
| for(i = 0; i < g->h; i++) | |||
| { | |||
| t->left[i] = -10; | |||
| t->right[i] = g->w + 10; | |||
| } | |||
| } | |||
| else | |||
| { | |||
| t->left[0] = (g->w - w) / 2; | |||
| t->right[0] = (g->w + w) / 2; | |||
| /* Yeah, sub-efficient, but less code to do :-) */ | |||
| for(i = 0; i < g->h; i++) | |||
| { | |||
| update_tunnel(g, t); | |||
| } | |||
| } | |||
| return t; | |||
| } | |||
| void free_tunnel(tunnel *t) | |||
| { | |||
| free(t->left); | |||
| free(t->right); | |||
| free(t); | |||
| } | |||
| void draw_tunnel(game *g, tunnel *t) | |||
| { | |||
| int i, j; | |||
| char c; | |||
| caca_set_color(EE_GREEN); | |||
| /* Left border */ | |||
| for(i = 0; i < g->h ; i++) | |||
| { | |||
| if(t->left[i] <= -10) | |||
| continue; | |||
| if(i + 1 == g->h || t->left[i] > t->left[i+1]) | |||
| c = (i == 0 || t->left[i] > t->left[i-1]) ? '>' : '/'; | |||
| else | |||
| c = (i == 0 || t->left[i] > t->left[i-1]) ? '\\' : '<'; | |||
| caca_putchar(t->left[i] + 1, i, c); | |||
| if(i + 1 < g->h) | |||
| for(j = 1; j < t->left[i+1] - t->left[i]; j++) | |||
| caca_putchar(t->left[i] + j + 1, i, '_'); | |||
| } | |||
| /* Right border */ | |||
| for(i = 0; i < g->h ; i++) | |||
| { | |||
| if(t->right[i] >= g->w + 10) | |||
| continue; | |||
| if(i + 1 == g->h || t->right[i] > t->right[i+1]) | |||
| c = (i == 0 || t->right[i] > t->right[i-1]) ? '>' : '/'; | |||
| else | |||
| c = (i == 0 || t->right[i] > t->right[i-1]) ? '\\' : '<'; | |||
| if(i + 1 < g->h) | |||
| for(j = 1; j < t->right[i] - t->right[i+1]; j++) | |||
| caca_putchar(t->right[i+1] + j - 1, i, '_'); | |||
| caca_putchar(t->right[i] - 1, i, c); | |||
| } | |||
| caca_set_color(EE_RED); | |||
| /* Left concrete */ | |||
| for(i = 0; i < g->h ; i++) | |||
| for(j = 0 ; j <= t->left[i]; j++) | |||
| caca_putchar(j, i, '#'); | |||
| /* Right concrete */ | |||
| for(i = 0; i < g->h ; i++) | |||
| for(j = t->right[i] ; j < g->w ; j++) | |||
| caca_putchar(j, i, '#'); | |||
| } | |||
| void update_tunnel(game *g, tunnel *t) | |||
| { | |||
| static int const delta[] = { -3, -2, -1, 1, 2, 3 }; | |||
| int i,j,k; | |||
| /* Slide tunnel one block vertically */ | |||
| for(i = t->h - 1; i--;) | |||
| { | |||
| t->left[i+1] = t->left[i]; | |||
| t->right[i+1] = t->right[i]; | |||
| } | |||
| /* Generate new values */ | |||
| i = delta[caca_rand(0,5)]; | |||
| j = delta[caca_rand(0,5)]; | |||
| /* Check in which direction we need to alter tunnel */ | |||
| if(t->right[1] - t->left[1] < t->w) | |||
| { | |||
| /* Not wide enough, make sure i <= j */ | |||
| if(i > j) | |||
| { | |||
| k = j; j = i; i = k; | |||
| } | |||
| } | |||
| else if(t->right[1] - t->left[1] - 2 > t->w) | |||
| { | |||
| /* Too wide, make sure i >= j */ | |||
| if(i < j) | |||
| { | |||
| k = j; j = i; i = k; | |||
| } | |||
| } | |||
| else | |||
| { | |||
| /* No need to mess with i and j: width is OK */ | |||
| } | |||
| /* If width doesn't exceed game size, update coords */ | |||
| if(t->w <= g->w || t->right[1] - t->left[1] < t->w) | |||
| { | |||
| t->left[0] = t->left[1] + i; | |||
| t->right[0] = t->right[1] + j; | |||
| } | |||
| else | |||
| { | |||
| t->left[0] = -10; | |||
| t->right[0] = g->w + 10; | |||
| } | |||
| if(t->w > g->w) | |||
| { | |||
| if(t->left[0] < 0 && t->right[0] < g->w - 2) | |||
| { | |||
| t->left[0] = t->left[1] + 1; | |||
| } | |||
| if(t->left[0] > 1 && t->right[0] > g->w - 1) | |||
| { | |||
| t->right[0] = t->right[1] - 1; | |||
| } | |||
| } | |||
| else | |||
| { | |||
| if(t->left[0] < 0) | |||
| { | |||
| t->left[0] = t->left[1] + 1; | |||
| } | |||
| if(t->right[0] > g->w - 1) | |||
| { | |||
| t->right[0] = t->right[1] - 1; | |||
| } | |||
| } | |||
| } | |||
| @@ -1,459 +0,0 @@ | |||
| /* | |||
| * ttyvaders Textmode shoot'em up | |||
| * Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||
| * All Rights Reserved | |||
| * | |||
| * $Id$ | |||
| * | |||
| * This program is free software; you can redistribute it and/or modify | |||
| * it under the terms of the GNU General Public License as published by | |||
| * the Free Software Foundation; either version 2 of the License, or | |||
| * (at your option) any later version. | |||
| * | |||
| * This program is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| * GNU General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU General Public License | |||
| * along with this program; if not, write to the Free Software | |||
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| #include "config.h" | |||
| #include <stdlib.h> | |||
| #include "common.h" | |||
| static void draw_bomb(int x, int y, int vx, int vy); | |||
| static void draw_nuke(int x, int y, int frame); | |||
| static void draw_beam(int x, int y, int frame); | |||
| static void draw_fragbomb(int x, int y, int frame); | |||
| struct caca_sprite *bomb_sprite; | |||
| struct caca_sprite *fragbomb_sprite; | |||
| void init_weapons(game *g, weapons *wp) | |||
| { | |||
| int i; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| bomb_sprite = caca_load_sprite("data/wpnbomb.txt"); | |||
| fragbomb_sprite = caca_load_sprite("data/wpnfrag.txt"); | |||
| } | |||
| void draw_weapons(game *g, weapons *wp) | |||
| { | |||
| unsigned int i; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| switch(wp->type[i]) | |||
| { | |||
| case WEAPON_LASER: | |||
| caca_set_color(EE_WHITE); | |||
| caca_putchar(wp->x[i] >> 4, wp->y[i] >> 4, '|'); | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|'); | |||
| break; | |||
| case WEAPON_SEEKER: | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||
| caca_putchar(wp->x2[i] >> 4, wp->y2[i] >> 4, 'o'); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putchar(wp->x[i] >> 4, wp->y[i] >> 4, '@'); | |||
| break; | |||
| case WEAPON_BOMB: | |||
| caca_set_color(EE_DARKGRAY); | |||
| caca_putchar((wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.'); | |||
| caca_putchar((wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.'); | |||
| caca_putchar((wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.'); | |||
| caca_putchar(wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||
| caca_putchar(wp->x2[i] >> 4, wp->y2[i] >> 4, '.'); | |||
| draw_bomb(wp->x[i] >> 4, wp->y[i] >> 4, wp->vx[i], wp->vy[i]); | |||
| break; | |||
| case WEAPON_FRAGBOMB: | |||
| draw_fragbomb(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||
| break; | |||
| case WEAPON_BEAM: | |||
| draw_beam(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||
| break; | |||
| case WEAPON_NUKE: | |||
| draw_nuke(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||
| break; | |||
| case WEAPON_LIGHTNING: | |||
| case WEAPON_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void update_weapons(game *g, weapons *wp) | |||
| { | |||
| unsigned int i, j; | |||
| int dist, xmin, ymin, dx, dy, xnew, ynew; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| switch(wp->type[i]) | |||
| { | |||
| case WEAPON_LASER: | |||
| wp->x[i] += wp->vx[i]; | |||
| wp->y[i] += wp->vy[i]; | |||
| if(wp->y[i] < 0) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| break; | |||
| case WEAPON_BOMB: | |||
| case WEAPON_SEEKER: | |||
| /* Update tail */ | |||
| wp->x3[i] = wp->x2[i]; | |||
| wp->y3[i] = wp->y2[i]; | |||
| wp->x2[i] = wp->x[i]; | |||
| wp->y2[i] = wp->y[i]; | |||
| wp->x[i] += wp->vx[i]; | |||
| wp->y[i] += wp->vy[i]; | |||
| if(wp->y[i] < 0) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| break; | |||
| } | |||
| if(wp->n[i] < 0) | |||
| { | |||
| /* Stop updating direction */ | |||
| break; | |||
| } | |||
| wp->n[i]--; | |||
| /* Estimate our position next frames */ | |||
| xnew = wp->x[i] + wp->vx[i]; | |||
| ynew = wp->y[i] + wp->vy[i]; | |||
| xmin = xnew; | |||
| ymin = - (g->h << 4); | |||
| dist = (xnew - xmin) * (xnew - xmin) | |||
| + 4 * (ynew - ymin) * (ynew - ymin); | |||
| /* Find the nearest alien */ | |||
| for(j = 0; j < ALIENS; j++) | |||
| { | |||
| if(g->al->type[j] != ALIEN_NONE) | |||
| { | |||
| int alx = g->al->x[j] << 4; | |||
| int aly = g->al->y[j] << 4; | |||
| int new = (xnew - alx) * (xnew - alx) | |||
| + 4 * (ynew - aly) * (ynew - aly); | |||
| if(new <= dist) | |||
| { | |||
| dist = new; | |||
| xmin = alx; | |||
| ymin = aly; | |||
| } | |||
| } | |||
| } | |||
| /* Find our new direction */ | |||
| dx = xmin - wp->x[i]; | |||
| dy = ymin - wp->y[i]; | |||
| /* Normalize direction */ | |||
| if(dx | dy) | |||
| { | |||
| unsigned int norm = caca_sqrt(dx * dx + 4 * dy * dy); | |||
| dx = dx * 32 / norm; | |||
| dy = dy * 32 / norm; | |||
| } | |||
| /* Find our new speed */ | |||
| dx = (dx + 3 * wp->vx[i]) / 4; | |||
| dy = (dy + 3 * wp->vy[i]) / 4; | |||
| /* Normalize speed */ | |||
| if(dx | dy) | |||
| { | |||
| unsigned int norm = caca_sqrt(dx * dx + 4 * dy * dy); | |||
| wp->vx[i] = dx * 32 / norm; | |||
| wp->vy[i] = dy * 32 / norm; | |||
| } | |||
| break; | |||
| case WEAPON_FRAGBOMB: | |||
| /* If n was set to -1, the fragbomb just exploded */ | |||
| if(wp->n[i] == -1) | |||
| { | |||
| int coords[] = | |||
| { | |||
| 32, 0, -32, 0, 0, 16, 0, -16, | |||
| 28, 8, -28, 8, 28, -8, -28, -8, | |||
| 24, 12, -24, 12, 24, -12, -24, -12, | |||
| 16, 14, -16, 14, 16, -14, -16, -14 | |||
| }; | |||
| for(j = 0 ; j < sizeof(coords) / sizeof(int) ; j += 2) | |||
| { | |||
| add_weapon(g, g->wp, wp->x[i] + coords[j], wp->y[i] + coords[j+1] / 2, coords[j], coords[j+1], WEAPON_SEEKER); | |||
| add_weapon(g, g->wp, wp->x[i] + coords[j] / 2, wp->y[i] + coords[j+1], coords[j], coords[j+1], WEAPON_SEEKER); | |||
| } | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| wp->x[i] += wp->vx[i]; | |||
| wp->y[i] += wp->vy[i]; | |||
| wp->n[i]++; | |||
| if(wp->y[i] < 0) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| break; | |||
| case WEAPON_BEAM: | |||
| wp->x[i] = g->p->x << 4; | |||
| wp->y[i] = g->p->y << 4; | |||
| wp->n[i]--; | |||
| if(wp->n[i] < 0) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| break; | |||
| case WEAPON_NUKE: | |||
| wp->n[i]--; | |||
| if(wp->n[i] < 0) | |||
| { | |||
| wp->type[i] = WEAPON_NONE; | |||
| } | |||
| break; | |||
| case WEAPON_LIGHTNING: | |||
| case WEAPON_NONE: | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| void add_weapon(game *g, weapons *wp, int x, int y, int vx, int vy, int type) | |||
| { | |||
| int i; | |||
| for(i = 0; i < WEAPONS; i++) | |||
| { | |||
| if(wp->type[i] == WEAPON_NONE) | |||
| { | |||
| wp->x[i] = x; | |||
| wp->y[i] = y; | |||
| wp->vx[i] = vx; | |||
| wp->vy[i] = vy; | |||
| wp->type[i] = type; | |||
| wp->n[i] = 0; | |||
| switch(type) | |||
| { | |||
| case WEAPON_LASER: | |||
| break; | |||
| case WEAPON_FRAGBOMB: | |||
| break; | |||
| case WEAPON_SEEKER: | |||
| case WEAPON_BOMB: | |||
| wp->x2[i] = x; | |||
| wp->y2[i] = y; | |||
| wp->x3[i] = x; | |||
| wp->y3[i] = y; | |||
| wp->n[i] = 20; | |||
| break; | |||
| case WEAPON_BEAM: | |||
| wp->n[i] = 25; | |||
| break; | |||
| case WEAPON_NUKE: | |||
| wp->n[i] = 25; | |||
| break; | |||
| case WEAPON_NONE: | |||
| break; | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| } | |||
| static void draw_bomb(int x, int y, int vx, int vy) | |||
| { | |||
| int frame; | |||
| /* We have 1x2 pixels */ | |||
| vy *= 2; | |||
| if(vx > vy) | |||
| { | |||
| if(vx > -vy) /* right quarter */ | |||
| { | |||
| if(vy > vx/4) | |||
| frame = 0; /* -pi/6 */ | |||
| else if(vy < -vx/4) | |||
| frame = 1; /* pi/6 */ | |||
| else | |||
| frame = 2; /* 0pi/6 */ | |||
| } | |||
| else /* top quarter */ | |||
| { | |||
| if(vx > -vy/4) | |||
| frame = 3; /* 2pi/6 */ | |||
| else if(vx < vy/4) | |||
| frame = 4; /* 4pi/6 */ | |||
| else | |||
| frame = 5; /* 3pi/6 */ | |||
| } | |||
| } | |||
| else | |||
| { | |||
| if(vx > -vy) /* bottom quarter */ | |||
| { | |||
| if(vx > vy/4) | |||
| frame = 6; /* -2pi/6 */ | |||
| else if(vx < -vy/4) | |||
| frame = 7; /* -4pi/6 */ | |||
| else | |||
| frame = 8; /* -3pi/6 */ | |||
| } | |||
| else /* left quarter */ | |||
| { | |||
| if(vy > -vx/4) | |||
| frame = 9; /* -5pi/6 */ | |||
| else if(vy < vx/4) | |||
| frame = 10; /* 5pi/6 */ | |||
| else | |||
| frame = 11; /* 6pi/6 */ | |||
| } | |||
| } | |||
| caca_draw_sprite(x, y, bomb_sprite, frame); | |||
| } | |||
| static void draw_fragbomb(int x, int y, int frame) | |||
| { | |||
| /* Draw the head */ | |||
| caca_draw_sprite(x, y, fragbomb_sprite, frame & 1); | |||
| /* Draw the tail */ | |||
| caca_draw_sprite(x, y, fragbomb_sprite, 2 + (frame % 4)); | |||
| } | |||
| static void draw_beam(int x, int y, int frame) | |||
| { | |||
| int r = (29 - frame) * (29 - frame) / 8; | |||
| int i; | |||
| switch(frame) | |||
| { | |||
| case 24: | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x, y-3, "__"); | |||
| caca_putchar(x-1, y-2, '\''); | |||
| caca_putchar(x+2, y-2, '`'); | |||
| break; | |||
| case 23: | |||
| caca_set_color(EE_CYAN); | |||
| caca_putstr(x, y-3, "__"); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x-2, y-2, "-'"); | |||
| caca_putstr(x+2, y-2, "`-"); | |||
| break; | |||
| case 22: | |||
| caca_set_color(EE_CYAN); | |||
| caca_putstr(x, y-3, "__"); | |||
| caca_putchar(x-1, y-2, '\''); | |||
| caca_putchar(x+2, y-2, '`'); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x-3, y-2, ",-"); | |||
| caca_putstr(x+3, y-2, "-."); | |||
| break; | |||
| case 21: | |||
| caca_set_color(EE_CYAN); | |||
| caca_putstr(x-1, y-3, "____"); | |||
| caca_putchar(x-2, y-2, '\''); | |||
| caca_putchar(x+3, y-2, '`'); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x-4, y-2, ",-"); | |||
| caca_putstr(x+4, y-2, "-."); | |||
| break; | |||
| case 20: | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x, y-3, "%%"); | |||
| caca_putchar(x-4, y-2, ','); | |||
| caca_putchar(x+5, y-2, '.'); | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(x-1, y-3, ':'); | |||
| caca_putchar(x+2, y-3, ':'); | |||
| caca_putstr(x-3, y-2, "-'"); | |||
| caca_putstr(x+3, y-2, "`-"); | |||
| break; | |||
| case 19: | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x, y-4, "%%"); | |||
| caca_putstr(x, y-3, "##"); | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(x-1, y-4, ':'); | |||
| caca_putchar(x+2, y-4, ':'); | |||
| caca_putchar(x-1, y-3, '%'); | |||
| caca_putchar(x+2, y-3, '%'); | |||
| caca_putstr(x-4, y-2, ",-'"); | |||
| caca_putstr(x+3, y-2, "`-."); | |||
| caca_set_color(EE_BLUE); | |||
| caca_putchar(x-2, y-3, ':'); | |||
| caca_putchar(x+3, y-3, ':'); | |||
| break; | |||
| case 18: | |||
| default: | |||
| r = (18 - frame) * (18 - frame); | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x-1, y-5-r, ":%%:"); | |||
| caca_putstr(x-1, y-4-r, "%##%"); | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(x-2, y-4-r, ':'); | |||
| caca_putchar(x+3, y-4-r, ':'); | |||
| caca_putchar(x-2, y-2, '\''); | |||
| caca_putchar(x+3, y-2, '`'); | |||
| caca_set_color(EE_BLUE); | |||
| caca_putchar(x-3, y-2, ':'); | |||
| caca_putchar(x+4, y-2, ':'); | |||
| for(i = 0; i <= r; i++) | |||
| { | |||
| caca_set_color(EE_WHITE); | |||
| caca_putstr(x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%"); | |||
| caca_set_color(EE_CYAN); | |||
| caca_putchar(x-2, y-3-i, '%'); | |||
| caca_putchar(x+3, y-3-i, '%'); | |||
| caca_set_color(EE_BLUE); | |||
| caca_putchar(x-3, y-3-i, ':'); | |||
| caca_putchar(x+4, y-3-i, ':'); | |||
| } | |||
| break; | |||
| } | |||
| } | |||
| static void draw_nuke(int x, int y, int frame) | |||
| { | |||
| int r = (29 - frame) * (29 - frame) / 8; | |||
| /* Lots of duplicate pixels, but we don't care */ | |||
| caca_set_color(EE_BLUE); | |||
| caca_draw_ellipse(x, y, r, r / 2, ':'); | |||
| caca_draw_ellipse(x, y, r + 1, r / 2, ':'); | |||
| caca_draw_ellipse(x, y, r + 2, r / 2, ':'); | |||
| caca_set_color(EE_CYAN); | |||
| caca_draw_ellipse(x, y, r + 2, r / 2 + 1, '%'); | |||
| caca_draw_ellipse(x, y, r + 3, r / 2 + 1, '%'); | |||
| caca_set_color(EE_WHITE); | |||
| caca_draw_ellipse(x, y, r + 3, r / 2 + 2, '#'); | |||
| caca_draw_ellipse(x, y, r + 4, r / 2 + 2, '#'); | |||
| caca_draw_ellipse(x, y, r + 4, r / 2 + 3, '#'); | |||
| } | |||