@@ -1,221 +1,400 @@ | |||||
GNU GENERAL PUBLIC LICENSE | |||||
Version 2, June 1991 | |||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc. | |||||
GNU LESSER GENERAL PUBLIC LICENSE | |||||
Version 2.1, February 1999 | |||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc. | |||||
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modifying or distributing the Program (or any work based on the | |||||
Program), you indicate your acceptance of this License to do so, and | |||||
modifying or distributing the Library (or any work based on the | |||||
Library), you indicate your acceptance of this License to do so, and | |||||
all its terms and conditions for copying, distributing or modifying | all its terms and conditions for copying, distributing or modifying | ||||
the Program or works based on it. | |||||
the Library or works based on it. | |||||
6. Each time you redistribute the Program (or any work based on the | |||||
Program), the recipient automatically receives a license from the | |||||
original licensor to copy, distribute or modify the Program subject to | |||||
these terms and conditions. You may not impose any further | |||||
10. Each time you redistribute the Library (or any work based on the | |||||
Library), the recipient automatically receives a license from the | |||||
original licensor to copy, distribute, link with or modify the Library | |||||
subject to these terms and conditions. You may not impose any further | |||||
restrictions on the recipients' exercise of the rights granted herein. | restrictions on the recipients' exercise of the rights granted herein. | ||||
You are not responsible for enforcing compliance by third parties to | |||||
You are not responsible for enforcing compliance by third parties with | |||||
this License. | this License. | ||||
7. If, as a consequence of a court judgment or allegation of patent | |||||
11. If, as a consequence of a court judgment or allegation of patent | |||||
infringement or for any other reason (not limited to patent issues), | infringement or for any other reason (not limited to patent issues), | ||||
conditions are imposed on you (whether by court order, agreement or | conditions are imposed on you (whether by court order, agreement or | ||||
otherwise) that contradict the conditions of this License, they do not | otherwise) that contradict the conditions of this License, they do not | ||||
excuse you from the conditions of this License. If you cannot | excuse you from the conditions of this License. If you cannot | ||||
distribute so as to satisfy simultaneously your obligations under this | distribute so as to satisfy simultaneously your obligations under this | ||||
License and any other pertinent obligations, then as a consequence you | License and any other pertinent obligations, then as a consequence you | ||||
may not distribute the Program at all. For example, if a patent | |||||
license would not permit royalty-free redistribution of the Program by | |||||
may not distribute the Library at all. For example, if a patent | |||||
license would not permit royalty-free redistribution of the Library by | |||||
all those who receive copies directly or indirectly through you, then | all those who receive copies directly or indirectly through you, then | ||||
the only way you could satisfy both it and this License would be to | the only way you could satisfy both it and this License would be to | ||||
refrain entirely from distribution of the Program. | |||||
refrain entirely from distribution of the Library. | |||||
If any portion of this section is held invalid or unenforceable under | If any portion of this section is held invalid or unenforceable under | ||||
any particular circumstance, the balance of the section is intended to | any particular circumstance, the balance of the section is intended to | ||||
apply and the section as a whole is intended to apply in other | |||||
apply, and the section as a whole is intended to apply in other | |||||
circumstances. | circumstances. | ||||
It is not the purpose of this section to induce you to infringe any | It is not the purpose of this section to induce you to infringe any | ||||
patents or other property right claims or to contest validity of any | patents or other property right claims or to contest validity of any | ||||
such claims; this section has the sole purpose of protecting the | such claims; this section has the sole purpose of protecting the | ||||
integrity of the free software distribution system, which is | |||||
integrity of the free software distribution system which is | |||||
implemented by public license practices. Many people have made | implemented by public license practices. Many people have made | ||||
generous contributions to the wide range of software distributed | generous contributions to the wide range of software distributed | ||||
through that system in reliance on consistent application of that | through that system in reliance on consistent application of that | ||||
@@ -225,116 +404,107 @@ impose that choice. | |||||
This section is intended to make thoroughly clear what is believed to | This section is intended to make thoroughly clear what is believed to | ||||
be a consequence of the rest of this License. | be a consequence of the rest of this License. | ||||
8. If the distribution and/or use of the Program is restricted in | |||||
12. If the distribution and/or use of the Library is restricted in | |||||
certain countries either by patents or by copyrighted interfaces, the | certain countries either by patents or by copyrighted interfaces, the | ||||
original copyright holder who places the Program under this License | |||||
may add an explicit geographical distribution limitation excluding | |||||
those countries, so that distribution is permitted only in or among | |||||
original copyright holder who places the Library under this License | |||||
may add an explicit geographical distribution limitation excluding those | |||||
countries, so that distribution is permitted only in or among | |||||
countries not thus excluded. In such case, this License incorporates | countries not thus excluded. In such case, this License incorporates | ||||
the limitation as if written in the body of this License. | the limitation as if written in the body of this License. | ||||
9. The Free Software Foundation may publish revised and/or new versions | |||||
of the General Public License from time to time. Such new versions will | |||||
be similar in spirit to the present version, but may differ in detail to | |||||
address new problems or concerns. | |||||
Each version is given a distinguishing version number. If the Program | |||||
specifies a version number of this License which applies to it and "any | |||||
later version", you have the option of following the terms and conditions | |||||
either of that version or of any later version published by the Free | |||||
Software Foundation. If the Program does not specify a version number of | |||||
this License, you may choose any version ever published by the Free Software | |||||
Foundation. | |||||
10. If you wish to incorporate parts of the Program into other free | |||||
programs whose distribution conditions are different, write to the author | |||||
to ask for permission. For software which is copyrighted by the Free | |||||
Software Foundation, write to the Free Software Foundation; we sometimes | |||||
make exceptions for this. Our decision will be guided by the two goals | |||||
of preserving the free status of all derivatives of our free software and | |||||
of promoting the sharing and reuse of software generally. | |||||
NO WARRANTY | |||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY | |||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN | |||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES | |||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED | |||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS | |||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE | |||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, | |||||
REPAIR OR CORRECTION. | |||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING | |||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR | |||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, | |||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING | |||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED | |||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY | |||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER | |||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE | |||||
POSSIBILITY OF SUCH DAMAGES. | |||||
END OF TERMS AND CONDITIONS | |||||
13. The Free Software Foundation may publish revised and/or new | |||||
versions of the Lesser General Public License from time to time. | |||||
Such new versions will be similar in spirit to the present version, | |||||
but may differ in detail to address new problems or concerns. | |||||
Each version is given a distinguishing version number. If the Library | |||||
specifies a version number of this License which applies to it and | |||||
"any later version", you have the option of following the terms and | |||||
conditions either of that version or of any later version published by | |||||
the Free Software Foundation. If the Library does not specify a | |||||
license version number, you may choose any version ever published by | |||||
the Free Software Foundation. | |||||
14. If you wish to incorporate parts of the Library into other free | |||||
programs whose distribution conditions are incompatible with these, | |||||
write to the author to ask for permission. For software which is | |||||
copyrighted by the Free Software Foundation, write to the Free | |||||
Software Foundation; we sometimes make exceptions for this. Our | |||||
decision will be guided by the two goals of preserving the free status | |||||
of all derivatives of our free software and of promoting the sharing | |||||
and reuse of software generally. | |||||
NO WARRANTY | |||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO | |||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. | |||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR | |||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY | |||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE | |||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE | |||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME | |||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | |||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN | |||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY | |||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU | |||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR | |||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE | |||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING | |||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A | |||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF | |||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | |||||
DAMAGES. | |||||
END OF TERMS AND CONDITIONS | |||||
How to Apply These Terms to Your New Programs | |||||
How to Apply These Terms to Your New Libraries | |||||
If you develop a new program, and you want it to be of the greatest | |||||
possible use to the public, the best way to achieve this is to make it | |||||
free software which everyone can redistribute and change under these terms. | |||||
If you develop a new library, and you want it to be of the greatest | |||||
possible use to the public, we recommend making it free software that | |||||
everyone can redistribute and change. You can do so by permitting | |||||
redistribution under these terms (or, alternatively, under the terms | |||||
of the ordinary General Public License). | |||||
To do so, attach the following notices to the program. It is safest | |||||
to attach them to the start of each source file to most effectively | |||||
convey the exclusion of warranty; and each file should have at least | |||||
the "copyright" line and a pointer to where the full notice is found. | |||||
To apply these terms, attach the following notices to the library. | |||||
It is safest to attach them to the start of each source file to most | |||||
effectively convey the exclusion of warranty; and each file should | |||||
have at least the "copyright" line and a pointer to where the full | |||||
notice is found. | |||||
<one line to give the program's name and a brief idea of what it does.> | |||||
<one line to give the library's name and a brief idea of what it does.> | |||||
Copyright (C) <year> <name of author> | Copyright (C) <year> <name of author> | ||||
This program is free software; you can redistribute it and/or modify | |||||
it under the terms of the GNU General Public License as published by | |||||
the Free Software Foundation; either version 2 of the License, or | |||||
(at your option) any later version. | |||||
This library is free software; you can redistribute it and/or | |||||
modify it under the terms of the GNU Lesser General Public | |||||
License as published by the Free Software Foundation; either | |||||
version 2.1 of the License, or (at your option) any later version. | |||||
This program is distributed in the hope that it will be useful, | |||||
This library is distributed in the hope that it will be useful, | |||||
but WITHOUT ANY WARRANTY; without even the implied warranty of | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
GNU General Public License for more details. | |||||
You should have received a copy of the GNU General Public License | |||||
along with this program; if not, write to the Free Software | |||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||||
Lesser General Public License for more details. | |||||
You should have received a copy of the GNU Lesser General Public | |||||
License along with this library; if not, write to the Free Software | |||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |||||
Also add information on how to contact you by electronic and paper mail. | Also add information on how to contact you by electronic and paper mail. | ||||
If the program is interactive, make it output a short notice like this | |||||
when it starts in an interactive mode: | |||||
Gnomovision version 69, Copyright (C) year name of author | |||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. | |||||
This is free software, and you are welcome to redistribute it | |||||
under certain conditions; type `show c' for details. | |||||
You should also get your employer (if you work as a programmer) or | |||||
your school, if any, to sign a "copyright disclaimer" for the library, | |||||
if necessary. Here is a sample; alter the names: | |||||
The hypothetical commands `show w' and `show c' should show the appropriate | |||||
parts of the General Public License. Of course, the commands you use may | |||||
be called something other than `show w' and `show c'; they could even be | |||||
mouse-clicks or menu items--whatever suits your program. | |||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the | |||||
library `Frob' (a library for tweaking knobs) written by James | |||||
Random Hacker. | |||||
You should also get your employer (if you work as a programmer) or your | |||||
school, if any, to sign a "copyright disclaimer" for the program, if | |||||
necessary. Here is a sample; alter the names: | |||||
<signature of Ty Coon>, 1 April 1990 | |||||
Ty Coon, President of Vice | |||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program | |||||
`Gnomovision' (which makes passes at compilers) written by James Hacker. | |||||
That's all there is to it! | |||||
<signature of Ty Coon>, 1 April 1989 | |||||
Ty Coon, President of Vice | |||||
This General Public License does not permit incorporating your program into | |||||
proprietary programs. If your program is a subroutine library, you may | |||||
consider it more useful to permit linking proprietary applications with the | |||||
library. If this is what you want to do, use the GNU Library General | |||||
Public License instead of this License. |
@@ -1,10 +1,10 @@ | |||||
############################################################################### | ############################################################################### | ||||
# Automake targets and declarations for ttyvaders | |||||
# Automake targets and declarations for libcaca | |||||
############################################################################### | ############################################################################### | ||||
SUBDIRS = libcaca test src | |||||
DIST_SUBDIRS = $(SUBDIRS) autotools data debian | |||||
SUBDIRS = libcaca test | |||||
DIST_SUBDIRS = $(SUBDIRS) autotools debian | |||||
EXTRA_DIST = BUGS doc/shapes.txt bootstrap | |||||
EXTRA_DIST = BUGS bootstrap | |||||
AUTOMAKE_OPTIONS = foreign dist-bzip2 | AUTOMAKE_OPTIONS = foreign dist-bzip2 | ||||
@@ -1,6 +1,6 @@ | |||||
$Id$ | $Id$ | ||||
Building ttyvaders | |||||
Building libcaca | |||||
o Run configure then make. Useful configure flags are: | o Run configure then make. Useful configure flags are: | ||||
@@ -12,35 +12,3 @@ Building ttyvaders | |||||
./configure --enable-conio --host=i386-pc-msdosdjgpp | ./configure --enable-conio --host=i386-pc-msdosdjgpp | ||||
History of textmode games | |||||
o http://www.textmodegames.com/ | |||||
Other terminal-based games | |||||
o moon-buggy: extremely simple, extremely addictive | |||||
http://www.mathematik.uni-kl.de/~wwwstoch/voss/comp/moon-buggy.html | |||||
o 0verkill: http://artax.karlin.mff.cuni.cz/~brain/0verkill/ | |||||
o nInvaders: http://dettus.dyndns.org/ninvaders/ | |||||
real space invaders clone | |||||
o Stardork: http://www.seekrut.com/rk/stardork.html | |||||
more strategy than arcade | |||||
o Nethack: http://www.nethack.org/ | |||||
o Tetrinet: http://www.secret.com.au/games/tetrinet/ | |||||
o MyMan: http://geocities.com/bsittler/ | |||||
pacman clone | |||||
o Tornado: http://home.kcore.de/~kiza/linux/tornado/ | |||||
o David's Perl games: http://davidsperlgames.sourceforge.net/ | |||||
o ascii-invaders: http://www.ip9.org/munro/invaders/index.html | |||||
@@ -1,7 +1,5 @@ | |||||
$Id$ | $Id$ | ||||
TODO for libcaca | |||||
o Sprite library | o Sprite library | ||||
o Clip graphics | o Clip graphics | ||||
@@ -13,35 +11,3 @@ TODO for libcaca | |||||
o DONE 12 Nov 2003: Port to conio.h | o DONE 12 Nov 2003: Port to conio.h | ||||
TODO for ttyvaders | |||||
o Let the ship pick up bonuses | |||||
o Alien swarms, programmed behaviour | |||||
o Spiral weapon (vertical sine) | |||||
o Stick aliens to tunnel | |||||
o Change tunnel colour | |||||
o Draw bosses | |||||
o Promote precision for all coordinates except screen | |||||
o Animate the ship | |||||
o The nuke should break the tunnel | |||||
Or at least a bit | |||||
o The laser stays alive when the ship explodes | |||||
o DONE 12 Nov 2003: Write a generic drawing library with automatic clipping | |||||
o DONE 23 Dec 2002: Handle life | |||||
o DONE 23 Dec 2002: Mega ball | |||||
o DONE 23 Dec 2002: Fragmentation bomb (merge with mega-ball?) | |||||
o DONE 23 Dec 2002: Fill holes in the tunnel when |step| > 2 | |||||
o DONE 19 Dec 2002: Tunnel sometimes doesn't get drawn on the left | |||||
o DONE 18 Dec 2002: Draw a 3rd alien type | |||||
@@ -1,6 +1,6 @@ | |||||
#! /bin/sh | #! /bin/sh | ||||
## bootstrap file for ttyvaders -- Sam Hocevar <sam@zoy.org> | |||||
## bootstrap file for libcaca -- Sam Hocevar <sam@zoy.org> | |||||
## $Id$ | ## $Id$ | ||||
set -x | set -x | ||||
@@ -1,13 +1,13 @@ | |||||
# $Id$ | # $Id$ | ||||
AC_INIT(ttyvaders,0.0cvs-20031110) | |||||
AC_INIT(libcaca,0.0cvs-20031110) | |||||
AC_PREREQ(2.50) | AC_PREREQ(2.50) | ||||
AC_CONFIG_SRCDIR(src/main.c) | AC_CONFIG_SRCDIR(src/main.c) | ||||
AC_CONFIG_AUX_DIR(autotools) | AC_CONFIG_AUX_DIR(autotools) | ||||
AC_CANONICAL_SYSTEM | AC_CANONICAL_SYSTEM | ||||
AM_INIT_AUTOMAKE(ttyvaders,0.0cvs-20031110) | |||||
AM_INIT_AUTOMAKE(libcaca,0.0cvs-20031110) | |||||
AM_CONFIG_HEADER(config.h) | AM_CONFIG_HEADER(config.h) | ||||
AM_PROG_CC_C_O | AM_PROG_CC_C_O | ||||
@@ -62,9 +62,7 @@ AC_OUTPUT([ | |||||
Makefile | Makefile | ||||
libcaca/Makefile | libcaca/Makefile | ||||
test/Makefile | test/Makefile | ||||
src/Makefile | |||||
autotools/Makefile | autotools/Makefile | ||||
data/Makefile | |||||
debian/Makefile | debian/Makefile | ||||
]) | ]) | ||||
@@ -1,14 +0,0 @@ | |||||
NULL = | |||||
EXTRA_DIST = \ | |||||
barboss.txt \ | |||||
barfight.txt \ | |||||
bazfight.txt \ | |||||
bongem.txt \ | |||||
bonheart.txt \ | |||||
foofight.txt \ | |||||
ship.txt \ | |||||
wpnbomb.txt \ | |||||
wpnfrag.txt \ | |||||
xplmed.txt \ | |||||
xplsmall.txt \ | |||||
$(NULL) |
@@ -1,27 +0,0 @@ | |||||
36 13 18 6 | |||||
_,--._ | |||||
,' `. | |||||
|\ / ,-. ,-. \ /| | |||||
)o),/ ( ( o )( o ) ) \.(o( | |||||
/o/// /| `-' `-' |\ \\\o\ | |||||
/ / |\ \( . , )/ /| \ \ | |||||
| | \o`-/ `\/' \-'o/ | | | |||||
\ \ `,' `.' / / | |||||
\. \ `-' ,'| /\ |`. `-' / ,/ | |||||
\`. `.__,' / / \ \ `.__,' ,'/ | |||||
\o\ ,' ,' `. `. /o/ | |||||
\o`---' ,' `. `---'o/ | |||||
`.____,' `.____,' | |||||
ffffff | |||||
ffffffffff | |||||
ff ffhhhffhhhff ff | |||||
fhfff ffhhphhhhphhff fffhf | |||||
fhfff ffffhhhffhhhffff fffhf | |||||
fff ff fffffhffffhfffff ff fff | |||||
fff fhfffffffhhhhfffffffhf fff | |||||
fff ffffffffffffffffffff fff | |||||
ff fffffffffffffffffffff fffff ff | |||||
fff ffffff fffff fffff ffffff fff | |||||
fhf ffffff ffffff fhf | |||||
fhfffffffff fffffffffhf | |||||
ffffffff ffffffff |
@@ -1,14 +0,0 @@ | |||||
5 3 2 1 | |||||
,---. | |||||
\O o/ | |||||
^^^^^ | |||||
fffff | |||||
fpppf | |||||
fffff | |||||
5 3 2 1 | |||||
,---. | |||||
\o O/ | |||||
^^^^^ | |||||
fffff | |||||
fpppf | |||||
fffff |
@@ -1,28 +0,0 @@ | |||||
6 3 2 1 | |||||
__ | |||||
/oo\ | |||||
//'`\\ | |||||
cc | |||||
cppc | |||||
cccccc | |||||
6 3 2 1 | |||||
__ | |||||
/oo\ | |||||
/(~~)\ | |||||
cc | |||||
cppc | |||||
cccccc | |||||
6 3 2 1 | |||||
__ | |||||
/oo\ | |||||
((^^)) | |||||
cc | |||||
cppc | |||||
cccccc | |||||
4 3 1 1 | |||||
__ | |||||
/oo\ | |||||
\\// | |||||
cc | |||||
cppc | |||||
cccc |
@@ -1,14 +0,0 @@ | |||||
3 2 1 1 | |||||
_ | |||||
/g\ | |||||
\_/ | |||||
c | |||||
cpc | |||||
ccc | |||||
3 2 1 1 | |||||
_ | |||||
/g\ | |||||
\_/ | |||||
p | |||||
ppp | |||||
ppp |
@@ -1,14 +0,0 @@ | |||||
5 3 2 1 | |||||
_ _ | |||||
( '^) | |||||
`v' | |||||
e e | |||||
eeepe | |||||
eee | |||||
5 3 2 1 | |||||
_ _ | |||||
( '^) | |||||
`v' | |||||
p p | |||||
ppppp | |||||
ppp |
@@ -1,29 +0,0 @@ | |||||
7 3 3 1 | |||||
. , | |||||
\oXo/ | |||||
`V' | |||||
o o | |||||
opopo | |||||
ooo | |||||
9 3 4 1 | |||||
. , | |||||
`-oXo-' | |||||
`V' | |||||
o o | |||||
oopopoo | |||||
ooo | |||||
9 2 4 0 | |||||
`--oXo--' | |||||
`V' | |||||
ooopopooo | |||||
ooo | |||||
9 2 4 0 | |||||
,-oXo-. | |||||
' `V' ` | |||||
oopopoo | |||||
o ooo o | |||||
7 2 3 0 | |||||
,oXo. | |||||
/ `V' \ | |||||
opopo | |||||
o ooo o |
@@ -1,7 +0,0 @@ | |||||
6 3 2 1 | |||||
/\ | |||||
(()) | |||||
I<__>I | |||||
cc | |||||
cooc | |||||
cccccc |
@@ -1,86 +0,0 @@ | |||||
5 3 3 1 | |||||
/`-. | |||||
`-._\ | |||||
` | |||||
dddd | |||||
dddpp | |||||
p | |||||
5 3 3 1 | |||||
_, | |||||
,-' / | |||||
\,-' | |||||
pp | |||||
ddddp | |||||
dddd | |||||
6 2 5 1 | |||||
____ | |||||
|____> | |||||
dddd | |||||
dddddp | |||||
4 4 2 1 | |||||
_, | |||||
/ | | |||||
/ / | |||||
`' | |||||
pp | |||||
ddp | |||||
ddd | |||||
dd | |||||
4 4 1 1 | |||||
._ | |||||
| \ | |||||
\ \ | |||||
`' | |||||
pp | |||||
pdd | |||||
ddd | |||||
dd | |||||
3 3 1 0 | |||||
,^. | |||||
| | | |||||
|_| | |||||
ppp | |||||
ddd | |||||
ddd | |||||
4 3 2 2 | |||||
,. | |||||
\ \ | |||||
\_| | |||||
dd | |||||
ddd | |||||
dpp | |||||
4 3 1 2 | |||||
,. | |||||
/ / | |||||
|_/ | |||||
dd | |||||
ddd | |||||
ppd | |||||
3 4 1 3 | |||||
_ | |||||
| | | |||||
| | | |||||
`v' | |||||
d | |||||
ddd | |||||
ddd | |||||
ppp | |||||
5 3 1 1 | |||||
,-'\ | |||||
/_,-' | |||||
' | |||||
dddd | |||||
ppddd | |||||
p | |||||
5 3 1 1 | |||||
._ | |||||
\ `-. | |||||
`-./ | |||||
pp | |||||
pdddd | |||||
dddd | |||||
6 2 0 1 | |||||
____ | |||||
<____| | |||||
dddd | |||||
pddddd |
@@ -1,50 +0,0 @@ | |||||
6 3 2 1 | |||||
,--. | |||||
( ', ) | |||||
`--' | |||||
dddd | |||||
ppddpp | |||||
pppp | |||||
6 3 2 1 | |||||
,--. | |||||
( ', ) | |||||
`--' | |||||
pppp | |||||
ddppdd | |||||
dddd | |||||
4 4 1 -2 | |||||
O o | |||||
: o | |||||
. : | |||||
. | |||||
d d | |||||
i d | |||||
i i | |||||
i | |||||
4 4 1 -2 | |||||
O | |||||
o : | |||||
. : | |||||
. | |||||
d | |||||
d i | |||||
i i | |||||
i | |||||
4 4 1 -2 | |||||
o O | |||||
o | |||||
: . | |||||
. | |||||
d d | |||||
d | |||||
i i | |||||
i | |||||
4 4 1 -2 | |||||
o O | |||||
: o | |||||
: | |||||
. | |||||
d d | |||||
i d | |||||
i | |||||
i |
@@ -1,60 +0,0 @@ | |||||
1 1 0 0 | |||||
+ | |||||
o | |||||
1 1 0 0 | |||||
o | |||||
o | |||||
3 2 1 1 | |||||
_ | |||||
)_( | |||||
o | |||||
ooo | |||||
3 3 1 1 | |||||
._, | |||||
)_( | |||||
' ` | |||||
ooo | |||||
ooo | |||||
ooo | |||||
3 3 1 1 | |||||
.v, | |||||
> < | |||||
'^` | |||||
ooo | |||||
ooo | |||||
ooo | |||||
5 3 2 1 | |||||
_\~/_ | |||||
> < | |||||
~/_\~ | |||||
mmmmm | |||||
mmmmm | |||||
mmmmm | |||||
5 3 2 1 | |||||
_\~/_ | |||||
> < | |||||
~/_\~ | |||||
ooooo | |||||
ooooo | |||||
ooooo | |||||
5 3 2 1 | |||||
_\ /_ | |||||
~/ \~ | |||||
mmmmm | |||||
mmmmm | |||||
mmmmm | |||||
5 3 2 1 | |||||
_\ /_ | |||||
~/ \~ | |||||
ooooo | |||||
ooooo | |||||
ooooo | |||||
5 3 2 1 | |||||
. ' , | |||||
' . ` | |||||
ppppp | |||||
ppppp | |||||
ppppp |
@@ -1,32 +0,0 @@ | |||||
1 1 0 0 | |||||
+ | |||||
o | |||||
1 1 0 0 | |||||
o | |||||
o | |||||
3 2 1 1 | |||||
_ | |||||
)_( | |||||
o | |||||
ooo | |||||
3 3 1 1 | |||||
._, | |||||
)_( | |||||
' ` | |||||
ooo | |||||
ooo | |||||
ooo | |||||
3 3 1 1 | |||||
.v, | |||||
> < | |||||
'^` | |||||
ooo | |||||
ooo | |||||
ooo | |||||
3 3 1 1 | |||||
. , | |||||
' ` | |||||
ooo | |||||
ooo | |||||
ooo |
@@ -1,6 +0,0 @@ | |||||
.dirstamp | |||||
Makefile | |||||
Makefile.in | |||||
files | |||||
ttyvaders | |||||
ttyvaders.substvars |
@@ -1,5 +1,5 @@ | |||||
ttyvaders (0.0cvs-1) unstable; urgency=low | |||||
libcaca (0.0cvs-1) unstable; urgency=low | |||||
* Not yet released. | * Not yet released. | ||||
-- Samuel Hocevar <sam@zoy.org> Sat, 14 Dec 2002 15:22:25 +0100 | |||||
-- Sam Hocevar (Debian packages) <sam+deb@zoy.org> Sat, 14 Dec 2002 15:22:25 +0100 |
@@ -1,15 +1,15 @@ | |||||
Source: ttyvaders | |||||
Source: libcaca | |||||
Section: games | Section: games | ||||
Priority: optional | Priority: optional | ||||
Maintainer: Samuel Hocevar <sam@zoy.org> | |||||
Build-Depends: debhelper (>=2.2.0), slang1-dev | |||||
Standards-Version: 3.5.6 | |||||
Maintainer: Sam Hocevar (Debian packages) <sam+deb@zoy.org> | |||||
Build-Depends: debhelper (>= 2.2.0), slang1-dev | |||||
Standards-Version: 3.6.1.0 | |||||
Package: ttyvaders | |||||
Package: libcaca | |||||
Section: games | Section: games | ||||
Architecture: any | Architecture: any | ||||
Depends: ${shlibs:Depends} | Depends: ${shlibs:Depends} | ||||
Description: A vertical shoot 'em up with text-mode graphics. | |||||
TTYvaders is a vertical shoot 'em up for the console or the terminal. | |||||
Description: text mode graphics library | |||||
libcaca is the Color ANSI Console Art library. | |||||
. | . | ||||
It rules. | It rules. |
@@ -38,7 +38,7 @@ install: build | |||||
dh_testroot | dh_testroot | ||||
dh_clean -k | dh_clean -k | ||||
dh_installdirs | dh_installdirs | ||||
DESTDIR=`pwd`/debian/ttyvaders/ $(MAKE) install prefix=/usr | |||||
DESTDIR=`pwd`/debian/libcaca/ $(MAKE) install prefix=/usr | |||||
# Build architecture-independent files here. | # Build architecture-independent files here. | ||||
binary-indep: build install | binary-indep: build install | ||||
@@ -1,191 +0,0 @@ | |||||
Starship | |||||
-------- | |||||
/\ /~\ | |||||
(()) ]O[ | |||||
I<__>I I\#/I | |||||
Aliens | |||||
------ | |||||
,---. ,---. | |||||
\O o/ \o O/ | |||||
^^^^^ ^^^^^ | |||||
. , . , | |||||
\oXo/ `-oXo-' `--oXo--' ,-oXo-. ,oXo. | |||||
`V' `V' `V' ' `V' ` / `V' \ | |||||
,---. ,---. ,---. ,---. ,---. | |||||
(_^_^_) (__^_^) (^__^_) (_^__^) (^_^__) | |||||
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ | |||||
,---. ,---. ,---. ,---. ,---. | |||||
(((o))) ((((o)) (((o))) ((o)))) (((o))) | |||||
`---' `---' `---' `---' `---' | |||||
o | |||||
o( )o | |||||
(_) | |||||
____ ____ ____ | |||||
/ oO \ / oo \ / oo \ | |||||
(//~~\\) (((^^))) \\\/// | |||||
__ __ __ __ | |||||
/oO\ /oO\ /oo\ /oo\ | |||||
//'`\\ /(~~)\ ((^^)) \\// | |||||
_o|o_ | |||||
T|T | |||||
o_o O_o o_o o_O | |||||
( v ) ( v ) ( v ) ( v ) | |||||
)|( )// )/( \\( | |||||
_ | |||||
,(|). / \ | |||||
/,-'-.\ ,(_X_). | |||||
_>|<_ | |||||
\ o / | |||||
\ / | |||||
V | |||||
Bonus | |||||
----- | |||||
_ _ _ | |||||
/|\ / \ /.\ | |||||
\|/ \_/ \_/ | |||||
,--. ,--. ,--. | |||||
\VV/ \~~/ \ / | |||||
\/ \/ \/ | |||||
_ _ _ _ | |||||
( `' ) ( ' ) | |||||
\ / `v' | |||||
\/ | |||||
___ | |||||
/ g \ | |||||
\___/ | |||||
Shots | |||||
----- | |||||
.o@ . o @ . o @ | |||||
.o() . o () . o () | |||||
| / _, ___ ._ \ | |||||
| / ' ` \ | |||||
| __/ \__ | | |||||
/ \ | |||||
\ __ __ / | |||||
| \ / | | |||||
___ _, ._ ,^. _, ._ | |||||
. o |___> / | | \ | | ,-' / \ `-. | |||||
/ / \ \ |_| \,-' `-./ | |||||
`' `' | |||||
___ ,. ,. _ | |||||
<___| \ \ / / | | /`-. ,-'\ | |||||
\_| |_/ | | `-._\ /_,-' | |||||
`v' ` ' | |||||
| | | |||| |/\| | |||||
|| || || |||||| ||/\|| | |||||
| | | | | | | | |||||
:%%: | |||||
:%%: :%##%: | |||||
__ __ __ ____ :%%: :%##%: :%####%: | |||||
' ` -' `- ,-' `-. ,-' `-. ,-' `-. ,-' `-. ,-' `-. | |||||
,--. | |||||
( ', ) | |||||
`--' | |||||
o O | |||||
o ° | |||||
. ° | |||||
. | |||||
,--. | |||||
( ) | |||||
|||| | |||||
|||| | |||||
|| | |||||
| | |||||
Explosions | |||||
---------- | |||||
| .v, .v, .v, .v, .v, .v, . , | |||||
+ o -o- >o< >o< >o< >o< > < > < | |||||
| '^` '^` '^` '^` '^` '^` ' ` | |||||
.|, .v, .v, .v, .v, .v, . , | |||||
+ o -o- --o-- > o < >( )< > < > o < >( )< - - | |||||
'|` '^` '^` '^` '^` '^` ' ` | |||||
_ ._, .v, _\~/_ _\ /_ . ' , | |||||
+ o )_( )_( > < > < _ _ | |||||
' ` '^` ~/_\~ / \ ' . ` | |||||
_ ._, .v, . , | |||||
+ o )_( )_( > < | |||||
' ` '^` ' ` | |||||
####### | |||||
### ### | |||||
## ## | |||||
# # | |||||
# # | |||||
# # | |||||
## ## | |||||
### ### | |||||
####### | |||||
####### | |||||
### ### | |||||
## ## | |||||
# # | |||||
# # | |||||
# # | |||||
## ## | |||||
### ### | |||||
####### | |||||
_______ | |||||
,-'_______`-. | |||||
,',-' _____ `-.`. | |||||
/ / ,' ___ `. \ \ | |||||
| | / ,' _ `. \ | | | |||||
| | | | |_| | | | | | |||||
| | \ `.___,' / | | | |||||
\ \ `._____,' / / | |||||
`.`-._______,-',' | |||||
`-._______,-' | |||||
Bosses | |||||
------ | |||||
_,--._ | |||||
,' `. | |||||
|\ / ,-. ,-. \ /| | |||||
)o),/ ( ( o )( o ) ) \.(o( | |||||
/o/// /| `-' `-' |\ \\\o\ | |||||
/ / |\ \( . , )/ /| \ \ | |||||
| | \o`-/ `\/' \-'o/ | | | |||||
\ \ `,' `.' / / | |||||
\. \ `-' ,'| /\ |`. `-' / ,/ | |||||
\`. `.__,' / / \ \ `.__,' ,'/ | |||||
\o\ ,' ,' `. `. /o/ | |||||
\o`---' ,' `. `---'o/ | |||||
`.____,' `.____,' | |||||
@@ -1,6 +0,0 @@ | |||||
.dirstamp | |||||
.deps | |||||
Makefile | |||||
Makefile.in | |||||
*.o | |||||
ttyvaders |
@@ -1,33 +0,0 @@ | |||||
############################################################################### | |||||
# Automake targets and declarations for ttyvaders | |||||
############################################################################### | |||||
AM_CPPFLAGS = -I$(top_srcdir)/libcaca | |||||
if USE_SLANG | |||||
LDFLAGS_slang = -lslang | |||||
endif | |||||
if USE_NCURSES | |||||
LDFLAGS_ncurses = -lncurses | |||||
endif | |||||
bin_PROGRAMS = ttyvaders | |||||
ttyvaders_SOURCES = \ | |||||
aliens.c \ | |||||
bonus.c \ | |||||
box.c \ | |||||
ceo.c \ | |||||
collide.c \ | |||||
common.h \ | |||||
explosions.c \ | |||||
intro.c \ | |||||
main.c \ | |||||
overlay.c \ | |||||
player.c \ | |||||
starfield.c \ | |||||
tunnel.c \ | |||||
weapons.c \ | |||||
$(NULL) | |||||
ttyvaders_LDADD = ../libcaca/libcaca.a $(LDFLAGS_slang) $(LDFLAGS_ncurses) -lm | |||||
@@ -1,136 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
struct caca_sprite *foo_sprite; | |||||
struct caca_sprite *bar_sprite; | |||||
struct caca_sprite *baz_sprite; | |||||
void init_aliens(game *g, aliens *al) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < ALIENS; i++) | |||||
{ | |||||
al->type[i] = ALIEN_NONE; | |||||
} | |||||
foo_sprite = caca_load_sprite("data/foofight.txt"); | |||||
bar_sprite = caca_load_sprite("data/barfight.txt"); | |||||
baz_sprite = caca_load_sprite("data/bazfight.txt"); | |||||
} | |||||
void draw_aliens(game *g, aliens *al) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < ALIENS; i++) | |||||
{ | |||||
switch(al->type[i]) | |||||
{ | |||||
case ALIEN_FOO: | |||||
caca_draw_sprite(al->x[i], al->y[i], foo_sprite, al->img[i] % 8); | |||||
break; | |||||
case ALIEN_BAR: | |||||
caca_draw_sprite(al->x[i], al->y[i], bar_sprite, al->img[i] % 2); | |||||
break; | |||||
case ALIEN_BAZ: | |||||
caca_draw_sprite(al->x[i], al->y[i], baz_sprite, al->img[i] % 6); | |||||
break; | |||||
case ALIEN_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void update_aliens(game *g, aliens *al) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < ALIENS; i++) | |||||
{ | |||||
/* If alien died, make it explode */ | |||||
if(al->type[i] != ALIEN_NONE && al->life[i] < 0) | |||||
{ | |||||
add_explosion(g, g->ex, al->x[i], al->y[i], 0, 0, EXPLOSION_MEDIUM); | |||||
al->type[i] = ALIEN_NONE; | |||||
add_bonus(g, g->bo, al->x[i], al->y[i], caca_rand(0,4) ? BONUS_GREEN : BONUS_LIFE); | |||||
} | |||||
/* Update coordinates */ | |||||
switch(al->type[i]) | |||||
{ | |||||
case ALIEN_FOO: | |||||
case ALIEN_BAR: | |||||
case ALIEN_BAZ: | |||||
al->x[i] = ((al->x[i] + 5) % (g->w + 3)) - 3; | |||||
al->y[i] = al->y[i] + (rand() % 8) / 7 - (rand() % 8) / 7; | |||||
al->img[i] = al->img[i] + 1; | |||||
/* Check bounds */ | |||||
if(al->y[i] < 0 ) al->y[i] = 0; | |||||
if(al->y[i] > g->w - 1 ) al->y[i] = g->w - 1; | |||||
break; | |||||
case ALIEN_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void add_alien(game *g, aliens *al, int x, int y, int type) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < ALIENS; i++) | |||||
{ | |||||
if(al->type[i] == ALIEN_NONE) | |||||
{ | |||||
al->type[i] = type; | |||||
al->x[i] = x; | |||||
al->y[i] = y; | |||||
al->img[i] = 0; | |||||
switch(al->type[i]) | |||||
{ | |||||
case ALIEN_FOO: | |||||
al->life[i] = 3; | |||||
break; | |||||
case ALIEN_BAR: | |||||
al->life[i] = 3; | |||||
break; | |||||
case ALIEN_BAZ: | |||||
al->life[i] = 3; | |||||
break; | |||||
case ALIEN_NONE: | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
@@ -1,113 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
struct caca_sprite *heart_sprite; | |||||
struct caca_sprite *gem_sprite; | |||||
void init_bonus(game *g, bonus *bo) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < BONUS; i++) | |||||
{ | |||||
bo->type[i] = BONUS_NONE; | |||||
} | |||||
heart_sprite = caca_load_sprite("data/bonheart.txt"); | |||||
gem_sprite = caca_load_sprite("data/bongem.txt"); | |||||
} | |||||
void draw_bonus(game *g, bonus *bo) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < BONUS; i++) | |||||
{ | |||||
switch(bo->type[i]) | |||||
{ | |||||
case BONUS_GREEN: | |||||
caca_draw_sprite(bo->x[i], bo->y[i], gem_sprite, | |||||
(bo->n[i]/2 % 3) ? 0 : 1); | |||||
break; | |||||
case BONUS_LIFE: | |||||
caca_draw_sprite(bo->x[i], bo->y[i], heart_sprite, | |||||
(bo->n[i] % 3) ? 0 : 1); | |||||
break; | |||||
case BONUS_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void update_bonus(game *g, bonus *bo) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < BONUS; i++) | |||||
{ | |||||
switch(bo->type[i]) | |||||
{ | |||||
case BONUS_GREEN: | |||||
bo->n[i]++; | |||||
bo->y[i]++; | |||||
if(bo->y[i] > g->h) | |||||
{ | |||||
bo->type[i] = BONUS_NONE; | |||||
} | |||||
break; | |||||
case BONUS_LIFE: | |||||
bo->n[i]++; | |||||
bo->y[i]++; | |||||
if(bo->y[i] > g->h) | |||||
{ | |||||
bo->type[i] = BONUS_NONE; | |||||
} | |||||
break; | |||||
case BONUS_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void add_bonus(game *g, bonus *bo, int x, int y, int type) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < BONUS; i++) | |||||
{ | |||||
if(bo->type[i] == BONUS_NONE) | |||||
{ | |||||
bo->type[i] = type; | |||||
bo->x[i] = x; | |||||
bo->y[i] = y; | |||||
bo->n[i] = 0; | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
@@ -1,106 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002-2003 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
box * create_box(game *g, int x, int y, int w, int h) | |||||
{ | |||||
box *b = malloc(sizeof(box)); | |||||
if(b == NULL) | |||||
exit(1); | |||||
b->x = x; | |||||
b->y = y; | |||||
b->w = w; | |||||
b->h = h; | |||||
b->frame = 0; | |||||
return b; | |||||
} | |||||
void draw_box(game *g, box *b) | |||||
{ | |||||
int j, frame; | |||||
caca_set_color(EE_YELLOW); | |||||
/* Draw the thin horizontal line */ | |||||
if(b->frame < 8) | |||||
{ | |||||
caca_draw_line(b->x - b->w * b->frame / 16, b->y, | |||||
b->x + b->w * b->frame / 16 - 1, b->y, 'X'); | |||||
return; | |||||
} | |||||
/* Draw the frame */ | |||||
frame = b->frame < 12 ? b->frame : 12; | |||||
caca_draw_line(b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, 'X'); | |||||
caca_draw_line(b->x - b->w / 2, b->y + b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, 'X'); | |||||
caca_draw_line(b->x - b->w / 2, b->y - b->h * (frame - 8) / 8, | |||||
b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||||
caca_draw_line(b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, | |||||
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, 'X'); | |||||
caca_set_color(EE_BLACK); | |||||
for(j = b->y - b->h * (frame - 8) / 8 + 1; | |||||
j < b->y + b->h * (frame - 8) / 8; | |||||
j++) | |||||
{ | |||||
caca_draw_line(b->x - b->w / 2 + 1, j, | |||||
b->x + b->w / 2 - 2, j, 'X'); | |||||
} | |||||
if(b->frame < 12) | |||||
{ | |||||
return; | |||||
} | |||||
/* Draw the text inside the frame */ | |||||
caca_set_color(EE_YELLOW); | |||||
/* FIXME: use a font */ | |||||
caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 2, | |||||
"XXXX. .XXXX X X .XXXX .XXXX XXXX."); | |||||
caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 3, | |||||
"X `X X' X X X X' X' X `X"); | |||||
caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 4, | |||||
"XXXX' XXXXX X X `XXX XXXX X X"); | |||||
caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 5, | |||||
"X' X' `X X. ,X `X X' X ,X"); | |||||
caca_putstr(b->x - b->w / 2 + 12, b->y - b->h / 2 + 6, | |||||
"X X X `XXXX XXXX' `XXXX XXXX'"); | |||||
} | |||||
void free_box(box *b) | |||||
{ | |||||
free(b); | |||||
} | |||||
@@ -1,49 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdio.h> | |||||
#include <unistd.h> | |||||
#include "common.h" | |||||
void ceo_alert(game *g) | |||||
{ | |||||
int end = 0; | |||||
while(!end) | |||||
{ | |||||
caca_clear(); | |||||
if(caca_get_key() == '\t') | |||||
{ | |||||
end = 1; | |||||
} | |||||
fprintf(stderr, "foo\n"); | |||||
caca_refresh(); | |||||
usleep(40000); | |||||
} | |||||
} |
@@ -1,296 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
void collide_weapons_tunnel(game *g, weapons *wp, tunnel *t, explosions *ex) | |||||
{ | |||||
int i, j, x, y; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
x = wp->x[i] >> 4; | |||||
y = wp->y[i] >> 4; | |||||
switch(wp->type[i]) | |||||
{ | |||||
case WEAPON_LIGHTNING: | |||||
case WEAPON_NONE: | |||||
break; | |||||
case WEAPON_SEEKER: | |||||
case WEAPON_BOMB: | |||||
case WEAPON_FRAGBOMB: | |||||
if(y < 0 || y >= g->h) | |||||
{ | |||||
break; | |||||
} | |||||
if(x <= t->left[y] | |||||
|| x >= t->right[y]) | |||||
{ | |||||
int damage = wp->type[i] == WEAPON_SEEKER ? 1 : 2; | |||||
add_explosion(g, ex, x, y, 0, 1, wp->type[i] == WEAPON_SEEKER ? EXPLOSION_SMALL : EXPLOSION_MEDIUM); | |||||
if(x <= t->left[y]) | |||||
{ | |||||
if(y-2 >= 0) t->left[y-2] -= damage - 1; | |||||
if(y-1 >= 0) t->left[y-1] -= damage; | |||||
t->left[y] -= damage + 1; | |||||
if(y+1 < g->h) t->left[y+1] -= damage; | |||||
if(y+2 < g->h) t->left[y+2] -= damage - 1; | |||||
} | |||||
else | |||||
{ | |||||
if(y-2 >= 0) t->right[y-2] += damage - 1; | |||||
if(y-1 >= 0) t->right[y-1] += damage; | |||||
t->right[y] += damage + 1; | |||||
if(y+1 < g->h) t->right[y+1] += damage; | |||||
if(y+2 < g->h) t->right[y+2] += damage - 1; | |||||
} | |||||
if(wp->type[i] == WEAPON_FRAGBOMB) | |||||
{ | |||||
wp->n[i] = -1; | |||||
} | |||||
else | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
} | |||||
break; | |||||
case WEAPON_LASER: | |||||
for(j = GET_MIN(0, wp->vy[i] >> 4); | |||||
j < GET_MAX(0, wp->vy[i] >> 4); | |||||
j++) | |||||
{ | |||||
if(y+j >= g->h || y+j < 0) | |||||
{ | |||||
continue; | |||||
} | |||||
if(x <= t->left[y+j] || x >= t->right[y+j]) | |||||
{ | |||||
add_explosion(g, ex, x, y+j, 0, 1, EXPLOSION_SMALL); | |||||
wp->type[i] = WEAPON_NONE; | |||||
if(x <= t->left[y+j]) | |||||
{ | |||||
if(y+j-1 >= 0) t->left[y+j-1]--; | |||||
t->left[y+j] -= 2; | |||||
if(y+j+1 < g->h) t->left[y+j+1]--; | |||||
} | |||||
else | |||||
{ | |||||
if(y+j-1 >= 0) t->right[y+j-1]++; | |||||
t->right[y+j] += 2; | |||||
if(y+j+1 < g->h) t->right[y+j+1]++; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
break; | |||||
case WEAPON_BEAM: | |||||
if(wp->n[i] > 19) | |||||
{ | |||||
break; | |||||
} | |||||
j = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||||
j = GET_MIN(y, j); | |||||
for(; j > 0; j--) | |||||
{ | |||||
if(x - 2 <= t->left[y-j]) | |||||
{ | |||||
add_explosion(g, ex, GET_MIN(t->left[y-j], x+3), y-j, 0, 1, EXPLOSION_SMALL); | |||||
t->left[y-j] -= caca_rand(0,2); | |||||
} | |||||
else if(x + 3 >= t->right[y-j]) | |||||
{ | |||||
add_explosion(g, ex, GET_MAX(t->right[y-j], x-2), y-j, 0, 1, EXPLOSION_SMALL); | |||||
t->right[y-j] += caca_rand(0,2); | |||||
} | |||||
} | |||||
break; | |||||
case WEAPON_NUKE: | |||||
/* The nuke does not break the tunnel */ | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void collide_weapons_aliens(game *g, weapons *wp, aliens *al, explosions *ex) | |||||
{ | |||||
int i, j, k, x, y; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
int ok = 0; | |||||
int r; | |||||
x = wp->x[i] >> 4; | |||||
y = wp->y[i] >> 4; | |||||
switch(wp->type[i]) | |||||
{ | |||||
case WEAPON_LIGHTNING: | |||||
case WEAPON_NONE: | |||||
break; | |||||
case WEAPON_NUKE: | |||||
/* Big nuke */ | |||||
r = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||||
for(j = 0; j < ALIENS; j++) | |||||
{ | |||||
if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||||
{ | |||||
continue; | |||||
} | |||||
if(wp->n[i] == 0 /* Nuke destroys _everything_ */ || | |||||
(al->x[j] - x) * (al->x[j] - x) | |||||
+ 4 * (al->y[j] - y) * (al->y[j] - y) | |||||
<= r * r) | |||||
{ | |||||
/* Kill alien, not nuke */ | |||||
al->life[j] -= 10; | |||||
} | |||||
} | |||||
break; | |||||
case WEAPON_BEAM: | |||||
if(wp->n[i] > 19) | |||||
{ | |||||
break; | |||||
} | |||||
r = (29 - wp->n[i]) * (29 - wp->n[i]) / 8; | |||||
for(j = 0; j < ALIENS; j++) | |||||
{ | |||||
if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||||
{ | |||||
continue; | |||||
} | |||||
if(x >= al->x[j] && x <= al->x[j] + 4 | |||||
&& y >= al->y[j] + 2 && y-5-r <= al->y[j]) | |||||
{ | |||||
al->life[j] -= 4; | |||||
} | |||||
} | |||||
break; | |||||
case WEAPON_LASER: | |||||
for(j = 0; j < ALIENS; j++) | |||||
{ | |||||
if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||||
{ | |||||
continue; | |||||
} | |||||
for(k = GET_MIN(0, wp->vy[i] >> 4); | |||||
k < GET_MAX(0, wp->vy[i] >> 4); | |||||
k++) | |||||
{ | |||||
if(x >= al->x[j] && x <= al->x[j] + 4 | |||||
&& y+k >= al->y[j] && y+k <= al->y[j] + 2) | |||||
{ | |||||
al->life[j]--; | |||||
ok = 1; | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
if(ok) | |||||
{ | |||||
add_explosion(g, ex, x, y+1, 0, 0, EXPLOSION_SMALL); | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
break; | |||||
case WEAPON_SEEKER: | |||||
case WEAPON_BOMB: | |||||
case WEAPON_FRAGBOMB: | |||||
for(j = 0; j < ALIENS; j++) | |||||
{ | |||||
if(al->type[j] == ALIEN_NONE || al->life[j] < 0) | |||||
{ | |||||
continue; | |||||
} | |||||
if(x >= al->x[j] && x <= al->x[j] + 4 | |||||
&& y >= al->y[j] && y <= al->y[j] + 2) | |||||
{ | |||||
al->life[j] -= wp->type[i] == WEAPON_SEEKER ? 1 : 5; | |||||
ok = 1; | |||||
} | |||||
} | |||||
if(ok) | |||||
{ | |||||
add_explosion(g, ex, x, y+1, 0, 0, wp->type[i] == WEAPON_SEEKER ? EXPLOSION_SMALL : EXPLOSION_MEDIUM); | |||||
if(wp->type[i] == WEAPON_FRAGBOMB) | |||||
{ | |||||
wp->n[i] = -1; | |||||
} | |||||
else | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void collide_player_tunnel(game *g, player *p, tunnel *t, explosions *ex) | |||||
{ | |||||
if(p->dead) | |||||
{ | |||||
return; | |||||
} | |||||
if(p->x - 2 <= t->left[p->y]) | |||||
{ | |||||
p->x += 3; | |||||
p->vx = 2; | |||||
add_explosion(g, ex, p->x-1, p->y, 0, 0, EXPLOSION_SMALL); | |||||
p->life -= 180; | |||||
} | |||||
else if(p->x + 3 >= t->right[p->y]) | |||||
{ | |||||
p->x -= 3; | |||||
p->vx = -2; | |||||
add_explosion(g, ex, p->x+2, p->y, 0, 0, EXPLOSION_SMALL); | |||||
p->life -= 180; | |||||
} | |||||
} | |||||
@@ -1,226 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
void intro(void); | |||||
/* | |||||
* Compile-time limits | |||||
*/ | |||||
#define STARS 50 | |||||
#define WEAPONS 200 | |||||
#define BONUS 30 | |||||
#define ALIENS 30 | |||||
#define EXPLOSIONS 200 | |||||
/* | |||||
* Game defines | |||||
*/ | |||||
#define MAX_LIFE 1000 | |||||
#define MAX_SPECIAL 200 | |||||
#define COST_NUKE (100*MAX_SPECIAL/100) | |||||
#define COST_BEAM (75*MAX_SPECIAL/100) | |||||
#define COST_FRAGBOMB (50*MAX_SPECIAL/100) | |||||
/* | |||||
* Graphics primitives | |||||
*/ | |||||
#include "caca.h" | |||||
/* | |||||
* Useful macros | |||||
*/ | |||||
#define GET_MAX(a,b) ((a)>(b)?(a):(b)) | |||||
#define GET_MIN(a,b) ((a)<(b)?(a):(b)) | |||||
/* | |||||
* Game structures | |||||
*/ | |||||
typedef struct | |||||
{ | |||||
int w, h, *left, *right; | |||||
} tunnel; | |||||
typedef struct | |||||
{ | |||||
int x, y, z, c; | |||||
char ch; | |||||
} starfield; | |||||
typedef struct | |||||
{ | |||||
enum { EXPLOSION_NONE, EXPLOSION_SMALL, EXPLOSION_MEDIUM } type[EXPLOSIONS]; | |||||
int x[EXPLOSIONS]; | |||||
int y[EXPLOSIONS]; | |||||
int vx[EXPLOSIONS]; | |||||
int vy[EXPLOSIONS]; | |||||
int n[EXPLOSIONS]; | |||||
} explosions; | |||||
typedef struct | |||||
{ | |||||
enum { WEAPON_NONE, WEAPON_LASER, WEAPON_SEEKER, WEAPON_NUKE, WEAPON_BEAM, WEAPON_LIGHTNING, WEAPON_BOMB, WEAPON_FRAGBOMB } type[WEAPONS]; | |||||
int x[WEAPONS]; | |||||
int y[WEAPONS]; | |||||
int x2[WEAPONS]; | |||||
int y2[WEAPONS]; | |||||
int x3[WEAPONS]; | |||||
int y3[WEAPONS]; | |||||
int vx[WEAPONS]; | |||||
int vy[WEAPONS]; | |||||
int n[WEAPONS]; | |||||
} weapons; | |||||
typedef struct | |||||
{ | |||||
enum { BONUS_NONE, BONUS_LIFE, BONUS_GREEN } type[BONUS]; | |||||
int x[BONUS]; | |||||
int y[BONUS]; | |||||
int n[BONUS]; | |||||
} bonus; | |||||
typedef struct | |||||
{ | |||||
int x, y; | |||||
int vx, vy; | |||||
int weapon, special; | |||||
int life, dead; | |||||
} player; | |||||
typedef struct | |||||
{ | |||||
enum { ALIEN_NONE, ALIEN_FOO, ALIEN_BAR, ALIEN_BAZ } type[ALIENS]; | |||||
int x[ALIENS]; | |||||
int y[ALIENS]; | |||||
int life[ALIENS]; | |||||
int img[ALIENS]; | |||||
} aliens; | |||||
typedef struct | |||||
{ | |||||
int w, h; | |||||
int x, y; | |||||
int frame; | |||||
} box; | |||||
typedef struct | |||||
{ | |||||
int w, h; | |||||
starfield *sf; | |||||
weapons *wp; | |||||
explosions *ex; | |||||
tunnel *t; | |||||
player *p; | |||||
aliens *al; | |||||
bonus *bo; | |||||
} game; | |||||
/* | |||||
* From aliens.c | |||||
*/ | |||||
void init_aliens(game *, aliens *); | |||||
void draw_aliens(game *, aliens *); | |||||
void update_aliens(game *, aliens *); | |||||
void add_alien(game *, aliens *, int, int, int); | |||||
/* | |||||
* From bonus.c | |||||
*/ | |||||
void init_bonus(game *, bonus *); | |||||
void draw_bonus(game *, bonus *); | |||||
void update_bonus(game *, bonus *); | |||||
void add_bonus(game *, bonus *, int, int, int); | |||||
/* | |||||
* From box.c | |||||
*/ | |||||
box * create_box(game *, int, int, int, int); | |||||
void draw_box(game *, box *); | |||||
void free_box(box *); | |||||
/* | |||||
* From ceo.c | |||||
*/ | |||||
void ceo_alert(game *); | |||||
/* | |||||
* From collide.c | |||||
*/ | |||||
void collide_weapons_tunnel(game *, weapons *, tunnel *, explosions *); | |||||
void collide_weapons_aliens(game *, weapons *, aliens *, explosions *); | |||||
void collide_player_tunnel(game *, player *, tunnel *, explosions *); | |||||
/* | |||||
* From explosions.c | |||||
*/ | |||||
void init_explosions(game *, explosions *); | |||||
void add_explosion(game *, explosions *, int, int, int, int, int); | |||||
void draw_explosions(game *, explosions *); | |||||
void update_explosions(game *, explosions *); | |||||
/* | |||||
* From overlay.c | |||||
*/ | |||||
void draw_status(game *); | |||||
/* | |||||
* From player.c | |||||
*/ | |||||
player * create_player(game *); | |||||
void free_player(player *); | |||||
void draw_player(game *, player *); | |||||
void update_player(game *, player *); | |||||
/* | |||||
* From starfield.c | |||||
*/ | |||||
starfield * create_starfield(game *); | |||||
void draw_starfield(game *, starfield *); | |||||
void update_starfield(game *, starfield *); | |||||
void free_starfield(game *, starfield *); | |||||
/* | |||||
* From tunnel.c | |||||
*/ | |||||
tunnel * create_tunnel(game *, int, int); | |||||
void free_tunnel(tunnel *); | |||||
void draw_tunnel(game *, tunnel *); | |||||
void update_tunnel(game *, tunnel *); | |||||
/* | |||||
* From weapons.c | |||||
*/ | |||||
void init_weapons(game *, weapons *); | |||||
void draw_weapons(game *, weapons *); | |||||
void update_weapons(game *, weapons *); | |||||
void add_weapon(game *, weapons *, int, int, int, int, int); | |||||
@@ -1,142 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
struct caca_sprite *medium_sprite; | |||||
struct caca_sprite *small_sprite; | |||||
void init_explosions(game *g, explosions *ex) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < EXPLOSIONS; i++) | |||||
{ | |||||
ex->type[i] = EXPLOSION_NONE; | |||||
} | |||||
medium_sprite = caca_load_sprite("data/xplmed.txt"); | |||||
small_sprite = caca_load_sprite("data/xplsmall.txt"); | |||||
} | |||||
void add_explosion(game *g, explosions *ex, int x, int y, int vx, int vy, int type) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < EXPLOSIONS; i++) | |||||
{ | |||||
if(ex->type[i] == EXPLOSION_NONE) | |||||
{ | |||||
ex->type[i] = type; | |||||
ex->x[i] = x; | |||||
ex->y[i] = y; | |||||
ex->vx[i] = vx; | |||||
ex->vy[i] = vy; | |||||
switch(type) | |||||
{ | |||||
case EXPLOSION_MEDIUM: | |||||
ex->n[i] = 11; | |||||
break; | |||||
case EXPLOSION_SMALL: | |||||
ex->n[i] = 7; | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void draw_explosions(game *g, explosions *ex) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < EXPLOSIONS; i++) | |||||
{ | |||||
#if 0 | |||||
caca_set_color(GREEN); | |||||
caca_goto(ex->x[i] + 3, ex->y[i]); | |||||
switch(caca_rand(0,2)) | |||||
{ | |||||
case 0: | |||||
caca_putchar('p'); | |||||
caca_putchar('i'); | |||||
caca_putchar('f'); | |||||
break; | |||||
case 1: | |||||
caca_putchar('p'); | |||||
caca_putchar('a'); | |||||
caca_putchar('f'); | |||||
break; | |||||
case 2: | |||||
caca_putchar('p'); | |||||
caca_putchar('o'); | |||||
caca_putchar('u'); | |||||
caca_putchar('f'); | |||||
break; | |||||
} | |||||
caca_putchar('!'); | |||||
#endif | |||||
switch(ex->type[i]) | |||||
{ | |||||
case EXPLOSION_MEDIUM: | |||||
caca_draw_sprite(ex->x[i], ex->y[i], medium_sprite, | |||||
10 - ex->n[i]); | |||||
break; | |||||
case EXPLOSION_SMALL: | |||||
caca_draw_sprite(ex->x[i], ex->y[i], small_sprite, | |||||
6 - ex->n[i]); | |||||
break; | |||||
case EXPLOSION_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void update_explosions(game *g, explosions *ex) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < EXPLOSIONS; i++) | |||||
{ | |||||
switch(ex->type[i]) | |||||
{ | |||||
case EXPLOSION_MEDIUM: | |||||
case EXPLOSION_SMALL: | |||||
ex->x[i] += ex->vx[i]; | |||||
ex->y[i] += ex->vy[i]; | |||||
ex->n[i]--; | |||||
if(ex->n[i] < 0) | |||||
{ | |||||
ex->type[i] = EXPLOSION_NONE; | |||||
} | |||||
break; | |||||
case EXPLOSION_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
@@ -1,77 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include <math.h> | |||||
#include <unistd.h> | |||||
#include "common.h" | |||||
void intro(void) | |||||
{ | |||||
struct caca_sprite *foo_sprite = caca_load_sprite("data/foofight.txt"); | |||||
struct caca_sprite *bar_sprite = caca_load_sprite("data/barfight.txt"); | |||||
struct caca_sprite *baz_sprite = caca_load_sprite("data/bazfight.txt"); | |||||
int frame = 0; | |||||
while(caca_get_key() == 0) | |||||
{ | |||||
int i, xo, yo, x[5], y[5]; | |||||
frame++; | |||||
caca_clear(); | |||||
xo = caca_get_width() / 2; | |||||
yo = caca_get_height() / 2; | |||||
caca_set_color(EE_RED); | |||||
caca_fill_ellipse(xo, yo, 16, 8, '#'); | |||||
caca_set_color(EE_GREEN); | |||||
caca_draw_thin_ellipse(xo, yo, 16, 8); | |||||
for(i = 0; i < 4; i ++) | |||||
{ | |||||
x[i] = xo + 0.5 + 12 * cos(0.05 * frame + i * M_PI / 2); | |||||
y[i] = yo + 0.5 + 6 * sin(0.05 * frame + i * M_PI / 2); | |||||
} | |||||
x[4] = x[0]; | |||||
y[4] = y[0]; | |||||
caca_set_color(EE_BLACK); | |||||
caca_fill_triangle(x[0], y[0], x[1], y[1], x[2], y[2], ' '); | |||||
caca_fill_triangle(x[0], y[0], x[3], y[3], x[2], y[2], ' '); | |||||
caca_draw_line(x[0], y[0], x[2], y[2], ' '); | |||||
caca_set_color(EE_GREEN); | |||||
caca_draw_thin_polyline(x, y, 4); | |||||
caca_draw_sprite(xo, yo, foo_sprite, frame % 5); | |||||
caca_refresh(); | |||||
usleep(40000); | |||||
} | |||||
} | |||||
@@ -1,268 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdio.h> | |||||
#include <stdlib.h> | |||||
#include <string.h> | |||||
#include <time.h> | |||||
#include "common.h" | |||||
static void start_game (game *); | |||||
int main (int argc, char **argv) | |||||
{ | |||||
game *g = malloc(sizeof(game)); | |||||
if(g == NULL) | |||||
exit(1); | |||||
srand(time(NULL)); | |||||
if(caca_init()) | |||||
{ | |||||
return 1; | |||||
} | |||||
caca_set_delay(100000); | |||||
/* Initialize our program */ | |||||
g->w = caca_get_width(); | |||||
g->h = caca_get_height(); | |||||
intro(); | |||||
/* Go ! */ | |||||
start_game(g); | |||||
/* Clean up */ | |||||
caca_end(); | |||||
return 0; | |||||
} | |||||
static void start_game (game *g) | |||||
{ | |||||
int quit = 0; | |||||
int poz = 0; | |||||
int skip = 0; | |||||
int purcompteur = 0; | |||||
box *pausebox = NULL; | |||||
g->sf = create_starfield(g); | |||||
g->wp = malloc(sizeof(weapons)); | |||||
if(g->wp == NULL) | |||||
exit(1); | |||||
g->ex = malloc(sizeof(explosions)); | |||||
if(g->ex == NULL) | |||||
exit(1); | |||||
g->bo = malloc(sizeof(bonus)); | |||||
if(g->bo == NULL) | |||||
exit(1); | |||||
g->t = create_tunnel(g, g->w, g->h); | |||||
g->p = create_player(g); | |||||
g->al = malloc(sizeof(aliens)); | |||||
if(g->al == NULL) | |||||
exit(1); | |||||
init_bonus(g, g->bo); | |||||
init_weapons(g, g->wp); | |||||
init_explosions(g, g->ex); | |||||
init_aliens(g, g->al); | |||||
/* Temporary stuff */ | |||||
g->t->w = 25; | |||||
while(!quit) | |||||
{ | |||||
char key; | |||||
while((key = caca_get_key())) | |||||
{ | |||||
switch(key) | |||||
{ | |||||
case 'q': | |||||
quit = 1; | |||||
break; | |||||
case 'p': | |||||
poz = !poz; | |||||
if(poz) | |||||
{ | |||||
pausebox = create_box(g, g->w / 2, g->h / 2, | |||||
g->w - 16, 8); | |||||
} | |||||
else | |||||
{ | |||||
free_box(pausebox); | |||||
} | |||||
break; | |||||
case '\t': | |||||
ceo_alert(g); | |||||
poz = 1; | |||||
break; | |||||
case 's': | |||||
skip = 1; | |||||
break; | |||||
default: | |||||
if(g->p->dead) | |||||
{ | |||||
break; | |||||
} | |||||
switch(key) | |||||
{ | |||||
case 'h': | |||||
g->p->vx = -2; | |||||
break; | |||||
case 'j': | |||||
if(g->p->y < g->h - 3) g->p->y += 1; | |||||
break; | |||||
case 'k': | |||||
if(g->p->y > 2) g->p->y -= 1; | |||||
break; | |||||
case 'l': | |||||
g->p->vx = 2; | |||||
break; | |||||
case 'n': | |||||
if(g->p->special >= COST_NUKE) | |||||
{ | |||||
g->p->special -= COST_NUKE; | |||||
add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, 0, WEAPON_NUKE); | |||||
} | |||||
break; | |||||
case 'f': | |||||
if(g->p->special >= COST_FRAGBOMB) | |||||
{ | |||||
g->p->special -= COST_FRAGBOMB; | |||||
add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, -16, WEAPON_FRAGBOMB); | |||||
} | |||||
break; | |||||
case 'b': | |||||
if(g->p->special >= COST_BEAM) | |||||
{ | |||||
g->p->special -= COST_BEAM; | |||||
add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, 0, WEAPON_BEAM); | |||||
} | |||||
break; | |||||
case ' ': | |||||
if(g->p->weapon == 0) | |||||
{ | |||||
g->p->weapon = 4; | |||||
add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, 0, -32, WEAPON_LASER); | |||||
add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 0, -32, WEAPON_LASER); | |||||
/* Extra schtuph */ | |||||
add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, -24, -16, WEAPON_SEEKER); | |||||
add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 24, -16, WEAPON_SEEKER); | |||||
/* More schtuph */ | |||||
add_weapon(g, g->wp, (g->p->x - 1) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||||
add_weapon(g, g->wp, (g->p->x + 2) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||||
/* Even more schtuph */ | |||||
add_weapon(g, g->wp, g->p->x << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||||
add_weapon(g, g->wp, (g->p->x + 1) << 4, (g->p->y - 1) << 4, 0, -32, WEAPON_LASER); | |||||
/* Extra schtuph */ | |||||
add_weapon(g, g->wp, (g->p->x - 2) << 4, g->p->y << 4, -32, 0, WEAPON_SEEKER); | |||||
add_weapon(g, g->wp, (g->p->x + 3) << 4, g->p->y << 4, 32, 0, WEAPON_SEEKER); | |||||
/* MORE SCHTUPH! */ | |||||
add_weapon(g, g->wp, g->p->x << 4, g->p->y << 4, 0, -16, WEAPON_BOMB); | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
if(!poz || skip) | |||||
{ | |||||
skip = 0; | |||||
/* XXX: to be removed */ | |||||
if(caca_rand(0, 9) == 0) | |||||
{ | |||||
int list[3] = { ALIEN_FOO, ALIEN_BAR, ALIEN_BAZ }; | |||||
add_alien(g, g->al, 0, rand() % g->h / 2, list[caca_rand(0,2)]); | |||||
} | |||||
/* Update game rules */ | |||||
if(g->t->right[1] - g->t->left[1] == g->t->w) | |||||
{ | |||||
g->t->w = 85 - g->t->w; | |||||
} | |||||
/* Scroll and update positions */ | |||||
collide_player_tunnel(g, g->p, g->t, g->ex); | |||||
update_player(g, g->p); | |||||
collide_player_tunnel(g, g->p, g->t, g->ex); | |||||
update_starfield(g, g->sf); | |||||
update_bonus(g, g->bo); | |||||
update_aliens(g, g->al); | |||||
collide_weapons_tunnel(g, g->wp, g->t, g->ex); | |||||
collide_weapons_aliens(g, g->wp, g->al, g->ex); | |||||
update_weapons(g, g->wp); | |||||
collide_weapons_tunnel(g, g->wp, g->t, g->ex); | |||||
collide_weapons_aliens(g, g->wp, g->al, g->ex); | |||||
update_explosions(g, g->ex); | |||||
update_tunnel(g, g->t); | |||||
} | |||||
/* Clear screen */ | |||||
caca_clear(); | |||||
/* Print starfield, tunnel, aliens, player and explosions */ | |||||
draw_starfield(g, g->sf); | |||||
draw_aliens(g, g->al); | |||||
draw_tunnel(g, g->t); | |||||
draw_bonus(g, g->bo); | |||||
draw_explosions(g, g->ex); | |||||
draw_weapons(g, g->wp); | |||||
draw_player(g, g->p); | |||||
draw_status(g); | |||||
/* Print pause box if needed */ | |||||
if(poz) | |||||
{ | |||||
pausebox->frame++; | |||||
draw_box(g, pausebox); | |||||
} | |||||
/* Refresh */ | |||||
caca_refresh(); | |||||
purcompteur++; | |||||
} | |||||
if(pausebox) | |||||
{ | |||||
free_box(pausebox); | |||||
} | |||||
free_starfield(g, g->sf); | |||||
free_tunnel(g->t); | |||||
free_player(g->p); | |||||
} | |||||
@@ -1,81 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
void draw_status(game *g) | |||||
{ | |||||
static char dots30[] = "------------------------------"; | |||||
static char dashes30[] = "=============================="; | |||||
/* Draw life jauge */ | |||||
caca_set_color(EE_DARKGRAY); | |||||
caca_putstr(4, 1, dots30); | |||||
if(g->p->life > MAX_LIFE * 7 / 10) | |||||
{ | |||||
caca_set_color(EE_GREEN); | |||||
} | |||||
else if(g->p->life > MAX_LIFE * 3 / 10) | |||||
{ | |||||
caca_set_color(EE_YELLOW); | |||||
} | |||||
else | |||||
{ | |||||
caca_set_color(EE_RED); | |||||
} | |||||
caca_putstr(4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(1, 1, "L |"); | |||||
caca_putstr(34, 1, "|"); | |||||
/* Draw weapon jauge */ | |||||
caca_set_color(EE_DARKGRAY); | |||||
caca_putstr(42, 1, dots30 + 10); | |||||
if(g->p->special > MAX_SPECIAL * 9 / 10) | |||||
{ | |||||
caca_set_color(EE_WHITE); | |||||
} | |||||
else if(g->p->special > MAX_SPECIAL * 3 / 10) | |||||
{ | |||||
caca_set_color(EE_CYAN); | |||||
} | |||||
else | |||||
{ | |||||
caca_set_color(EE_BLUE); | |||||
} | |||||
caca_putstr(42, 1, dashes30 + 10 | |||||
+ (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(39, 1, "S |"); | |||||
caca_putstr(62, 1, "|"); | |||||
} | |||||
@@ -1,101 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
struct caca_sprite *ship_sprite; | |||||
/* Init tunnel */ | |||||
player * create_player(game *g) | |||||
{ | |||||
player *p = malloc(sizeof(player)); | |||||
if(p == NULL) | |||||
exit(1); | |||||
p->x = g->w / 2; | |||||
p->y = g->h - 3; | |||||
p->vx = 0; | |||||
p->vy = 0; | |||||
p->weapon = 0; | |||||
p->special = MAX_SPECIAL; | |||||
p->life = MAX_LIFE; | |||||
p->dead = 0; | |||||
ship_sprite = caca_load_sprite("data/ship.txt"); | |||||
return p; | |||||
} | |||||
void free_player(player *p) | |||||
{ | |||||
free(p); | |||||
} | |||||
void draw_player(game *g, player *p) | |||||
{ | |||||
if(p->dead) | |||||
return; | |||||
caca_draw_sprite(p->x, p->y, ship_sprite, 0); | |||||
} | |||||
void update_player(game *g, player *p) | |||||
{ | |||||
if(p->dead) | |||||
return; | |||||
if(p->life <= 0) | |||||
{ | |||||
add_explosion(g, g->ex, p->x, p->y, 0, 0, EXPLOSION_SMALL); | |||||
p->dead = 1; | |||||
return; | |||||
} | |||||
/* Update weapon stats */ | |||||
if(p->weapon) | |||||
p->weapon--; | |||||
if(p->special < MAX_SPECIAL) | |||||
p->special++; | |||||
/* Update life */ | |||||
if(p->life < MAX_LIFE) | |||||
p->life++; | |||||
/* Update coords */ | |||||
p->x += p->vx; | |||||
if(p->vx < 0) | |||||
p->vx++; | |||||
else if(p->vx > 0) | |||||
p->vx--; | |||||
if(p->x < 1) | |||||
p->x = 1; | |||||
else if(p->x > g->w - 7) | |||||
p->x = g->w - 7; | |||||
} | |||||
@@ -1,93 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
starfield * create_starfield(game *g) | |||||
{ | |||||
int i; | |||||
starfield *s; | |||||
s = malloc(STARS * sizeof(starfield)); | |||||
if(s == NULL) | |||||
exit(1); | |||||
for(i = 0; i < STARS; i++) | |||||
{ | |||||
s[i].x = caca_rand(0, g->w - 1); | |||||
s[i].y = caca_rand(0, g->h - 1); | |||||
s[i].z = caca_rand(1, 3); | |||||
s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; | |||||
s[i].ch = caca_rand(0, 1) ? '.' : '\''; | |||||
} | |||||
return s; | |||||
} | |||||
void draw_starfield(game *g, starfield *s) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < STARS; i++) | |||||
{ | |||||
if(s[i].x >= 0) | |||||
{ | |||||
caca_set_color(s[i].c); | |||||
caca_putchar(s[i].x, s[i].y, s[i].ch); | |||||
} | |||||
} | |||||
} | |||||
void update_starfield(game *g, starfield *s) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < STARS; i++) | |||||
{ | |||||
if(s[i].x < 0) | |||||
{ | |||||
s[i].x = caca_rand(0, g->w - 1); | |||||
s[i].y = 0; | |||||
s[i].z = caca_rand(1, 2); | |||||
s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; | |||||
s[i].ch = caca_rand(0, 1) ? '.' : '\''; | |||||
} | |||||
else if(s[i].y < g->h-1) | |||||
{ | |||||
s[i].y += s[i].z; | |||||
} | |||||
else | |||||
{ | |||||
s[i].x = -1; | |||||
} | |||||
} | |||||
} | |||||
void free_starfield(game *g, starfield *s) | |||||
{ | |||||
free(s); | |||||
} | |||||
@@ -1,206 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
/* Init tunnel */ | |||||
tunnel * create_tunnel(game *g, int w, int h) | |||||
{ | |||||
int i; | |||||
tunnel *t = malloc(sizeof(tunnel)); | |||||
if(t == NULL) | |||||
exit(1); | |||||
t->left = malloc(h*sizeof(int)); | |||||
if(t->left == NULL) | |||||
exit(1); | |||||
t->right = malloc(h*sizeof(int)); | |||||
if(t->right == NULL) | |||||
exit(1); | |||||
t->w = w; | |||||
t->h = h; | |||||
if(t->w >= g->w) | |||||
{ | |||||
for(i = 0; i < g->h; i++) | |||||
{ | |||||
t->left[i] = -10; | |||||
t->right[i] = g->w + 10; | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
t->left[0] = (g->w - w) / 2; | |||||
t->right[0] = (g->w + w) / 2; | |||||
/* Yeah, sub-efficient, but less code to do :-) */ | |||||
for(i = 0; i < g->h; i++) | |||||
{ | |||||
update_tunnel(g, t); | |||||
} | |||||
} | |||||
return t; | |||||
} | |||||
void free_tunnel(tunnel *t) | |||||
{ | |||||
free(t->left); | |||||
free(t->right); | |||||
free(t); | |||||
} | |||||
void draw_tunnel(game *g, tunnel *t) | |||||
{ | |||||
int i, j; | |||||
char c; | |||||
caca_set_color(EE_GREEN); | |||||
/* Left border */ | |||||
for(i = 0; i < g->h ; i++) | |||||
{ | |||||
if(t->left[i] <= -10) | |||||
continue; | |||||
if(i + 1 == g->h || t->left[i] > t->left[i+1]) | |||||
c = (i == 0 || t->left[i] > t->left[i-1]) ? '>' : '/'; | |||||
else | |||||
c = (i == 0 || t->left[i] > t->left[i-1]) ? '\\' : '<'; | |||||
caca_putchar(t->left[i] + 1, i, c); | |||||
if(i + 1 < g->h) | |||||
for(j = 1; j < t->left[i+1] - t->left[i]; j++) | |||||
caca_putchar(t->left[i] + j + 1, i, '_'); | |||||
} | |||||
/* Right border */ | |||||
for(i = 0; i < g->h ; i++) | |||||
{ | |||||
if(t->right[i] >= g->w + 10) | |||||
continue; | |||||
if(i + 1 == g->h || t->right[i] > t->right[i+1]) | |||||
c = (i == 0 || t->right[i] > t->right[i-1]) ? '>' : '/'; | |||||
else | |||||
c = (i == 0 || t->right[i] > t->right[i-1]) ? '\\' : '<'; | |||||
if(i + 1 < g->h) | |||||
for(j = 1; j < t->right[i] - t->right[i+1]; j++) | |||||
caca_putchar(t->right[i+1] + j - 1, i, '_'); | |||||
caca_putchar(t->right[i] - 1, i, c); | |||||
} | |||||
caca_set_color(EE_RED); | |||||
/* Left concrete */ | |||||
for(i = 0; i < g->h ; i++) | |||||
for(j = 0 ; j <= t->left[i]; j++) | |||||
caca_putchar(j, i, '#'); | |||||
/* Right concrete */ | |||||
for(i = 0; i < g->h ; i++) | |||||
for(j = t->right[i] ; j < g->w ; j++) | |||||
caca_putchar(j, i, '#'); | |||||
} | |||||
void update_tunnel(game *g, tunnel *t) | |||||
{ | |||||
static int const delta[] = { -3, -2, -1, 1, 2, 3 }; | |||||
int i,j,k; | |||||
/* Slide tunnel one block vertically */ | |||||
for(i = t->h - 1; i--;) | |||||
{ | |||||
t->left[i+1] = t->left[i]; | |||||
t->right[i+1] = t->right[i]; | |||||
} | |||||
/* Generate new values */ | |||||
i = delta[caca_rand(0,5)]; | |||||
j = delta[caca_rand(0,5)]; | |||||
/* Check in which direction we need to alter tunnel */ | |||||
if(t->right[1] - t->left[1] < t->w) | |||||
{ | |||||
/* Not wide enough, make sure i <= j */ | |||||
if(i > j) | |||||
{ | |||||
k = j; j = i; i = k; | |||||
} | |||||
} | |||||
else if(t->right[1] - t->left[1] - 2 > t->w) | |||||
{ | |||||
/* Too wide, make sure i >= j */ | |||||
if(i < j) | |||||
{ | |||||
k = j; j = i; i = k; | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
/* No need to mess with i and j: width is OK */ | |||||
} | |||||
/* If width doesn't exceed game size, update coords */ | |||||
if(t->w <= g->w || t->right[1] - t->left[1] < t->w) | |||||
{ | |||||
t->left[0] = t->left[1] + i; | |||||
t->right[0] = t->right[1] + j; | |||||
} | |||||
else | |||||
{ | |||||
t->left[0] = -10; | |||||
t->right[0] = g->w + 10; | |||||
} | |||||
if(t->w > g->w) | |||||
{ | |||||
if(t->left[0] < 0 && t->right[0] < g->w - 2) | |||||
{ | |||||
t->left[0] = t->left[1] + 1; | |||||
} | |||||
if(t->left[0] > 1 && t->right[0] > g->w - 1) | |||||
{ | |||||
t->right[0] = t->right[1] - 1; | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
if(t->left[0] < 0) | |||||
{ | |||||
t->left[0] = t->left[1] + 1; | |||||
} | |||||
if(t->right[0] > g->w - 1) | |||||
{ | |||||
t->right[0] = t->right[1] - 1; | |||||
} | |||||
} | |||||
} | |||||
@@ -1,459 +0,0 @@ | |||||
/* | |||||
* ttyvaders Textmode shoot'em up | |||||
* Copyright (c) 2002 Sam Hocevar <sam@zoy.org> | |||||
* All Rights Reserved | |||||
* | |||||
* $Id$ | |||||
* | |||||
* This program is free software; you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation; either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program; if not, write to the Free Software | |||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||||
*/ | |||||
#include "config.h" | |||||
#include <stdlib.h> | |||||
#include "common.h" | |||||
static void draw_bomb(int x, int y, int vx, int vy); | |||||
static void draw_nuke(int x, int y, int frame); | |||||
static void draw_beam(int x, int y, int frame); | |||||
static void draw_fragbomb(int x, int y, int frame); | |||||
struct caca_sprite *bomb_sprite; | |||||
struct caca_sprite *fragbomb_sprite; | |||||
void init_weapons(game *g, weapons *wp) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
bomb_sprite = caca_load_sprite("data/wpnbomb.txt"); | |||||
fragbomb_sprite = caca_load_sprite("data/wpnfrag.txt"); | |||||
} | |||||
void draw_weapons(game *g, weapons *wp) | |||||
{ | |||||
unsigned int i; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
switch(wp->type[i]) | |||||
{ | |||||
case WEAPON_LASER: | |||||
caca_set_color(EE_WHITE); | |||||
caca_putchar(wp->x[i] >> 4, wp->y[i] >> 4, '|'); | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|'); | |||||
break; | |||||
case WEAPON_SEEKER: | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
caca_putchar(wp->x2[i] >> 4, wp->y2[i] >> 4, 'o'); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putchar(wp->x[i] >> 4, wp->y[i] >> 4, '@'); | |||||
break; | |||||
case WEAPON_BOMB: | |||||
caca_set_color(EE_DARKGRAY); | |||||
caca_putchar((wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.'); | |||||
caca_putchar((wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.'); | |||||
caca_putchar((wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.'); | |||||
caca_putchar(wp->x3[i] >> 4, wp->y3[i] >> 4, '.'); | |||||
caca_putchar(wp->x2[i] >> 4, wp->y2[i] >> 4, '.'); | |||||
draw_bomb(wp->x[i] >> 4, wp->y[i] >> 4, wp->vx[i], wp->vy[i]); | |||||
break; | |||||
case WEAPON_FRAGBOMB: | |||||
draw_fragbomb(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||||
break; | |||||
case WEAPON_BEAM: | |||||
draw_beam(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||||
break; | |||||
case WEAPON_NUKE: | |||||
draw_nuke(wp->x[i] >> 4, wp->y[i] >> 4, wp->n[i]); | |||||
break; | |||||
case WEAPON_LIGHTNING: | |||||
case WEAPON_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void update_weapons(game *g, weapons *wp) | |||||
{ | |||||
unsigned int i, j; | |||||
int dist, xmin, ymin, dx, dy, xnew, ynew; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
switch(wp->type[i]) | |||||
{ | |||||
case WEAPON_LASER: | |||||
wp->x[i] += wp->vx[i]; | |||||
wp->y[i] += wp->vy[i]; | |||||
if(wp->y[i] < 0) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
break; | |||||
case WEAPON_BOMB: | |||||
case WEAPON_SEEKER: | |||||
/* Update tail */ | |||||
wp->x3[i] = wp->x2[i]; | |||||
wp->y3[i] = wp->y2[i]; | |||||
wp->x2[i] = wp->x[i]; | |||||
wp->y2[i] = wp->y[i]; | |||||
wp->x[i] += wp->vx[i]; | |||||
wp->y[i] += wp->vy[i]; | |||||
if(wp->y[i] < 0) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
break; | |||||
} | |||||
if(wp->n[i] < 0) | |||||
{ | |||||
/* Stop updating direction */ | |||||
break; | |||||
} | |||||
wp->n[i]--; | |||||
/* Estimate our position next frames */ | |||||
xnew = wp->x[i] + wp->vx[i]; | |||||
ynew = wp->y[i] + wp->vy[i]; | |||||
xmin = xnew; | |||||
ymin = - (g->h << 4); | |||||
dist = (xnew - xmin) * (xnew - xmin) | |||||
+ 4 * (ynew - ymin) * (ynew - ymin); | |||||
/* Find the nearest alien */ | |||||
for(j = 0; j < ALIENS; j++) | |||||
{ | |||||
if(g->al->type[j] != ALIEN_NONE) | |||||
{ | |||||
int alx = g->al->x[j] << 4; | |||||
int aly = g->al->y[j] << 4; | |||||
int new = (xnew - alx) * (xnew - alx) | |||||
+ 4 * (ynew - aly) * (ynew - aly); | |||||
if(new <= dist) | |||||
{ | |||||
dist = new; | |||||
xmin = alx; | |||||
ymin = aly; | |||||
} | |||||
} | |||||
} | |||||
/* Find our new direction */ | |||||
dx = xmin - wp->x[i]; | |||||
dy = ymin - wp->y[i]; | |||||
/* Normalize direction */ | |||||
if(dx | dy) | |||||
{ | |||||
unsigned int norm = caca_sqrt(dx * dx + 4 * dy * dy); | |||||
dx = dx * 32 / norm; | |||||
dy = dy * 32 / norm; | |||||
} | |||||
/* Find our new speed */ | |||||
dx = (dx + 3 * wp->vx[i]) / 4; | |||||
dy = (dy + 3 * wp->vy[i]) / 4; | |||||
/* Normalize speed */ | |||||
if(dx | dy) | |||||
{ | |||||
unsigned int norm = caca_sqrt(dx * dx + 4 * dy * dy); | |||||
wp->vx[i] = dx * 32 / norm; | |||||
wp->vy[i] = dy * 32 / norm; | |||||
} | |||||
break; | |||||
case WEAPON_FRAGBOMB: | |||||
/* If n was set to -1, the fragbomb just exploded */ | |||||
if(wp->n[i] == -1) | |||||
{ | |||||
int coords[] = | |||||
{ | |||||
32, 0, -32, 0, 0, 16, 0, -16, | |||||
28, 8, -28, 8, 28, -8, -28, -8, | |||||
24, 12, -24, 12, 24, -12, -24, -12, | |||||
16, 14, -16, 14, 16, -14, -16, -14 | |||||
}; | |||||
for(j = 0 ; j < sizeof(coords) / sizeof(int) ; j += 2) | |||||
{ | |||||
add_weapon(g, g->wp, wp->x[i] + coords[j], wp->y[i] + coords[j+1] / 2, coords[j], coords[j+1], WEAPON_SEEKER); | |||||
add_weapon(g, g->wp, wp->x[i] + coords[j] / 2, wp->y[i] + coords[j+1], coords[j], coords[j+1], WEAPON_SEEKER); | |||||
} | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
wp->x[i] += wp->vx[i]; | |||||
wp->y[i] += wp->vy[i]; | |||||
wp->n[i]++; | |||||
if(wp->y[i] < 0) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
break; | |||||
case WEAPON_BEAM: | |||||
wp->x[i] = g->p->x << 4; | |||||
wp->y[i] = g->p->y << 4; | |||||
wp->n[i]--; | |||||
if(wp->n[i] < 0) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
break; | |||||
case WEAPON_NUKE: | |||||
wp->n[i]--; | |||||
if(wp->n[i] < 0) | |||||
{ | |||||
wp->type[i] = WEAPON_NONE; | |||||
} | |||||
break; | |||||
case WEAPON_LIGHTNING: | |||||
case WEAPON_NONE: | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
void add_weapon(game *g, weapons *wp, int x, int y, int vx, int vy, int type) | |||||
{ | |||||
int i; | |||||
for(i = 0; i < WEAPONS; i++) | |||||
{ | |||||
if(wp->type[i] == WEAPON_NONE) | |||||
{ | |||||
wp->x[i] = x; | |||||
wp->y[i] = y; | |||||
wp->vx[i] = vx; | |||||
wp->vy[i] = vy; | |||||
wp->type[i] = type; | |||||
wp->n[i] = 0; | |||||
switch(type) | |||||
{ | |||||
case WEAPON_LASER: | |||||
break; | |||||
case WEAPON_FRAGBOMB: | |||||
break; | |||||
case WEAPON_SEEKER: | |||||
case WEAPON_BOMB: | |||||
wp->x2[i] = x; | |||||
wp->y2[i] = y; | |||||
wp->x3[i] = x; | |||||
wp->y3[i] = y; | |||||
wp->n[i] = 20; | |||||
break; | |||||
case WEAPON_BEAM: | |||||
wp->n[i] = 25; | |||||
break; | |||||
case WEAPON_NUKE: | |||||
wp->n[i] = 25; | |||||
break; | |||||
case WEAPON_NONE: | |||||
break; | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
static void draw_bomb(int x, int y, int vx, int vy) | |||||
{ | |||||
int frame; | |||||
/* We have 1x2 pixels */ | |||||
vy *= 2; | |||||
if(vx > vy) | |||||
{ | |||||
if(vx > -vy) /* right quarter */ | |||||
{ | |||||
if(vy > vx/4) | |||||
frame = 0; /* -pi/6 */ | |||||
else if(vy < -vx/4) | |||||
frame = 1; /* pi/6 */ | |||||
else | |||||
frame = 2; /* 0pi/6 */ | |||||
} | |||||
else /* top quarter */ | |||||
{ | |||||
if(vx > -vy/4) | |||||
frame = 3; /* 2pi/6 */ | |||||
else if(vx < vy/4) | |||||
frame = 4; /* 4pi/6 */ | |||||
else | |||||
frame = 5; /* 3pi/6 */ | |||||
} | |||||
} | |||||
else | |||||
{ | |||||
if(vx > -vy) /* bottom quarter */ | |||||
{ | |||||
if(vx > vy/4) | |||||
frame = 6; /* -2pi/6 */ | |||||
else if(vx < -vy/4) | |||||
frame = 7; /* -4pi/6 */ | |||||
else | |||||
frame = 8; /* -3pi/6 */ | |||||
} | |||||
else /* left quarter */ | |||||
{ | |||||
if(vy > -vx/4) | |||||
frame = 9; /* -5pi/6 */ | |||||
else if(vy < vx/4) | |||||
frame = 10; /* 5pi/6 */ | |||||
else | |||||
frame = 11; /* 6pi/6 */ | |||||
} | |||||
} | |||||
caca_draw_sprite(x, y, bomb_sprite, frame); | |||||
} | |||||
static void draw_fragbomb(int x, int y, int frame) | |||||
{ | |||||
/* Draw the head */ | |||||
caca_draw_sprite(x, y, fragbomb_sprite, frame & 1); | |||||
/* Draw the tail */ | |||||
caca_draw_sprite(x, y, fragbomb_sprite, 2 + (frame % 4)); | |||||
} | |||||
static void draw_beam(int x, int y, int frame) | |||||
{ | |||||
int r = (29 - frame) * (29 - frame) / 8; | |||||
int i; | |||||
switch(frame) | |||||
{ | |||||
case 24: | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x, y-3, "__"); | |||||
caca_putchar(x-1, y-2, '\''); | |||||
caca_putchar(x+2, y-2, '`'); | |||||
break; | |||||
case 23: | |||||
caca_set_color(EE_CYAN); | |||||
caca_putstr(x, y-3, "__"); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x-2, y-2, "-'"); | |||||
caca_putstr(x+2, y-2, "`-"); | |||||
break; | |||||
case 22: | |||||
caca_set_color(EE_CYAN); | |||||
caca_putstr(x, y-3, "__"); | |||||
caca_putchar(x-1, y-2, '\''); | |||||
caca_putchar(x+2, y-2, '`'); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x-3, y-2, ",-"); | |||||
caca_putstr(x+3, y-2, "-."); | |||||
break; | |||||
case 21: | |||||
caca_set_color(EE_CYAN); | |||||
caca_putstr(x-1, y-3, "____"); | |||||
caca_putchar(x-2, y-2, '\''); | |||||
caca_putchar(x+3, y-2, '`'); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x-4, y-2, ",-"); | |||||
caca_putstr(x+4, y-2, "-."); | |||||
break; | |||||
case 20: | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x, y-3, "%%"); | |||||
caca_putchar(x-4, y-2, ','); | |||||
caca_putchar(x+5, y-2, '.'); | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(x-1, y-3, ':'); | |||||
caca_putchar(x+2, y-3, ':'); | |||||
caca_putstr(x-3, y-2, "-'"); | |||||
caca_putstr(x+3, y-2, "`-"); | |||||
break; | |||||
case 19: | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x, y-4, "%%"); | |||||
caca_putstr(x, y-3, "##"); | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(x-1, y-4, ':'); | |||||
caca_putchar(x+2, y-4, ':'); | |||||
caca_putchar(x-1, y-3, '%'); | |||||
caca_putchar(x+2, y-3, '%'); | |||||
caca_putstr(x-4, y-2, ",-'"); | |||||
caca_putstr(x+3, y-2, "`-."); | |||||
caca_set_color(EE_BLUE); | |||||
caca_putchar(x-2, y-3, ':'); | |||||
caca_putchar(x+3, y-3, ':'); | |||||
break; | |||||
case 18: | |||||
default: | |||||
r = (18 - frame) * (18 - frame); | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x-1, y-5-r, ":%%:"); | |||||
caca_putstr(x-1, y-4-r, "%##%"); | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(x-2, y-4-r, ':'); | |||||
caca_putchar(x+3, y-4-r, ':'); | |||||
caca_putchar(x-2, y-2, '\''); | |||||
caca_putchar(x+3, y-2, '`'); | |||||
caca_set_color(EE_BLUE); | |||||
caca_putchar(x-3, y-2, ':'); | |||||
caca_putchar(x+4, y-2, ':'); | |||||
for(i = 0; i <= r; i++) | |||||
{ | |||||
caca_set_color(EE_WHITE); | |||||
caca_putstr(x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%"); | |||||
caca_set_color(EE_CYAN); | |||||
caca_putchar(x-2, y-3-i, '%'); | |||||
caca_putchar(x+3, y-3-i, '%'); | |||||
caca_set_color(EE_BLUE); | |||||
caca_putchar(x-3, y-3-i, ':'); | |||||
caca_putchar(x+4, y-3-i, ':'); | |||||
} | |||||
break; | |||||
} | |||||
} | |||||
static void draw_nuke(int x, int y, int frame) | |||||
{ | |||||
int r = (29 - frame) * (29 - frame) / 8; | |||||
/* Lots of duplicate pixels, but we don't care */ | |||||
caca_set_color(EE_BLUE); | |||||
caca_draw_ellipse(x, y, r, r / 2, ':'); | |||||
caca_draw_ellipse(x, y, r + 1, r / 2, ':'); | |||||
caca_draw_ellipse(x, y, r + 2, r / 2, ':'); | |||||
caca_set_color(EE_CYAN); | |||||
caca_draw_ellipse(x, y, r + 2, r / 2 + 1, '%'); | |||||
caca_draw_ellipse(x, y, r + 3, r / 2 + 1, '%'); | |||||
caca_set_color(EE_WHITE); | |||||
caca_draw_ellipse(x, y, r + 3, r / 2 + 2, '#'); | |||||
caca_draw_ellipse(x, y, r + 4, r / 2 + 2, '#'); | |||||
caca_draw_ellipse(x, y, r + 4, r / 2 + 3, '#'); | |||||
} | |||||