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input: switch all key names to camel case, like our other enums.

master
Sam Hocevar vor 12 Jahren
Ursprung
Commit
507a08650d
1 geänderte Dateien mit 14 neuen und 14 gelöschten Zeilen
  1. +14
    -14
      neercs/video/render.cpp

+ 14
- 14
neercs/video/render.cpp Datei anzeigen

@@ -555,36 +555,36 @@ void Render::Pause()
void Render::TickDraw(float seconds)
{
/* keyboard manager */
if (Input::WasReleased(Key::K_ESCAPE))
if (Input::WasReleased(Key::Escape))
{
Ticker::Shutdown();
}
if (Input::WasPressed(Key::K_F1))
if (Input::WasPressed(Key::F1))
{
m_setup = !m_setup;
sync_flag = true;
sync_angle = main_angle;
}
if (Input::WasPressed(Key::K_F2))
if (Input::WasPressed(Key::F2))
{
m_polygon = !m_polygon;
polygon_fillmode = (m_polygon)?GL_FILL:GL_LINE;
glPolygonMode(GL_FRONT, polygon_fillmode);
}
if (Input::WasPressed(Key::K_F3))
if (Input::WasPressed(Key::F3))
{
m_shader_glow = !m_shader_glow;
m_shader_blur = !m_shader_blur;
}
if (Input::WasPressed(Key::K_F4))
if (Input::WasPressed(Key::F4))
{
m_shader_postfx = !m_shader_postfx;
}
if (Input::WasPressed(Key::K_F5))
if (Input::WasPressed(Key::F5))
{
Pause();
}
if (Input::WasPressed(Key::K_TAB))
if (Input::WasPressed(Key::Tab))
{
if (m_setup)
{
@@ -592,7 +592,7 @@ void Render::TickDraw(float seconds)
setup_n = calc_item_length();
}
}
if (Input::WasPressed(Key::K_UP))
if (Input::WasPressed(Key::Up))
{
if (m_setup)
{
@@ -609,7 +609,7 @@ void Render::TickDraw(float seconds)
}
}
}
if (Input::WasPressed(Key::K_DOWN))
if (Input::WasPressed(Key::Down))
{
if (m_setup)
{
@@ -626,7 +626,7 @@ void Render::TickDraw(float seconds)
}
}
}
if (Input::WasPressed(Key::K_PAGEUP))
if (Input::WasPressed(Key::PageUp))
{
if (m_setup)
{
@@ -640,7 +640,7 @@ void Render::TickDraw(float seconds)
}
}
}
if (Input::WasPressed(Key::K_PAGEDOWN))
if (Input::WasPressed(Key::PageDown))
{
if (m_setup)
{
@@ -655,7 +655,7 @@ void Render::TickDraw(float seconds)
}
}
}
if (Input::WasPressed(Key::K_LEFT))
if (Input::WasPressed(Key::Left))
{
if (m_setup && setup_switch)
{
@@ -664,7 +664,7 @@ void Render::TickDraw(float seconds)
Render::UpdateVar();
}
}
if (Input::WasPressed(Key::K_RIGHT))
if (Input::WasPressed(Key::Right))
{
if (m_setup && setup_switch)
{
@@ -673,7 +673,7 @@ void Render::TickDraw(float seconds)
Render::UpdateVar();
}
}
if (Input::WasPressed(Key::K_RETURN))
if (Input::WasPressed(Key::Return))
{
sync_flag = true;
sync_angle = main_angle;


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