200 Commity (fbc4e8d8df451bd91a25d7273536050679aa0d62)
 

Autor SHA1 Wiadomość Data
  Benlitz fbc4e8d8df removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 lat temu
  Sam Hocevar 52e8d052d1 misc: fix some coding errors found by Coverity. 11 lat temu
  Sam Hocevar 282d9868e4 input: disable keyboard tests the new input system doesn't support yet. 11 lat temu
  Lolbot 2ee8a1f55a fixed 8 files out of 2617: 11 lat temu
  Benlitz e1839e2c1d gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 lat temu
  Sam Hocevar 81b6d454fb neercs: fix typo in render state handling. 11 lat temu
  Sam Hocevar 2cc06f00c2 gpu: add SetDepthMask/GetDepthMask to render contexts. 11 lat temu
  Sam Hocevar 55ec282a0b ticker: replace linked lists wih dynamic arrays for entity groups. 11 lat temu
  Lolbot e320574ed2 fixed 542 files out of 2754: 11 lat temu
  Lolbot ea0cb6a208 fixed 542 files out of 2754: 11 lat temu
  Sam Hocevar ce71a85f3e build: manually add lollua.vcxproj as a reference in all projects. 11 lat temu
  Sam Hocevar 64de01408b ps4: prepare for the fioutaah! 11 lat temu
  Sam Hocevar 1ead8498b0 gpu: move Video::Clear to Renderer::Clear. 11 lat temu
  Sam Hocevar f58a6615aa gpu: add full support for alpha test in GL and D3D. 11 lat temu
  Sam Hocevar a8c77baf42 gpu: implement all depth test functions in the renderer. 11 lat temu
  Sam Hocevar 9f780656dc gpu: implement blend function and alpha test in the renderer. 11 lat temu
  Sam Hocevar b79214e9ad gpu: move SetClearColor and SetClearDepth to the Renderer and RenderContext 11 lat temu
  Sam Hocevar 4ed24ab7db gpu: use the RenderContext class in a few friendly places. 11 lat temu
  Sam Hocevar ea32511191 build: update .vcxproj files. 11 lat temu
  Sam Hocevar a515e4d690 gpu: rename FrameBuffer to Framebuffer. 11 lat temu
  Sam Hocevar a133d36dfc base: roll our own constants because it’s always a pain in the ass 11 lat temu
  Sam Hocevar bde02398fd build: big Android build system refactor; we now attempt to build 11 lat temu
  Sam Hocevar 7b9a8b613e build: reorganise automake build system. 11 lat temu
  Sam Hocevar 7b336eeefb core: import pristine lua 5.2.1 in the engine code. 11 lat temu
  Sam Hocevar 641cea216d build: re-add liblolcore dependency tracking to all binary objects. 11 lat temu
  Sam Hocevar 34b1503ac3 build: fix syntax errors in the Visual Studio projects. 11 lat temu
  Sam Hocevar bc01c62de2 build: reorganise AM_CPPFLAGS handling so that we can disable the 11 lat temu
  Sam Hocevar 51259cf7a3 build: split the main library into lolcore and lolbullet. 11 lat temu
  Sam Hocevar 34d5feaac8 build: fix all vector/scalar type mismatches such as "vec2 * double" 11 lat temu
  Sam Hocevar 88075b5aba math: remove coercion rules in the vector classes, they increase the 11 lat temu
  Sam Hocevar 7894b2e483 build: hide LolFx external declarations behind macros. 12 lat temu
  Sam Hocevar e6931215fb neercs: fix resource path. 12 lat temu
  Sam Hocevar 037ebfd425 core: pass the project directory to the binary build and get rid of 12 lat temu
  Sam Hocevar 27e5ce7bef system: try to autodetect the data directory from the executable path; 12 lat temu
  Lolbot 24843956d2 fixed 27 files out of 2315: 12 lat temu
  Benjamin ‘Touky’ Huet 4cb8f416f7 New year copyright update. 12 lat temu
  Sam Hocevar 19c2103dcf build: fix the WTFPL site URL in all code comments. 12 lat temu
  rez fbf5b9d866 NEERCS: fixed color matching for copper 12 lat temu
  Sam Hocevar 5a87d20e6e neercs: fix background colour computations with shader model 3. 12 lat temu
  rez 114f4b439d NEERCS: changed copper base color to do not disturb sam white terminal :) 12 lat temu
  Sam Hocevar 6b983dc32f neercs: fix rendering issues and tweak timings so that large fullscreen 12 lat temu
  Sam Hocevar 0d23d51361 neercs: fix a compilation error in text.lolfx. 12 lat temu
  Sam Hocevar 9bf9e7fe44 neercs: more pre-shader4 compatibility tweaks. 12 lat temu
  Sam Hocevar f4e7b8f5c0 build: renormalise a lot of files. 12 lat temu
  Sam Hocevar f7bf988fa6 neercs: disable the copperbars because they're not very nice, lol. 12 lat temu
  Sam Hocevar 1986f05954 neercs: fix our unread() function so that it stops losing characters. 12 lat temu
  Sam Hocevar de6d6a45a7 neercs: initialise POD types in TextRender. 12 lat temu
  Sam Hocevar b0fc415aef neercs: some fallback code when shader model 4 isn’t available. 12 lat temu
  Sam Hocevar 5e0461ffc5 neercs: if shaders don't support integer attributes, pass them as vectors 12 lat temu
  Sam Hocevar 7620ada012 neercs: slightly optimise postfx shader. 12 lat temu