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cacalabs
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neercs
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432 KiB
C
62.1%
C++
37.1%
Makefile
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M4Sugar
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0.1%
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Sam Hocevar
ee34d7d3ca
gpu: create the ShaderTexture class, replace Shader::SetTexture with a
Shader::SetUniform override, and implement most of the FBO code for the Direct3D backend.
12 年之前
neercs
gpu: create the ShaderTexture class, replace Shader::SetTexture with a
8 年之前