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@@ -156,7 +156,7 @@ public: |
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} |
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} |
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//Sets the simulation gravity. |
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//Sets the simulation gravity. |
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void SetWorldLimit(vec3 &NewWorldMin, vec3 &NewWorldMax) |
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void SetWorldLimit(vec3 const &NewWorldMin, vec3 const &NewWorldMax) |
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{ |
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{ |
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m_world_min = NewWorldMin; |
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m_world_min = NewWorldMin; |
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m_world_max = NewWorldMax; |
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m_world_max = NewWorldMax; |
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