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// |
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// Lol Engine |
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// |
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// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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// This program is free software; you can redistribute it and/or |
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// modify it under the terms of the Do What The Fuck You Want To |
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// Public License, Version 2, as published by Sam Hocevar. See |
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// http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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// |
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#if defined HAVE_CONFIG_H |
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# include "config.h" |
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#endif |
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#include "core.h" |
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#include "lol/unit.h" |
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namespace lol |
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{ |
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LOLUNIT_FIXTURE(QuaternionTest) |
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{ |
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void SetUp() {} |
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void TearDown() {} |
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LOLUNIT_TEST(Equality) |
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{ |
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quat a4(1.0f, 2.0f, 3.0f, 4.0f); |
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quat b4(0.0f, 2.0f, 3.0f, 4.0f); |
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quat c4(1.0f, 0.0f, 3.0f, 4.0f); |
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quat d4(1.0f, 2.0f, 0.0f, 4.0f); |
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quat e4(1.0f, 2.0f, 3.0f, 0.0f); |
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LOLUNIT_ASSERT_EQUAL(a4, a4); |
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LOLUNIT_ASSERT_NOT_DIFFERENT(a4, a4); |
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LOLUNIT_ASSERT_DIFFERENT(a4, b4); |
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LOLUNIT_ASSERT_NOT_EQUAL(a4, b4); |
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LOLUNIT_ASSERT_DIFFERENT(a4, c4); |
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LOLUNIT_ASSERT_NOT_EQUAL(a4, c4); |
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LOLUNIT_ASSERT_DIFFERENT(a4, d4); |
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LOLUNIT_ASSERT_NOT_EQUAL(a4, d4); |
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LOLUNIT_ASSERT_DIFFERENT(a4, e4); |
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LOLUNIT_ASSERT_NOT_EQUAL(a4, e4); |
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} |
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LOLUNIT_TEST(UnaryMinus) |
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{ |
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quat a(1.0f, 3.0f, 2.0f, 4.0f); |
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quat b(-1.0f, -3.0f, -2.0f, -4.0f); |
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LOLUNIT_ASSERT_EQUAL(a, -b); |
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LOLUNIT_ASSERT_EQUAL(-a, b); |
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} |
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LOLUNIT_TEST(Conjugate) |
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{ |
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quat a(1.0f, 3.0f, 2.0f, 4.0f); |
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quat b(-1.0f, -3.0f, -2.0f, 4.0f); |
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LOLUNIT_ASSERT_EQUAL(a, ~b); |
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LOLUNIT_ASSERT_EQUAL(~a, b); |
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} |
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LOLUNIT_TEST(Norm) |
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{ |
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quat a(2.0f, -2.0f, -8.0f, 3.0f); |
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LOLUNIT_ASSERT_EQUAL(a.norm(), 81.0f); |
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quat b = a * ~a; |
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quat c(0.0f, 0.0f, 0.0f, a.norm()); |
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LOLUNIT_ASSERT_EQUAL(b, c); |
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quat d(2.0f, 3.0f, -4.0f, -1.0f); |
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LOLUNIT_ASSERT_EQUAL((a * d).norm(), a.norm() * d.norm()); |
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} |
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LOLUNIT_TEST(Base) |
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{ |
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quat i(1.0f, 0.0f, 0.0f, 0.0f); |
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quat j(0.0f, 1.0f, 0.0f, 0.0f); |
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quat k(0.0f, 0.0f, 1.0f, 0.0f); |
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quat one(0.0f, 0.0f, 0.0f, 1.0f); |
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LOLUNIT_ASSERT_EQUAL(i.norm(), 1.0f); |
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LOLUNIT_ASSERT_EQUAL(j.norm(), 1.0f); |
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LOLUNIT_ASSERT_EQUAL(k.norm(), 1.0f); |
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LOLUNIT_ASSERT_EQUAL(one.norm(), 1.0f); |
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LOLUNIT_ASSERT_EQUAL(i * i, -one); |
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LOLUNIT_ASSERT_EQUAL(j * j, -one); |
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LOLUNIT_ASSERT_EQUAL(k * k, -one); |
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LOLUNIT_ASSERT_EQUAL(i * j * k, -one); |
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LOLUNIT_ASSERT_EQUAL(i * j, k); |
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LOLUNIT_ASSERT_EQUAL(j * i, -k); |
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LOLUNIT_ASSERT_EQUAL(j * k, i); |
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LOLUNIT_ASSERT_EQUAL(k * j, -i); |
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LOLUNIT_ASSERT_EQUAL(k * i, j); |
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LOLUNIT_ASSERT_EQUAL(i * k, -j); |
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} |
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LOLUNIT_TEST(Normalize) |
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{ |
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quat a(2.0f, -2.0f, -8.0f, 3.0f); |
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quat b = normalize(a); |
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LOLUNIT_ASSERT_DOUBLES_EQUAL(b.norm(), 1.0, 1e-8); |
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} |
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LOLUNIT_TEST(Reciprocal) |
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{ |
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quat a(2.0f, -2.0f, -8.0f, 3.0f); |
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quat b = re(a); |
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LOLUNIT_ASSERT_EQUAL(a * b, b * a); |
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quat c = 1.0f; |
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LOLUNIT_ASSERT_EQUAL(a * b, c); |
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} |
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}; |
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} /* namespace lol */ |
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