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@@ -64,19 +64,19 @@ |
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<Filter Include="lol\debug">
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<UniqueIdentifier>{01285b11-c6c7-4a9e-8dee-daa2c63901e4}</UniqueIdentifier>
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</Filter>
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<Filter Include="mesh\platform">
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<Filter Include="platform">
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<UniqueIdentifier>{a11c55f8-8e10-4270-be24-38e8d4fcf589}</UniqueIdentifier>
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</Filter>
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<Filter Include="mesh\platform\sdl">
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<Filter Include="platform\sdl">
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<UniqueIdentifier>{4089421f-2cc2-4036-a6b2-9df8a2f4efc8}</UniqueIdentifier>
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</Filter>
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<Filter Include="mesh\platform\xbox">
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<Filter Include="platform\xbox">
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<UniqueIdentifier>{317cb5cc-5dcc-4e14-be90-40a125a2e2ec}</UniqueIdentifier>
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</Filter>
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<Filter Include="mesh\platform\d3d9">
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<Filter Include="platform\d3d9">
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<UniqueIdentifier>{a914e15d-3201-467a-a9c9-d7c5244b13ee}</UniqueIdentifier>
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</Filter>
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<Filter Include="mesh\platform\ps3">
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<Filter Include="platform\ps3">
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<UniqueIdentifier>{c6c6b597-ed6c-4d82-a166-964beeeeb525}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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@@ -94,10 +94,10 @@ |
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<Filter>debug</Filter>
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</ClCompile>
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<ClCompile Include="platform\sdl\sdlapp.cpp">
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<Filter>mesh\platform\sdl</Filter>
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<Filter>platform\sdl</Filter>
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</ClCompile>
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<ClCompile Include="platform\sdl\sdlinput.cpp">
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<Filter>mesh\platform\sdl</Filter>
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<Filter>platform\sdl</Filter>
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</ClCompile>
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<ClCompile Include="math\half.cpp">
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<Filter>math</Filter>
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@@ -151,10 +151,10 @@ |
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<Filter>image\codec</Filter>
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</ClCompile>
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<ClCompile Include="platform\xbox\xboxapp.cpp">
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<Filter>mesh\platform\xbox</Filter>
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<Filter>platform\xbox</Filter>
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</ClCompile>
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<ClCompile Include="platform\xbox\xboxinput.cpp">
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<Filter>mesh\platform\xbox</Filter>
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<Filter>platform\xbox</Filter>
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</ClCompile>
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<ClCompile Include="gpu\indexbuffer.cpp">
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<Filter>gpu</Filter>
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@@ -163,7 +163,7 @@ |
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<Filter>input</Filter>
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</ClCompile>
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<ClCompile Include="platform\d3d9\d3d9input.cpp">
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<Filter>mesh\platform\d3d9</Filter>
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<Filter>platform\d3d9</Filter>
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</ClCompile>
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<ClCompile Include="audio.cpp">
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<Filter>...</Filter>
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@@ -262,10 +262,10 @@ |
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<Filter>generated</Filter>
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</ClCompile>
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<ClCompile Include="platform\ps3\ps3app.cpp">
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<Filter>mesh\platform\ps3</Filter>
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<Filter>platform\ps3</Filter>
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</ClCompile>
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<ClCompile Include="platform\ps3\ps3input.cpp">
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<Filter>mesh\platform\ps3</Filter>
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<Filter>platform\ps3</Filter>
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</ClCompile>
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<ClCompile Include="gpu\lolfx-compiler.cpp">
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<Filter>gpu</Filter>
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@@ -321,10 +321,10 @@ |
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<Filter>debug</Filter>
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</ClInclude>
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<ClInclude Include="platform\sdl\sdlinput.h">
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<Filter>mesh\platform\sdl</Filter>
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<Filter>platform\sdl</Filter>
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</ClInclude>
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<ClInclude Include="platform\sdl\sdlapp.h">
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<Filter>mesh\platform\sdl</Filter>
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<Filter>platform\sdl</Filter>
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</ClInclude>
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<ClInclude Include="lol\image\color.h">
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<Filter>lol\image</Filter>
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@@ -360,16 +360,16 @@ |
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<Filter>image</Filter>
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</ClInclude>
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<ClInclude Include="platform\xbox\xboxapp.h">
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<Filter>mesh\platform\xbox</Filter>
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<Filter>platform\xbox</Filter>
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</ClInclude>
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<ClInclude Include="platform\xbox\xboxinput.h">
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<Filter>mesh\platform\xbox</Filter>
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<Filter>platform\xbox</Filter>
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</ClInclude>
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<ClInclude Include="input\input.h">
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<Filter>input</Filter>
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</ClInclude>
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<ClInclude Include="platform\d3d9\d3d9input.h">
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<Filter>mesh\platform\d3d9</Filter>
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<Filter>platform\d3d9</Filter>
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</ClInclude>
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<ClInclude Include="audio.h">
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<Filter>...</Filter>
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@@ -486,13 +486,13 @@ |
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<Filter>gpu</Filter>
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</ClInclude>
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<ClInclude Include="platform\ps3\ps3app.h">
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<Filter>mesh\platform\ps3</Filter>
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<Filter>platform\ps3</Filter>
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</ClInclude>
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<ClInclude Include="platform\ps3\ps3input.h">
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<Filter>mesh\platform\ps3</Filter>
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<Filter>platform\ps3</Filter>
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</ClInclude>
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<ClInclude Include="platform\ps3\threadbase.h">
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<Filter>mesh\platform\ps3</Filter>
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<Filter>platform\ps3</Filter>
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</ClInclude>
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<ClInclude Include="map.h">
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<Filter>src\...</Filter>
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