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orbital: play with the tanks.

legacy
Sam Hocevar sam 12 years ago
parent
commit
8f7d28c169
1 changed files with 11 additions and 1 deletions
  1. +11
    -1
      src/camera.cpp

+ 11
- 1
src/camera.cpp View File

@@ -57,8 +57,18 @@ void Camera::TickGame(float seconds)
{
WorldEntity::TickGame(seconds);

int updown = Input::GetButtonState(273 /*SDLK_UP*/)
- Input::GetButtonState(274 /*SDLK_DOWN*/);
int rightleft = Input::GetButtonState(275 /*SDLK_RIGHT*/)
- Input::GetButtonState(276 /*SDLK_LEFT*/);
int pgupdown = Input::GetButtonState(280 /*SDLK_PAGEUP*/)
- Input::GetButtonState(281 /*SDLK_PAGEDOWN*/);

m_position += vec3(rightleft, pgupdown, -updown) * 200.f * seconds;
m_target += vec3(rightleft, 0, -updown) * 200.f * seconds;

m_view_matrix = mat4::lookat(m_position, m_target, m_up);
m_proj_matrix = mat4::perspective(45.0f, 640.0f, 480.0f, 1.f, 1000.0f);
m_proj_matrix = mat4::perspective(45.0f, 640.0f, 480.0f, 1.f, 10000.0f);
//m_proj_matrix = mat4::ortho(-160, 160, -120, 120, .1f, 2000.0f);
}



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