and the OS X port.legacy
@@ -16,6 +16,7 @@ | |||||
# - linux-i386 | # - linux-i386 | ||||
# - linux-amd64 | # - linux-amd64 | ||||
# - ios-arm | # - ios-arm | ||||
# - osx-amd64 | |||||
# - android-arm | # - android-arm | ||||
# - ps3-ppu | # - ps3-ppu | ||||
# - windows-i386 | # - windows-i386 | ||||
@@ -20,7 +20,7 @@ | |||||
#include <android/log.h> | #include <android/log.h> | ||||
#include "core.h" | #include "core.h" | ||||
#include "image-private.h" | |||||
#include "image/image-private.h" | |||||
using namespace std; | using namespace std; | ||||
@@ -18,6 +18,7 @@ | |||||
#import <UIKit/UIKit.h> | #import <UIKit/UIKit.h> | ||||
#include "core.h" | #include "core.h" | ||||
#include "image/image-private.h" | |||||
using namespace std; | using namespace std; | ||||
@@ -20,6 +20,7 @@ | |||||
#include <cell/codec/pngdec.h> | #include <cell/codec/pngdec.h> | ||||
#include "core.h" | #include "core.h" | ||||
#include "image/image-private.h" | |||||
using namespace std; | using namespace std; | ||||
@@ -14,7 +14,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#if USE_SDL | |||||
#if USE_SDL && defined __APPLE__ | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -28,7 +28,7 @@ using namespace lol; | |||||
# include "platform/sdl/sdlinput.h" | # include "platform/sdl/sdlinput.h" | ||||
#endif | #endif | ||||
#if USE_SDL | |||||
#if USE_SDL && defined __APPLE__ | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -12,7 +12,7 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
#if USE_SDL | |||||
#if USE_SDL && defined __APPLE__ | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -15,7 +15,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#include <cstdlib> | #include <cstdlib> | ||||
#if USE_SDL | |||||
#if USE_SDL && defined __APPLE__ | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||