81 Commits (032b7ed47d6fb726f7d4951e7cf5e835b125bf51)

Auteur SHA1 Bericht Datum
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. 12 jaren geleden
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. 12 jaren geleden
  Sam Hocevar 9e9c18d37e test: add several unit tests for rotations with matrices and quaternions. 12 jaren geleden
  Sam Hocevar 1bc2a7d705 build: fix compilation on Windows by undefining the min and max macros 12 jaren geleden
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 12 jaren geleden
  Sam Hocevar aa1e17d95f build: fix for a fucking batch file limitation that won't let me iterate 12 jaren geleden
  Sam Hocevar 7b1e9abdc9 orbital: create a Camera class where we will hide the complexity. 12 jaren geleden
  Sam Hocevar c9520d2aca test: add unit tests for the Array class. 12 jaren geleden
  Sam Hocevar 0081d04eb7 orbital: first try at a particle system. 12 jaren geleden
  Sam Hocevar eb51928415 math: add inversion code for 2×2 and 3×3 matrices, and transposition 12 jaren geleden
  Sam Hocevar ad0e3f8b6d tutorial: fix the inconsistent vertex counting. 12 jaren geleden
  Sam Hocevar b979030f95 core: fix a bug in the Array class where we would corrupt the data when 12 jaren geleden
  Sam Hocevar f0d83bcf8d win32: add missing files to the Visual Studio vcxproj. 12 jaren geleden
  Sam Hocevar 578368f452 gpu: abstraction class for index buffers; the cube tutorial no longer 12 jaren geleden
  Sam Hocevar 2c49c7bcef orbital: start implementing the mesh builder features found in the original. 12 jaren geleden
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. 12 jaren geleden
  Sam Hocevar 5112ce8339 build: disable building the Deus Hax editor on the Xbox 360. 12 jaren geleden
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. 12 jaren geleden
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). 12 jaren geleden
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 12 jaren geleden
  Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. 12 jaren geleden
  Sam Hocevar e67d6a1866 mrpigeon: add missing files to the Visual Studio project. 12 jaren geleden
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. 12 jaren geleden
  Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I 12 jaren geleden
  Sam Hocevar d855e72198 win32: the GDI+ byte swapping was wrong; fix that. 12 jaren geleden
  Sam Hocevar fea2c18f71 build: make one Visual Studio file slightly shorter. 12 jaren geleden
  Sam Hocevar c009074493 build: add Visual Studio props file that had mistakenly disappeared. 12 jaren geleden
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, 12 jaren geleden
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor 12 jaren geleden
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. 12 jaren geleden
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. 12 jaren geleden
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now 12 jaren geleden
  Sam Hocevar fac42dd7a2 xbox: create the Xbox application class and add a project file for MrPigeon. 12 jaren geleden
  Sam Hocevar 56e4332597 build: reorganise math files in a single "math" directory, and get rid of the 12 jaren geleden
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. 12 jaren geleden
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. 12 jaren geleden
  Sam Hocevar 835fa4a865 win32: fix cross-project dependencies for recently added projects. 12 jaren geleden
  Sam Hocevar 811de0ac78 win32: fix SDL support in lolcore. 12 jaren geleden
  Sam Hocevar 0303a8384f win32: fix Visual Studio compilation and link issues. 12 jaren geleden
  Sam Hocevar c0cb995fd2 win32: various compilation fixes, mostly project updates, but also a 12 jaren geleden
  Sam Hocevar 8684d237e9 win32: add a few predefined macros to the VS build system. 12 jaren geleden
  Sam Hocevar 54f74a1b20 win32: some compilation fixes here and there. 12 jaren geleden
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. 13 jaren geleden
  Sam Hocevar 73e9bfdd90 build: fix GLEW usage to use <glew.h>, not <GL/glew.h>. 13 jaren geleden
  Sam Hocevar 301bc29d3c build: add a Win64 cross-build script and upgrade glew to 1.7.0. 13 jaren geleden
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. 13 jaren geleden
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code 13 jaren geleden
  Sam Hocevar 14a3e1f739 core: fix a bug on the PS3 version of lol_sin(). 13 jaren geleden
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug 13 jaren geleden
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. 13 jaren geleden