Sam Hocevar
|
0529e067f2
|
input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
|
pirms 11 gadiem |
Sam Hocevar
|
e16416a6ee
|
input: fix a memory leak in the controller code.
|
pirms 11 gadiem |
Sam Hocevar
|
abcf219757
|
base: allow to resize an array to zero elements.
|
pirms 11 gadiem |
Sam Hocevar
|
acb6927224
|
tutorial: get rid of global variables in the input tutorial.
|
pirms 11 gadiem |
Sam Hocevar
|
4fc2c9038d
|
build: activate the Abuse game build.
|
pirms 11 gadiem |
Sam Hocevar
|
da12e9cf97
|
scene: for now, restore the ortho cam when blitting tiles.
|
pirms 11 gadiem |
Sam Hocevar
|
f603ceae10
|
build: add Linux build files for project voxel.
|
pirms 11 gadiem |
Lolbot
|
1f03fedb2d
|
fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
|
pirms 11 gadiem |
Benlitz
|
ad6e32dce1
|
Added project Voxel ported to the Lol
|
pirms 11 gadiem |
Benlitz
|
26191e40da
|
gpu: getters in RenderContext class
|
pirms 11 gadiem |
Benlitz
|
1a2bfe6609
|
gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
|
pirms 11 gadiem |
Sam Hocevar
|
231b99714f
|
base: add Array::Data() method to access the underlying buffer.
|
pirms 11 gadiem |
Benlitz
|
42381d33a4
|
fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
|
pirms 11 gadiem |
Sam Hocevar
|
0932cabe00
|
build: add an external SVN reference to the Abuse game.
|
pirms 11 gadiem |
Sam Hocevar
|
7159ef1dea
|
debug: fix a crash in the DebugFps constructor.
|
pirms 11 gadiem |
Sam Hocevar
|
4823bc5812
|
tutorial: add missing uniform location.
|
pirms 11 gadiem |
Sam Hocevar
|
3fdc7b3eef
|
tutorial: tweak the input tutorial code.
|
pirms 11 gadiem |
Sam Hocevar
|
5ff15c08d4
|
core: Text constructor now wants a String object.
|
pirms 11 gadiem |
Sam Hocevar
|
399a172425
|
build: fix a few compilation issues with input v2.
|
pirms 11 gadiem |
Sam Hocevar
|
a65c0b7749
|
ticker: replace linked lists wih dynamic arrays for entity groups.
|
pirms 11 gadiem |
Sam Hocevar
|
9bea2cdd0a
|
Improvements in check-source.sh.
|
pirms 11 gadiem |
Sam Hocevar
|
f876853948
|
build: automatically add svn:eol-style = RF property to source files.
|
pirms 11 gadiem |
Benlitz
|
f7da613a70
|
fixed a minor typo in the input tutorial
|
pirms 11 gadiem |
Lolbot
|
c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
pirms 11 gadiem |
Benlitz
|
cecd5db3fa
|
build fix on non-SDL platforms
|
pirms 11 gadiem |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
pirms 11 gadiem |
Sam Hocevar
|
ef0bd031ab
|
base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
pirms 11 gadiem |
Sam Hocevar
|
85ef683cce
|
base: fix map.h build.
|
pirms 11 gadiem |
Sam Hocevar
|
f140c4752c
|
base: simplify the Map code.
|
pirms 11 gadiem |
Lolbot
|
8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
pirms 11 gadiem |
Benlitz
|
3fc469b1f6
|
shaders now cache attribute location once they have been retrieved for the first time.
|
pirms 11 gadiem |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
pirms 11 gadiem |
Sam Hocevar
|
51faafd340
|
build: fix .gitignore file.
|
pirms 11 gadiem |
Sam Hocevar
|
93c5cb094b
|
build: clean up autoconf file and svn:ignore properties.
|
pirms 11 gadiem |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
pirms 11 gadiem |
Sam Hocevar
|
c7a3c42a19
|
audio: report SDL mixer loading errors.
|
pirms 11 gadiem |
Sam Hocevar
|
01547a0a20
|
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
|
pirms 11 gadiem |
Sam Hocevar
|
5c6ceb6d0c
|
build: manually add lollua.vcxproj as a reference in all projects.
|
pirms 11 gadiem |
Sam Hocevar
|
c6ffd1ffcf
|
build: fix the X360 port.
|
pirms 11 gadiem |
Sam Hocevar
|
7ac9be9704
|
build: fix PS3 and Android builds.
|
pirms 11 gadiem |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
pirms 11 gadiem |
Benjamin ‘Touky’ Huet
|
ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
pirms 11 gadiem |
Sam Hocevar
|
b6f2514035
|
build: test suite is now verbose by default in lol-build.
|
pirms 11 gadiem |
Sam Hocevar
|
a490c8c4c7
|
lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
|
pirms 11 gadiem |
Sam Hocevar
|
9996530993
|
build: update .gitignore files.
|
pirms 11 gadiem |
Sam Hocevar
|
bc623a4ef1
|
base: Array::Pop() returns the popped element.
|
pirms 11 gadiem |
Sam Hocevar
|
8ff1cf9b32
|
base: disable exceptions in Bison-generated parsers.
|
pirms 11 gadiem |
Sam Hocevar
|
0e1f31bd5a
|
build: fix the autobuilder support for emscripten.
|
pirms 11 gadiem |
Sam Hocevar
|
068a328651
|
gpu: fix the Direct3D version of most rendering functions.
|
pirms 11 gadiem |
Benlitz
|
5f72c16f60
|
base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
|
pirms 11 gadiem |