Sam Hocevar
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0529e067f2
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input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't
handled properly.
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11 jaren geleden |
Sam Hocevar
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e16416a6ee
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input: fix a memory leak in the controller code.
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11 jaren geleden |
Sam Hocevar
|
abcf219757
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base: allow to resize an array to zero elements.
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11 jaren geleden |
Sam Hocevar
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acb6927224
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tutorial: get rid of global variables in the input tutorial.
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11 jaren geleden |
Sam Hocevar
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4fc2c9038d
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build: activate the Abuse game build.
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11 jaren geleden |
Sam Hocevar
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da12e9cf97
|
scene: for now, restore the ortho cam when blitting tiles.
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11 jaren geleden |
Sam Hocevar
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f603ceae10
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build: add Linux build files for project voxel.
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11 jaren geleden |
Lolbot
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1f03fedb2d
|
fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
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11 jaren geleden |
Benlitz
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ad6e32dce1
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Added project Voxel ported to the Lol
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11 jaren geleden |
Benlitz
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26191e40da
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gpu: getters in RenderContext class
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11 jaren geleden |
Benlitz
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1a2bfe6609
|
gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
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11 jaren geleden |
Sam Hocevar
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231b99714f
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base: add Array::Data() method to access the underlying buffer.
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11 jaren geleden |
Benlitz
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42381d33a4
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fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
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11 jaren geleden |
Sam Hocevar
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0932cabe00
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build: add an external SVN reference to the Abuse game.
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11 jaren geleden |
Sam Hocevar
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7159ef1dea
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debug: fix a crash in the DebugFps constructor.
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11 jaren geleden |
Sam Hocevar
|
4823bc5812
|
tutorial: add missing uniform location.
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11 jaren geleden |
Sam Hocevar
|
3fdc7b3eef
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tutorial: tweak the input tutorial code.
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11 jaren geleden |
Sam Hocevar
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5ff15c08d4
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core: Text constructor now wants a String object.
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11 jaren geleden |
Sam Hocevar
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399a172425
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build: fix a few compilation issues with input v2.
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11 jaren geleden |
Sam Hocevar
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a65c0b7749
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ticker: replace linked lists wih dynamic arrays for entity groups.
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11 jaren geleden |
Sam Hocevar
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9bea2cdd0a
|
Improvements in check-source.sh.
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11 jaren geleden |
Sam Hocevar
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f876853948
|
build: automatically add svn:eol-style = RF property to source files.
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11 jaren geleden |
Benlitz
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f7da613a70
|
fixed a minor typo in the input tutorial
|
11 jaren geleden |
Lolbot
|
c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
11 jaren geleden |
Benlitz
|
cecd5db3fa
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build fix on non-SDL platforms
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11 jaren geleden |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
11 jaren geleden |
Sam Hocevar
|
ef0bd031ab
|
base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
11 jaren geleden |
Sam Hocevar
|
85ef683cce
|
base: fix map.h build.
|
11 jaren geleden |
Sam Hocevar
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f140c4752c
|
base: simplify the Map code.
|
11 jaren geleden |
Lolbot
|
8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
11 jaren geleden |
Benlitz
|
3fc469b1f6
|
shaders now cache attribute location once they have been retrieved for the first time.
|
11 jaren geleden |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
11 jaren geleden |
Sam Hocevar
|
51faafd340
|
build: fix .gitignore file.
|
11 jaren geleden |
Sam Hocevar
|
93c5cb094b
|
build: clean up autoconf file and svn:ignore properties.
|
11 jaren geleden |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
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11 jaren geleden |
Sam Hocevar
|
c7a3c42a19
|
audio: report SDL mixer loading errors.
|
11 jaren geleden |
Sam Hocevar
|
01547a0a20
|
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
|
11 jaren geleden |
Sam Hocevar
|
5c6ceb6d0c
|
build: manually add lollua.vcxproj as a reference in all projects.
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11 jaren geleden |
Sam Hocevar
|
c6ffd1ffcf
|
build: fix the X360 port.
|
11 jaren geleden |
Sam Hocevar
|
7ac9be9704
|
build: fix PS3 and Android builds.
|
11 jaren geleden |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
11 jaren geleden |
Benjamin ‘Touky’ Huet
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ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
11 jaren geleden |
Sam Hocevar
|
b6f2514035
|
build: test suite is now verbose by default in lol-build.
|
11 jaren geleden |
Sam Hocevar
|
a490c8c4c7
|
lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
|
11 jaren geleden |
Sam Hocevar
|
9996530993
|
build: update .gitignore files.
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11 jaren geleden |
Sam Hocevar
|
bc623a4ef1
|
base: Array::Pop() returns the popped element.
|
11 jaren geleden |
Sam Hocevar
|
8ff1cf9b32
|
base: disable exceptions in Bison-generated parsers.
|
11 jaren geleden |
Sam Hocevar
|
0e1f31bd5a
|
build: fix the autobuilder support for emscripten.
|
11 jaren geleden |
Sam Hocevar
|
068a328651
|
gpu: fix the Direct3D version of most rendering functions.
|
11 jaren geleden |
Benlitz
|
5f72c16f60
|
base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 jaren geleden |