575 Commits (055265bd474d6f133d5d5c23e92d372d19f8c047)

Auteur SHA1 Bericht Datum
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 jaren geleden
  Sam Hocevar 5fc5d62849 image: add an optional Imlib2 codec, prepare for float32 images, make the 10 jaren geleden
  Sam Hocevar 227411f337 image: refactor codecs so that they no longer store anything in the image 10 jaren geleden
  Sam Hocevar 90786652e8 base: fix Array::Insert to avoid copying the whole array and add a unit test. 10 jaren geleden
  Sam Hocevar f455f0e2d1 image: start reworking the Image class to properly split the pixel handling 10 jaren geleden
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10 jaren geleden
  Sam Hocevar d16595a0bc image: some refactoring of the Image class. Not final. 10 jaren geleden
  Sam Hocevar 8c3794a168 base: support range-based for loops in lol::Array. 10 jaren geleden
  Sam Hocevar 1713602077 math: revert the lvalue vector swizzles because VS2012 lags behind. 10 jaren geleden
  Sam Hocevar ab470ef409 math: activate vector swizzling for lvalues. 10 jaren geleden
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10 jaren geleden
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 10 jaren geleden
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 jaren geleden
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 10 jaren geleden
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 10 jaren geleden
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. 10 jaren geleden
  Sam Hocevar cb62b52ce6 math: add quat::axis() and quat::angle() to retrieve axis and angle from a 10 jaren geleden
  Sam Hocevar ab45658080 build: compilation fixes for errors caused by recent renamings. 10 jaren geleden
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 10 jaren geleden
  Sam Hocevar 8443733a08 math: add GLSL-inherited degrees() and radians() conversion functions. 10 jaren geleden
  Benjamin ‘Touky’ Huet 917891e0b0 Build FIX 10 jaren geleden
  Benjamin ‘Touky’ Huet 21d90c7c22 Fixed shit 10 jaren geleden
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. 10 jaren geleden
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 11 jaren geleden
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 jaren geleden
  Sam Hocevar f9840e3458 lolremez: move LolRemez out of the engine, it's really too specific. 11 jaren geleden
  Sam Hocevar ca87acd033 scene: fix light object usage in various demos and example programs. 11 jaren geleden
  Benjamin ‘Touky’ Huet 87aa2dc3e9 shiny*.lolfx : light reflect FIX 11 jaren geleden
  Benjamin ‘Touky’ Huet 066f131852 Light : Added Type SfEnum. 11 jaren geleden
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup 11 jaren geleden
  Benjamin ‘Touky’ Huet c411be843c Added Flat debugrendermode 11 jaren geleden
  Benjamin ‘Touky’ Huet 72366b856a btPhystest fixup 11 jaren geleden
  Benjamin ‘Touky’ Huet 4029f475e4 for ze LOL 11 jaren geleden
  Benjamin ‘Touky’ Huet b608607dba EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 11 jaren geleden
  Benjamin ‘Touky’ Huet 60f09e226f MV: Added Zoom out. 11 jaren geleden
  Benjamin ‘Touky’ Huet 89b4eb49c5 MVWeb tweak 11 jaren geleden
  Benjamin ‘Touky’ Huet 1cd715e6ef Mouse support now works in emscripten 11 jaren geleden
  Benjamin ‘Touky’ Huet be29ce606b tweak 11 jaren geleden
  Benjamin ‘Touky’ Huet 0d9cd0d84d meshviewer html version now uses cookies to autosave command. 11 jaren geleden
  Benjamin ‘Touky’ Huet 47ca78b85e Meshviewer : web version now creates cookie to store current session. 11 jaren geleden
  Benjamin ‘Touky’ Huet dfc2a47f7f Input : mouse focus integration. 11 jaren geleden
  Benjamin ‘Touky’ Huet bf0a5ffde6 MV : NaCl mouse support 11 jaren geleden
  Benjamin ‘Touky’ Huet 3337671dfa NaCl : First pass on input re-implementation 11 jaren geleden
  Benjamin ‘Touky’ Huet 568acece6e res tweak for web usage. 11 jaren geleden
  Benjamin ‘Touky’ Huet b5bfa29caf Several build fix 11 jaren geleden
  Benjamin ‘Touky’ Huet f82a996c18 MViewer : Added Light & axis gizmo 11 jaren geleden
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option 11 jaren geleden
  Benjamin ‘Touky’ Huet 19f1af51be EZM MV : Small beautification 11 jaren geleden
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. 11 jaren geleden
  Benjamin ‘Touky’ Huet 6e996f41aa EZMesh : Added SCVert command 11 jaren geleden