32 Révisions (08f74d8618a3900f1f0c5549dab5999c8db5e991)
 

Auteur SHA1 Message Date
  Sam Hocevar 08f74d8618 More image tuning. il y a 14 ans
  Sam Hocevar 31f76b3158 Export bitmap from Inkscape instead of saving it as Cairo PNG. il y a 14 ans
  Sam Hocevar 4e09fdd242 Tuning images. il y a 14 ans
  Sam Hocevar b36363acca Add titles to doc images. il y a 14 ans
  Sam Hocevar 3a64c7efe7 Fix image. il y a 14 ans
  Sam Hocevar 44a3c43a85 Better layer documentation, again. il y a 14 ans
  Sam Hocevar 19662298ac Fix layer documentation. il y a 14 ans
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. il y a 14 ans
  Sam Hocevar 3f20983dd2 More map updates. il y a 14 ans
  Sam Hocevar a1c93ea791 Clean up maps. il y a 14 ans
  Sam Hocevar 873df69107 Update collision doc. il y a 14 ans
  Sam Hocevar ed636fa876 New document for layer format. il y a 14 ans
  Sam Hocevar f2213985f5 Test collisions. il y a 14 ans
  Sam Hocevar cb5aa211de Fix test map layers. il y a 14 ans
  Sam Hocevar a066bec3bb Sort layers before rendering. il y a 14 ans
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or il y a 14 ans
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. il y a 14 ans
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. il y a 14 ans
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. il y a 14 ans
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. il y a 14 ans
  Sam Hocevar d4834f0160 Upload all vertex buffers on each frame. It is not noticeably slower il y a 14 ans
  Sam Hocevar df2567d9f8 Remove old python test. il y a 14 ans
  Sam Hocevar 3ae989fd4b Testing object layers. il y a 14 ans
  Sam Hocevar 23f7890160 fiuwoifeowifoewifoewfew il y a 14 ans
  Sam Hocevar 55940ceef8 Alpha test. il y a 14 ans
  Sam Hocevar b43a2c9727 More doc updates. il y a 14 ans
  Sam Hocevar 5693fa5968 Update doc. il y a 14 ans
  Sam Hocevar b6d98c9094 Fix layer doc. il y a 14 ans
  Sam Hocevar 14cb5b5d8c Testing vertex buffers. They're really, really faster. il y a 14 ans
  Sam Hocevar 08b4bd59c2 Documentation about the z-buffer. il y a 14 ans
  Sam Hocevar 25a55bdea9 Map rendering test in PyOpenGL. il y a 14 ans
  Sam Hocevar 758ea456c3 Initial repo. il y a 14 ans