10 Révisions (08fb9be35789ccb624b8c595d268a48de5c1e375)

Auteur SHA1 Message Date
  Sam Hocevar b25222af18 base: implement UNUSED() macro and put it here and there. il y a 12 ans
  Sam Hocevar 39cd7a1fd0 build: revert the weak symbol work; it confuses Visual Studio too much. il y a 12 ans
  Sam Hocevar d3af7653c0 build: provide weak symbols for lol_sdl_main on Visual Studio. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 6e37ab6858 test: use SDLmain for the testsuite, too. il y a 12 ans
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they il y a 12 ans
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring il y a 13 ans
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back il y a 13 ans
  Sam Hocevar 5081f7034a test: reorganise test suite and benchmark code. il y a 13 ans
  Sam Hocevar 75d8811c74 lolunit: rename test runner’s run() method to Run() for consistency. il y a 13 ans
  Sam Hocevar b64d051e6a lolunit: free all the memory we allocated to avoid a minor memory leak, il y a 13 ans
  Sam Hocevar 579f77bded test: make LolUnit's output match CppUnit's more closely. il y a 13 ans
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. il y a 13 ans
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code il y a 13 ans
  Sam Hocevar da73635c64 Add an optional cppunit dependency for unit tests. il y a 13 ans
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. il y a 14 ans
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 14 ans
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. il y a 14 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is il y a 14 ans