1857 Commits (0c31a9b34e913d2f68eeae870679d17a74823433)
 

Autor SHA1 Mensagem Data
  Benjamin ‘Touky’ Huet 0c31a9b34e MeshViewer html tweak 11 anos atrás
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks 11 anos atrás
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. 11 anos atrás
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. 11 anos atrás
  Benjamin ‘Touky’ Huet 5552fc9c25 MeshViewer html tweak. 11 anos atrás
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. 11 anos atrás
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 anos atrás
  Sam Hocevar 94be84fce4 build: activate C++11 mode whenever possible. 11 anos atrás
  Sam Hocevar 428178bc39 core: remove deprecated WorldEntity member variables. 11 anos atrás
  Benlitz 6d4f82034e puzzle game, project created 11 anos atrás
  Benjamin ‘Touky’ Huet 60b7f05572 Camera : Fixed CTor 11 anos atrás
  Sam Hocevar a7d169caff ps3: some compilation fixes. 11 anos atrás
  Sam Hocevar 7108f8566d math: add orthogonal() and orthonormal() for 3-component vectors. 11 anos atrás
  Sam Hocevar 5721afb967 nacl: compilation fix. 11 anos atrás
  Benjamin ‘Touky’ Huet 794f1a5086 tweak 11 anos atrás
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. 11 anos atrás
  Benjamin ‘Touky’ Huet 7d93ea60d7 MeshViewer : Store EasyMeshes as Pointer. 11 anos atrás
  Benjamin ‘Touky’ Huet b9a3257bc7 MeshViewer : tweak 11 anos atrás
  Benjamin ‘Touky’ Huet 2ace630ed5 MeshViewer html update 11 anos atrás
  Benjamin ‘Touky’ Huet f8fe3613fe MeshViewer html : Added Progress bar. 11 anos atrás
  Benjamin ‘Touky’ Huet f815073125 MeshViewer : HTML update 11 anos atrás
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. 11 anos atrás
  Benlitz 339f05db73 input: binding multiple key/axis to the same controller action 11 anos atrás
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 11 anos atrás
  Benjamin ‘Touky’ Huet b11e4b8f8c Moved several projects to Input V2. 11 anos atrás
  Benjamin ‘Touky’ Huet 71074c860d Added meshviewer .hmtl & .nmf 11 anos atrás
  Benjamin ‘Touky’ Huet 1535164bd7 NaCl tweaks 11 anos atrás
  Sam Hocevar 0c17fcb8cd vslol: mark version 1.0.2.0. 11 anos atrás
  Benjamin ‘Touky’ Huet 2ee1b77a13 NaCl #if 11 anos atrás
  Lolbot eae4cc44bf fixed 21 files out of 2631: 11 anos atrás
  Sam Hocevar 98746e418c vslol: ignore Sony VSE plugin classifier madness. 11 anos atrás
  Benjamin ‘Touky’ Huet 2e3c5e6e94 build FIX 11 anos atrás
  Lolbot e7a384243a fixed 8 files out of 2631: 11 anos atrás
  Benjamin ‘Touky’ Huet ddb36a2e91 MessageService build fix 11 anos atrás
  Benjamin ‘Touky’ Huet 5cfaf8576a include fixup 11 anos atrás
  Benjamin ‘Touky’ Huet b0181eafd2 nacl-instance : ::HandleMessage now does a MessageService::Send() 11 anos atrás
  Benjamin ‘Touky’ Huet 721d114e3a touky_demo : various fixes & tweaks. 11 anos atrás
  Benjamin ‘Touky’ Huet 0a7dc44a67 Added MessageService : Basic & Naive Message logging. 11 anos atrás
  Sam Hocevar 68ae1dd35e vslol: disable funky debug colouring in .lolfx files. 11 anos atrás
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. 11 anos atrás
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 11 anos atrás
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 11 anos atrás
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. 11 anos atrás
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. 11 anos atrás
  Benlitz eaaf4ef3d3 updated .gitignore and fixed Benlitz's voxel vcxproj 11 anos atrás
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. 11 anos atrás
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 11 anos atrás
  Benjamin ‘Touky’ Huet 81806bf47c testsuite : fixed camera.cpp build 11 anos atrás
  Lolbot 4e0a9c93db fixed 8 files out of 2617: 11 anos atrás
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 11 anos atrás