10 Commits (18254349aa20a32a080da0a7fc618c593a1b39fd)

Autor SHA1 Nachricht Datum
  Sam Hocevar b25222af18 base: implement UNUSED() macro and put it here and there. vor 12 Jahren
  Sam Hocevar 39cd7a1fd0 build: revert the weak symbol work; it confuses Visual Studio too much. vor 12 Jahren
  Sam Hocevar d3af7653c0 build: provide weak symbols for lol_sdl_main on Visual Studio. vor 12 Jahren
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. vor 12 Jahren
  Sam Hocevar 6e37ab6858 test: use SDLmain for the testsuite, too. vor 12 Jahren
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it vor 12 Jahren
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they vor 12 Jahren
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring vor 13 Jahren
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back vor 13 Jahren
  Sam Hocevar 5081f7034a test: reorganise test suite and benchmark code. vor 13 Jahren
  Sam Hocevar 75d8811c74 lolunit: rename test runner’s run() method to Run() for consistency. vor 13 Jahren
  Sam Hocevar b64d051e6a lolunit: free all the memory we allocated to avoid a minor memory leak, vor 13 Jahren
  Sam Hocevar 579f77bded test: make LolUnit's output match CppUnit's more closely. vor 13 Jahren
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. vor 13 Jahren
  Sam Hocevar 0e622822e7 test: add a few Visual Studio 2010 project files and fix testsuite code vor 13 Jahren
  Sam Hocevar da73635c64 Add an optional cppunit dependency for unit tests. vor 13 Jahren
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. vor 14 Jahren
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. vor 14 Jahren
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. vor 14 Jahren
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. vor 14 Jahren
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. vor 14 Jahren
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is vor 14 Jahren