Benjamin ‘Touky’ Huet
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5e3741f59f
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Configure/Makefile modification for correct touky_demo build.
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11 years ago |
Sam Hocevar
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0adc491fbc
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build: fix the FlexLexer.h configure check.
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11 years ago |
Sam Hocevar
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b114090d97
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build: configure errors out if the C++ compiler cannot link executables.
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11 years ago |
Sam Hocevar
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9db988c15c
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build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
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11 years ago |
Sam Hocevar
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5b8afad60a
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build: minor tweaks for emscripten builds.
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11 years ago |
Sam Hocevar
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1093e75006
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base: break the main loop apart for the emscripten port.
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11 years ago |
Sam Hocevar
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f852e8d7e1
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build: a lot more emscripten build fixes.
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11 years ago |
Sam Hocevar
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cbd3aa1519
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build: various compilation fixes.
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11 years ago |
Sam Hocevar
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3af7e62b6a
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android: switch to NativeActivity instead of rolling our own Java crap;
no known regressions yet.
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11 years ago |
Sam Hocevar
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5e5deb84d2
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build: fix X360 and PS3 builds.
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11 years ago |
Sam Hocevar
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edd09e08f5
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ps3: create an audio device at startup.
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11 years ago |
Sam Hocevar
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ba58bbbdcd
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ps3: implement Lua file loading.
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11 years ago |
Sam Hocevar
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45f147bca4
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build: link with -lnosys on NaCl because I don’t have time to
find out what causes the Lua code to require fork().
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11 years ago |
Sam Hocevar
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62870d0894
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lua: compilation fixes for non-quite-POSIX platforms.
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11 years ago |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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11 years ago |
Sam Hocevar
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94acb0f519
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build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
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11 years ago |
Sam Hocevar
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586a984498
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build: look for backtrace_symbols() before enabling the Unix stack
walking code.
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11 years ago |
Sam Hocevar
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1d0eab0203
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base: on Linux and some other architectures, dump a stack trace before
crashing from an assertion failure.
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11 years ago |
Sam Hocevar
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8b7482ae09
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build: bad lolbot! fix the mess caused by its file renames.
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11 years ago |
Sam Hocevar
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bb28344eb7
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build: fix compiler warnings and Linux and PS3 build issues.
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11 years ago |
Sam Hocevar
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7e8edd7c3e
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sys: add the base source directory to the list of search directories
on automake platforms, too.
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11 years ago |
Sam Hocevar
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1899d6e40b
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build: remove more compiler warnings.
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11 years ago |
Sam Hocevar
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0e1a19f8e6
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build: re-add liblolcore dependency tracking to all binary objects.
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11 years ago |
Sam Hocevar
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face8cf61c
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build: better check for compiler flags; we no longer try to use
flags that autoconf hasn’t checked first.
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11 years ago |
Sam Hocevar
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4b4d201a6d
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build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
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11 years ago |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
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11 years ago |
Sam Hocevar
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eaf115a379
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people: reorganise user directories to allow for private/ subdirectories.
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11 years ago |
Sam Hocevar
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1e973c81bd
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build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is
disabled until the engine code itself is ported to SDL2.
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11 years ago |
Sam Hocevar
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2f6f9b6bef
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build: add support for automake 1.13.
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12 years ago |
Sam Hocevar
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39cd7a1fd0
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build: revert the weak symbol work; it confuses Visual Studio too much.
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12 years ago |
Sam Hocevar
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96256f45ce
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build: use our own main() wrapper in addition to SDL's, and only
in that case. Currently only works with GCC.
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12 years ago |
Sam Hocevar
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e7806e96cc
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build: check for getcwd() and _getcwd() and configure time.
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12 years ago |
Sam Hocevar
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937f3e4522
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sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
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12 years ago |
Sam Hocevar
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6a6e46cf0d
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system: try to autodetect the data directory from the executable path;
currently works for images (SDL and GDI+ loaders) and sound samples.
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12 years ago |
Jean-Yves Lamoureux
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39c0fb0d18
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* Doxygen: add src/lol/ subdirectories
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12 years ago |
Jean-Yves Lamoureux
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8d6db5ee7b
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* Doxygen: generate collaboration diagrams if dot is available
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12 years ago |
Jean-Yves Lamoureux
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879675dcd7
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* Doxygen doc / manpages
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12 years ago |
Jean-Yves Lamoureux
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6b8797ce05
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* added people/jylam
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12 years ago |
Sam Hocevar
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de4e64c312
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neercs: added a better check for forkpty(), and moved the GL_POINTS
size and texture logic to the vertex shader.
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12 years ago |
Sam Hocevar
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5f66d6a751
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build: fix PS3 and Linux compilation issues.
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12 years ago |
Sam Hocevar
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bbca3b6e59
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build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
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12 years ago |
Sam Hocevar
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f951745eab
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vimlol: some code for a Vim plugin; see http://lol.zoy.org/wiki/dev/setup/vim
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12 years ago |
Sam Hocevar
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5ca6891030
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build: check for a decent version of sed (ie. not the shitty BSD one).
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12 years ago |
Sam Hocevar
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e70fcd05f8
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build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
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12 years ago |
Sam Hocevar
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81076d4407
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build: safety measure in configure.ac to error out if a Lol Engine m4
macro is undefined.
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12 years ago |
Sam Hocevar
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bab0d4c7c5
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build: put the OpenGL detection code in a separate .m4 file and assume
that the OpenGL framework on OS X provides GL version 2 at least.
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12 years ago |
Sam Hocevar
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50ff3f9ce0
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ps3: refactor elf → self build logic and make make_fself mandatory
when building for the PS3 on a Unix system.
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12 years ago |
Sam Hocevar
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3f0e214da1
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build: add a Makefile for jnat's test project.
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12 years ago |
Sam Hocevar
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7efd7ea071
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ps3: honour the CELLSDK environment variable if CELL_SDK is not defined.
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12 years ago |
Sam Hocevar
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8e62b9a2c0
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build: set default verbosity to 0 and tweak the LolFx build rule so that
it understands V=0 and V=1.
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12 years ago |