243 コミット (25603464d1ea8f2286d2874d9b85e96cda276d30)

作成者 SHA1 メッセージ 日付
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9年前
  Sam Hocevar 2cad5dcb28 ld32: bare files for a Ludum Dare 32 game. 9年前
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9年前
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9年前
  Lolbot 7b5ccb47d2 fixed 1892 files out of 4212: 9年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9年前
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9年前
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9年前
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9年前
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9年前
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 9年前
  Benjamin ‘Touky’ Huet 93bf4e496c shared stuff are now in a shared lib among my projects 9年前
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. 9年前
  Benjamin ‘Touky’ Huet 26604940f2 Added Assimp to VS rules 10年前
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10年前
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 10年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10年前
  Sam Hocevar 19727c3ddf lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features). 10年前
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). 10年前
  Sam Hocevar e5faf45929 build: some PS4 compilation fixes. 10年前
  Sam Hocevar b6cdf81fc4 build: disable ffmpeg on Windows for now. 10年前
  Sam Hocevar 41636a86ab build: add mingw’s libgcc to the link command on Visual Studio. 10年前
  Sam Hocevar a77d328ce9 build: add FFmpeg libraries to msbuild property sheet. 10年前
  Sam Hocevar 97586c549a build: add FFmpeg includes to msbuild property sheet. 10年前
  Sam Hocevar 979ccd23d6 build: add FFmpeg binaries for Windows. 10年前
  Sam Hocevar 28e8fd6834 image: first GIF encoder iteration. 10年前
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 10年前
  Benjamin ‘Touky’ Huet e57501509f build FIX ? 10年前
  Benjamin ‘Touky’ Huet 7cc231228f Added VcProj in sln 10年前
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10年前
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around 10年前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10年前
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10年前
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. 10年前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10年前
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10年前
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10年前
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10年前
  Sam Hocevar 0e91d9cf66 build: fix an infinite loop in recursive rules. 10年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10年前
  Sam Hocevar 1ad2430ba9 image: implement Image::Lock2D(). 10年前
  Sam Hocevar 59a157a58c build: port solution to VS2013. Muahahaha. 10年前
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 10年前
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln 10年前
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10年前
  Lolbot bb4f3923cd fixed 18 files out of 2788: 10年前
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 10年前
  Sam Hocevar 0f0d8a5382 build: more Raspberry Pi build fixes. 10年前
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. 10年前
  Sam Hocevar 016d57fde6 build: update Raspi paths for newest firmware. 10年前