Sam Hocevar
|
19cf115ae1
|
tutorial: add a VS project for the sound tutorial.
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5 vuotta sitten |
Sam Hocevar
|
96a336db03
|
build: fix a few CRLF issues and make .gitattributes more robust.
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5 vuotta sitten |
Sam Hocevar
|
6455091518
|
doc: rename a few tutorials to remove “lol” from their names.
|
5 vuotta sitten |
Sam Hocevar
|
df678e9157
|
build: require Visual Studio 2017 in the solution file.
|
5 vuotta sitten |
Sam Hocevar
|
17814637f0
|
Update all external libraries. Finally activate FFmpeg on Windows.
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5 vuotta sitten |
Sam Hocevar
|
4851fdf7f9
|
Activate all solution projects on Win32 Debug.
|
5 vuotta sitten |
Sam Hocevar
|
6e428a6243
|
Remove deprecated code I don’t understand.
|
5 vuotta sitten |
Sam Hocevar
|
2df8762d47
|
Migrate to Visual Studio 2017.
|
7 vuotta sitten |
Sam Hocevar
|
c86f703dcf
|
Some Windows compilation fixes + support for [[nodiscard]].
|
7 vuotta sitten |
Sam Hocevar
|
e38a7e7c22
|
tools: remove lolremez.
It will now be available at https://github.com/samhocevar/lolremez
|
7 vuotta sitten |
touky
|
893ab7b6f5
|
first little pass, everything is broken.
Will resume on other computer.
|
8 vuotta sitten |
touky
|
3b255d4137
|
first test for lolimgui
|
8 vuotta sitten |
Sam Hocevar
|
7ccf613a08
|
build: move Lua to a submodule
|
8 vuotta sitten |
Sam Hocevar
|
f1a2b66d62
|
build: move Bullet to a submodule
|
8 vuotta sitten |
Sam Hocevar
|
3544b8ccd7
|
build: update Visual Studio solution
|
8 vuotta sitten |
Sam Hocevar
|
a5290030fc
|
build: fix .vcxproj files that would be constantly out of date.
|
8 vuotta sitten |
Sam Hocevar
|
ba0e467a2e
|
build: rename liblolcore to liblol-core, etc.
|
8 vuotta sitten |
Sam Hocevar
|
6a6cd8dc1d
|
ld36: bootstrap project.
|
8 vuotta sitten |
Sam Hocevar
|
f9cef654c5
|
zepto8: add a Visual Studio project.
|
8 vuotta sitten |
Sam Hocevar
|
1cb187abd5
|
Some cleanup in the Visual Studio files.
|
9 vuotta sitten |
Sam Hocevar
|
d33c31279e
|
Fully move meshviewer to its own subdirectory to avoid build errors.
|
9 vuotta sitten |
Sam Hocevar
|
2e5d3dfc7e
|
build: clean up Visual Studio solutions and fix AssImp linking.
|
9 vuotta sitten |
Sam Hocevar
|
d72cb24bc0
|
build: move sample and tutorial files around.
|
10 vuotta sitten |
Sam Hocevar
|
a07844682e
|
build: remove dead PS3 code.
|
10 vuotta sitten |
Sam Hocevar
|
b2283cd1a3
|
build: update VS solution and fix a few compilation warnings.
|
10 vuotta sitten |
Sam Hocevar
|
cadc4d18b0
|
test: move the unit tests to the engine, and lolunit out of the engine.
|
10 vuotta sitten |
Sam Hocevar
|
0bc2ec0480
|
build: move VS solution one directory below and create a VS2014 solution.
|
10 vuotta sitten |
Sam Hocevar
|
1ad2430ba9
|
image: implement Image::Lock2D().
|
10 vuotta sitten |
Sam Hocevar
|
79ed58f1f0
|
Merge branch 'master' into scenegraph
|
10 vuotta sitten |
Benjamin ‘Touky’ Huet
|
fe50f4f05e
|
fixed sln
|
10 vuotta sitten |
Sam Hocevar
|
1544efa0cd
|
image: the GDI+ backend can now save images, too.
|
10 vuotta sitten |
Benjamin ‘Touky’ Huet
|
9a09939793
|
Added SpriteSorter and SquadShooter
|
10 vuotta sitten |
Benjamin ‘Touky’ Huet
|
cb6161d03a
|
Added first sprite sorter project.
|
10 vuotta sitten |
Sam Hocevar
|
7931bfaed6
|
build: some PS4 build fixes.
|
10 vuotta sitten |
Benjamin ‘Touky’ Huet
|
f9d63306a5
|
Added Face Slice by plane
|
10 vuotta sitten |
Benjamin ‘Touky’ Huet
|
b7fc1953ab
|
Some names tweaks
Added workbench, for personnal experimentation.
|
10 vuotta sitten |
Sam Hocevar
|
e2eb9e9ed7
|
build: minor Win32 fixes for Jylam's project.
|
11 vuotta sitten |
Sam Hocevar
|
d46e63ff29
|
build: VS2012 solution and project tweaks for exotic platforms.
|
11 vuotta sitten |
Benlitz
|
246af694d8
|
removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
|
11 vuotta sitten |
Benlitz
|
f10d224d9d
|
lolui: first draft of an ui framework (wip)
|
11 vuotta sitten |
Benlitz
|
6d4f82034e
|
puzzle game, project created
|
11 vuotta sitten |
Benlitz
|
b98b0c7c30
|
Visual Studio 2012 solution + minor ignore list updates
|
11 vuotta sitten |
Benlitz
|
ad6e32dce1
|
Added project Voxel ported to the Lol
|
11 vuotta sitten |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
11 vuotta sitten |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
11 vuotta sitten |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
11 vuotta sitten |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
11 vuotta sitten |
Benjamin ‘Touky’ Huet
|
ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
11 vuotta sitten |
Sam Hocevar
|
162eb349be
|
build: add lol.js to Lol.sln.
|
11 vuotta sitten |
Benjamin ‘Touky’ Huet
|
665bd7d6e7
|
MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
|
11 vuotta sitten |