50 Commits (2b1932b32572d3f4451cb2a3936e03e6f8a66452)

Author SHA1 Message Date
  Sam Hocevar 2b1932b325 build: avoid M_PI_2, the PS3 doesn’t have it. 12 years ago
  Lolbot 8e0816a7c3 fixed 5 files out of 2487: 12 years ago
  Benjamin ‘Touky’ Huet 77dcb3c146 EasyMesh : vdecl/vbo flag test fixup. 12 years ago
  Benjamin ‘Touky’ Huet 96972cdc4d easymesh : Bitfield big Fuckup. Never code drunk. 12 years ago
  Lolbot 6798a11807 fixed 4 files out of 2475: 12 years ago
  Benjamin ‘Touky’ Huet 1b436f4821 CIS FAIL : Long time no see. 12 years ago
  Benjamin ‘Touky’ Huet 020d539586 easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though. 12 years ago
  Benjamin ‘Touky’ Huet 6c5a279c46 easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas. 12 years ago
  Lolbot 55cd411cbb fixed 3 files out of 2475: 12 years ago
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. 12 years ago
  Benjamin ‘Touky’ Huet e42d857ed4 easymesh : Added SmoothMesh operation, works well with triangle, not well with a box. 12 years ago
  Lolbot 9cb79bb21e fixed 3 files out of 2468: 12 years ago
  Benjamin ‘Touky’ Huet 3ea6d93e95 easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS ! 12 years ago
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. 12 years ago
  Benjamin ‘Touky’ Huet 73fd59c69a easymesh : all radius are now diameters so all mesh operation size values are coherent. 12 years ago
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. 12 years ago
  Lolbot 3661a929e6 fixed 4 files out of 2376: 12 years ago
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. 12 years ago
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 12 years ago
  Benjamin ‘Touky’ Huet 7f5c20238b easymesh : CSG operation is now handled with a safe enum. 12 years ago
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double" 12 years ago
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 12 years ago
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. 12 years ago
  Lolbot 7e4da3d634 fixed 27 files out of 2315: 12 years ago
  Benjamin ‘Touky’ Huet 1038fa7fbe Small MeshCsg return FIX 12 years ago
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 12 years ago
  jeunathe 08e81c93d1 coding style my ass 12 years ago
  jeunathe 504f9a4ca2 Update EasyMesh.Convert() method. 12 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 years ago
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 12 years ago
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 12 years ago
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 years ago
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 12 years ago
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 12 years ago
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 12 years ago
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 years ago
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 years ago
  Sam Hocevar ad00a34984 gpu: add support for triangle strips and fans, and change the DrawElement 12 years ago
  Lolbot 23807ea88e fixed 23 files out of 277: 12 years ago
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. 12 years ago
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 12 years ago
  Cédric Lecacheur 4e7af3279c optim radialJitter 12 years ago
  Cédric Lecacheur 82bb4cd6a3 EsayMesh : RadialJitter func & demo added 12 years ago
  Sam Hocevar fdf946042a easymesh: fix the non-uniform sphere scaling and enforce odd numbers 12 years ago
  Sam Hocevar aa6ce4c34d easymesh: set the capsule's main axis to Y, not Z. 12 years ago
  Sam Hocevar 497df444cc easymesh: add the capsule mesh. 12 years ago
  Sam Hocevar b305986edb easymesh: use an icosphere instead of an UV-sphere for the sphere primitive. 12 years ago
  Benjamin ‘Touky’ Huet 0ea021a40a EasyMesh : Fixed normals on disc when one of the radius == 0 12 years ago
  Sam Hocevar 8375f3443d build: fix the PS3 port by using our trig.h everywhere instead of stdlib 12 years ago
  Sam Hocevar 86a16aaff6 easymesh: move the Mesh builder into the engine core. 12 years ago