61 коммитов (2cb4324574ae56c1ffb21c75692ffa0dbe08316c)

Автор SHA1 Сообщение Дата
  Sam Hocevar 4d58c015f9 gpu: implement GL debug context logging. 5 лет назад
  Sam Hocevar 9450afe9b7 nx: update submodule. 5 лет назад
  Sam Hocevar e7b1f4c56b nx: add a logger. 5 лет назад
  Sam Hocevar 864bc699cf sdl: display GL context version upon creation. 6 лет назад
  Sam Hocevar df7f58e20d input: fix various input bugs. 6 лет назад
  Sam Hocevar d9dd340141 sdl: fix clang build. 6 лет назад
  Sam Hocevar 1186c08ad7 entity: add a flag system. 6 лет назад
  Sam Hocevar 06edad8755 scene: remove useless subobject classes. 6 лет назад
  Sam Hocevar a33073f996 Fix the EGL application build. 6 лет назад
  Sam Hocevar 615c968e2d engine: minor changes in ticker. 6 лет назад
  Sam Hocevar fe66f12e53 input: start implementing controller features directly in the input device. 6 лет назад
  Sam Hocevar a713297cfb input: minor cleanup. 6 лет назад
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. 6 лет назад
  Sam Hocevar e2a13df73d input: merge InputDeviceInternal into InputDevice and remove a few lines of code. 6 лет назад
  Sam Hocevar 016330c12b ui: move a lot of files around. 6 лет назад
  Sam Hocevar d3d84948d4 sdl: move files around in separate directories. 6 лет назад
  Sam Hocevar 7d42c3d58e Various emscripten compilation fixes. 6 лет назад
  Sam Hocevar 34fab09274 Remove NaCl support. Google is deprecating it. 6 лет назад
  Sam Hocevar d42862b8ae app: warn about missing display/windowing library. 6 лет назад
  Sam Hocevar b3adeae2e1 Minor compilation fix when SDL is disabled. 6 лет назад
  Sam Hocevar 104704391b SDL: allow fullscreen applications. 6 лет назад
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 6 лет назад
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. 7 лет назад
  Sam Hocevar 7be150b0e4 Allow to build without SDL or ffmpeg. 7 лет назад
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 лет назад
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 лет назад
  Lolbot 78b1319e2a fixed 18 files out of 4242: 9 лет назад
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 лет назад
  Sam Hocevar 42813316b8 build: improve emscripten build. 10 лет назад
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 лет назад
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 10 лет назад
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 лет назад
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 10 лет назад
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 10 лет назад
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 10 лет назад
  Lolbot e4098f0db7 fixed 5 files out of 4252: 10 лет назад
  Benjamin ‘Touky’ Huet 0ac33c2da2 Lua integration second pass. Still doesn't work, though. 10 лет назад
  Benjamin ‘Touky’ Huet 41da69ba68 Remove defines. It still crashes though. 10 лет назад
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 10 лет назад
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 лет назад
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 лет назад
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 лет назад
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 лет назад
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 лет назад
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 лет назад
  Sam Hocevar 1093e75006 base: break the main loop apart for the emscripten port. 12 лет назад
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 12 лет назад
  Sam Hocevar 6a519771f5 lua: add support for lua/init.lua in a global World object and give 12 лет назад
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 лет назад
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 лет назад