180 Commits (35955b2ac1a22188812995527bc76bb59a07ede8)

Author SHA1 Message Date
  Sam Hocevar 4a4fb5f91c Fix all visible compilation warnings in Visual Studio. 7 years ago
  Sam Hocevar a1ef3552bc No longer look for SDL/SDL*.h headers. 7 years ago
  Sam Hocevar 5e236e2bc3 Fix compilation warning. 7 years ago
  Sam Hocevar a0a5fa0342 Fix compilation warnings about using memcpy with our maths vector types. 7 years ago
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7 years ago
  Sam Hocevar 3d83307dfa Some Win32 and Win64 compilation fixes. 7 years ago
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 8 years ago
  Sam Hocevar 9dbfa4d550 Use std::string in a lot of places. Makes a few things simpler. 8 years ago
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 years ago
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 years ago
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. 8 years ago
  Sam Hocevar 0239617197 Various compilation and warning fixes. 8 years ago
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. 8 years ago
  Sam Hocevar b9effc8977 Fix erratic indentation and file encoding. 8 years ago
  Sam Hocevar 9bdb67a51a Fix source file encoding. 8 years ago
  Sam Hocevar aca1660e1e Disable debug messages by default and downgrade a few messages. 8 years ago
  Sam Hocevar c6374c7e07 movie: replace the old Movie class with a GIF encoder. 8 years ago
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 8 years ago
  Sam Hocevar e3b1011d37 image: rename some stuff. 9 years ago
  Sam Hocevar f533ecffad Various compilation fixes. 9 years ago
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9 years ago
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 9 years ago
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 years ago
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 years ago
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 years ago
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10 years ago
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 years ago
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 years ago
  Sam Hocevar 42813316b8 build: improve emscripten build. 10 years ago
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 10 years ago
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 10 years ago
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 years ago
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 10 years ago
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 10 years ago
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 years ago
  Sam Hocevar 3835dc62e0 base: minor variable renaming. 11 years ago
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 years ago
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 11 years ago
  Sam Hocevar 7ea3b73ed7 image: endianness fixes in the Imlib2 codec. 11 years ago
  Jean-Yves Lamoureux cf72e40d62 imlib2: Fix RGBA order in loader and use imlib_image_get_data_for_reading_only() 11 years ago
  Sam Hocevar c727182ac0 image: fix a bug introduced in the image conversion refactoring. 11 years ago
  Sam Hocevar 4928ea91ad image: improve the DBS dithering implementation by avoiding lots of tests. 11 years ago
  Sam Hocevar 5026358eef image: add plenty of colour conversions. 11 years ago
  Sam Hocevar 7bd5a94ca0 image: add the skeleton for a Movie class. 11 years ago
  Sam Hocevar 90a60ba446 image: revert GDI+ animated GIF tests; we’ll try something else. 11 years ago
  Sam Hocevar 500e40c93d image: GDI+ GIF support tweaks. 11 years ago
  Sam Hocevar 28e8fd6834 image: first GIF encoder iteration. 11 years ago
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 11 years ago
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 years ago
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 11 years ago