1164 Revīzijas (36d52e2912e69a1baeb49af644a3225d329e3ad2)
 

Autors SHA1 Ziņojums Datums
  Sam Hocevar 36d52e2912 build: abort make process if a flex or bison run fails. pirms 13 gadiem
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. pirms 13 gadiem
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. pirms 13 gadiem
  Sam Hocevar c69e487dfc gpu: do not use GLEW on OS X until we are sure that the version we detected pirms 13 gadiem
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. pirms 13 gadiem
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. pirms 13 gadiem
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does pirms 13 gadiem
  Sam Hocevar c5b10f5e9a tutorial: flatten the fractal computation loop, and avoid the use of pirms 13 gadiem
  Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's pirms 13 gadiem
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. pirms 13 gadiem
  Sam Hocevar 7ebb577fe8 test: fix mesh settings in the physics demo. pirms 13 gadiem
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. pirms 13 gadiem
  Sam Hocevar d18b7698c7 build: check the source code with LANG=C to avoid locale-related parse pirms 13 gadiem
  jeunathe 2a9f2bed79 New subProject for jnat pirms 13 gadiem
  Sam Hocevar 320cb04876 build: do not check for CRLF on Windows, since most files would have been pirms 13 gadiem
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. pirms 13 gadiem
  Sam Hocevar cc369b4b0f build: include check-source.sh in the "make test" targets. pirms 13 gadiem
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only pirms 13 gadiem
  Sam Hocevar 1bf56e9a6b test: tell lolbot to fix jnat's code, too. pirms 13 gadiem
  Lolbot 23807ea88e fixed 23 files out of 277: pirms 13 gadiem
  Lolbot 17eecb115f build: improve source checking script for lolbot. pirms 13 gadiem
  Sam Hocevar d4c77690d3 build: start working on a script to test source code problems. pirms 13 gadiem
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. pirms 13 gadiem
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. pirms 13 gadiem
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. pirms 13 gadiem
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. pirms 13 gadiem
  Benjamin ‘Touky’ Huet 486029decd Revert pirms 13 gadiem
  Benjamin ‘Touky’ Huet b887ac5355 Small refactor on the BulletCc. pirms 13 gadiem
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. pirms 13 gadiem
  Sam Hocevar a233173fc7 tutorial: sync HLSL version of the water/fire effect with the GLSL one. pirms 13 gadiem
  Sam Hocevar 0d78d14145 tutorial: tweak noise shader once more, and add a few code comments. pirms 13 gadiem
  Sam Hocevar 36d49b50e5 tutorial: replace white noise with ordered dithering. pirms 13 gadiem
  Sam Hocevar 6cb15b3647 tutorial: add some cosmetic white noise. pirms 13 gadiem
  Sam Hocevar 10431d1421 tutorial: add funny shit to the noise shader example. pirms 13 gadiem
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. pirms 13 gadiem
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. pirms 13 gadiem
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. pirms 13 gadiem
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". pirms 13 gadiem
  Benjamin ‘Touky’ Huet 7e4252a38f CIS:CSI pirms 13 gadiem
  Benjamin ‘Touky’ Huet c0d15f170a pirms 13 gadiem
  Sam Hocevar 45da878e36 tutorial: make the noise shader computationally more efficient. pirms 13 gadiem
  Sam Hocevar 0f845aa5da build: ignore .so files and add missing source files to makefile. pirms 13 gadiem
  Sam Hocevar ada16c6214 tutorial: use a better value noise function that does not suffer from the pirms 13 gadiem
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. pirms 13 gadiem
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. pirms 13 gadiem
  Benjamin ‘Touky’ Huet 2f85ae6d0a pirms 13 gadiem
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. pirms 13 gadiem
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. pirms 13 gadiem
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. pirms 13 gadiem
  Sam Hocevar 125ad21192 tutorial: the noise demo is now really, really, ridiculously good looking. pirms 13 gadiem