Sam Hocevar
cb62b52ce6
math: add quat::axis() and quat::angle() to retrieve axis and angle from a
quaternion, improve quat::rotate(vec3, vec3) to gracefully handle corner
cases, and add unit tests for all of these.
12 年前
Benjamin ‘Touky’ Huet
b7fc1953ab
Some names tweaks
Added workbench, for personnal experimentation.
12 年前
Benjamin ‘Touky’ Huet
ac8d88cb52
Hack-fix of degrees/radians in functions.h Warnings
12 年前
Sam Hocevar
8443733a08
math: add GLSL-inherited degrees() and radians() conversion functions.
12 年前
Benjamin ‘Touky’ Huet
03474adceb
Added custom vector constants for more usefulness
12 年前
Benjamin ‘Touky’ Huet
88a4859287
Added Test Point in Frustum
12 年前
Sam Hocevar
2291ce5d1e
math: add mat2::identity, etc. as global constants.
12 年前
Sam Hocevar
e1d459ed75
math: allow quat * vec3 and quat * vec4 operations.
12 年前
Sam Hocevar
7d230d7674
math: add distance() function for vectors.
12 年前
Sam Hocevar
90706c8d44
lolremez: move some LolRemez matrix functions out of the engine.
12 年前
Sam Hocevar
f9840e3458
lolremez: move LolRemez out of the engine, it's really too specific.
12 年前
Benjamin ‘Touky’ Huet
747da72c44
Input : Small refactor, for clarity, easiness and beautification.
Constants : Added minus one.
12 年前
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
12 年前
Sam Hocevar
c42e9a37a9
build: tweaks for C++11 support on Android.
12 年前
Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
12 年前
Sam Hocevar
7108f8566d
math: add orthogonal() and orthonormal() for 3-component vectors.
12 年前
Sam Hocevar
9cfe17fd8b
core: fix some minor compiler warnings.
12 年前
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
12 年前
Benlitz
e50f75403a
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
12 年前
Sam Hocevar
58ec9dd582
math: add lol::sq() square function and simplify quaternion conversions.
12 年前
Sam Hocevar
6adf553806
math: implement vec3::toeuler_* for Tait-Bryan angles.
12 年前
Sam Hocevar
af6deb15a2
math: create a quaternion from two vectors.
12 年前
Sam Hocevar
e848af3f2a
math: fix an error in the quaternion code and update test suite.
12 年前
Lolbot
8cc04f0ba9
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
12 年前
Sam Hocevar
e4d4f8df19
math: implement == and != for 2D and 3D box types.
12 年前
Benjamin ‘Touky’ Huet
181334f5ad
Added shifted_perspective for easier camera handling.
MeshViewer : Camera update and small object tweak.
ortho to perspective transition is now perfect.
12 年前
Sam Hocevar
384fca5af6
math: new constructor for Box2 and Box3 objects.
13 年前
Sam Hocevar
96e26a2bd5
math: rename Box2D to "box2" and add an integer version, "ibox2".
13 年前
Sam Hocevar
6faf4ee067
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
13 年前
Sam Hocevar
18fd5c9081
math: try to refactor rand() to bypass an X360 compiler bug.
13 年前
Sam Hocevar
94acb0f519
build: the “fuck you, Apple” commit; work around three different
compiler bugs in the Xcode toolchain.
13 年前
Sam Hocevar
78636c40ef
math: fix the shit I just broke.
13 年前
Sam Hocevar
56f093817d
math: don't use the LLU suffix for 64-bit numbers and don't use floorf().
13 年前
Sam Hocevar
700520d4d6
math: move rand() to its own header, ensure it only returns
positive values, and add a unit test for rand<int>.
13 年前
Sam Hocevar
39a8c26fb5
base: start removing occurrences of NULL on our long journey to nullptr.
13 年前
Sam Hocevar
5b23d7cceb
math: minor code simplification in Box2D/Box3D.
13 年前
Sam Hocevar
8143b73ffb
math: add Box2d + vec2 operations for easy box translations.
13 年前
Sam Hocevar
fdc877cc29
math: fix an idiotic bug in the box-box intersection routine.
13 年前
Sam Hocevar
65161c6809
math: add BoxIsectBox() method to test interesections.
13 年前
Sam Hocevar
2cdb570799
math: add a default constructor to box classes.
13 年前
Sam Hocevar
eeca0c0339
math: add Box2D and Box3D classes.
13 年前
Sam Hocevar
80e0d4c1c0
math: replace Interp with TimeInterp. We'll see how useful it gets.
13 年前
Sam Hocevar
bb28344eb7
build: fix compiler warnings and Linux and PS3 build issues.
13 年前
Sam Hocevar
6c8186389f
math: Interp class for frame-independent interpolation.
13 年前
Sam Hocevar
33f2199903
math: minor improvements to the Remez exchange algorithm.
13 年前
Sam Hocevar
1fc53d4df9
math: avoid unnecessary conversions in the half class and remove a
static method that we can do without.
13 年前
Sam Hocevar
06c4ec01c3
base: move headers around and promote gpu/ to lol/gpu/.
13 年前
Sam Hocevar
eead925c59
math: use "degrees" as the variable name for rotations for clarity.
13 年前
Benjamin ‘Touky’ Huet
23c13f6c4b
comment : //Angle in degree
Because goldfishes have no memory.
13 年前
Sam Hocevar
4ee0f5e29e
math: friend declarations aren’t proper declarations; add the
required declarations for real free functions.
13 年前