12 коммитов (3b00a2e5eea88f77faf2b24e5a2122701a78c9a3)

Автор SHA1 Сообщение Дата
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 лет назад
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 лет назад
  jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 11 лет назад
  Sam Hocevar 578ec1d413 audio: add a simple Stop() method to samples. 12 лет назад
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 лет назад
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 12 лет назад
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 лет назад
  Sam Hocevar beb141dd5b build: fix Win64 compilation with mingw64, using an updated SDL build. 13 лет назад
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 лет назад
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 14 лет назад
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 лет назад
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 лет назад
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 лет назад
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 лет назад
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 лет назад
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 лет назад