1808 Комити (3b00a2e5eea88f77faf2b24e5a2122701a78c9a3)

Аутор SHA1 Порука Датум
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; пре 13 година
  Sam Hocevar 8dd6d33a6d base: implement String::Resize(). пре 13 година
  Lolbot 7e4da3d634 fixed 27 files out of 2315: пре 13 година
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. пре 13 година
  Sam Hocevar 3973f80a9d base: fix a nasty double free issue in Array::Remove(). пре 13 година
  Benjamin ‘Touky’ Huet 1038fa7fbe Small MeshCsg return FIX пре 13 година
  Benjamin ‘Touky’ Huet 6db0694db4 Revert shiny.lolfx to previous, monogolo-commit. пре 13 година
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. пре 13 година
  Benjamin ‘Touky’ Huet 3d56a23a55 Added geometry basic functions. пре 13 година
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). пре 13 година
  Sam Hocevar d3032e3e67 color: slightly better HSVToRGB routine. пре 13 година
  Sam Hocevar 47cf667a93 color: write the RGB to HSL routine and its associated unit tests. пре 13 година
  Sam Hocevar 5715742774 color: optimise RGB to HSV conversion routine using my latest findings, пре 13 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 13 година
  Sam Hocevar d9bdb33bc0 color: a reasonably fast RGB to HSV conversion with only three tests. пре 13 година
  jeunathe 08e81c93d1 coding style my ass пре 13 година
  jeunathe 504f9a4ca2 Update EasyMesh.Convert() method. пре 13 година
  Sam Hocevar 99b0874652 color: simplify CIEDE2000 distance code. пре 13 година
  Sam Hocevar b12c16448a color: fix a mistake in the CIEDE2000 color-difference formula. пре 13 година
  Sam Hocevar a5ba03b405 color: unit test data for the CIEDE2000 color-difference formula. пре 13 година
  Sam Hocevar eae9dae863 color: fix typo in float table. пре 13 година
  Sam Hocevar d8577e0ec7 color: move the CIEDE2000 distance code into the C++ file and пре 13 година
  Sam Hocevar 4e678e2cd0 color: linear interpolation for the wavelength to colour function. пре 13 година
  Sam Hocevar 44f324a354 color: add conversion from CIE-xyY to CIE-XYZ and start working on пре 13 година
  Sam Hocevar 46cc299f5e base: fix more memory corruptions in the Array class. пре 13 година
  Sam Hocevar 02bea89c0e color: ensure XYZ values use the [0 100] scale and add an optional пре 13 година
  Sam Hocevar 1b9b5be4b7 color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed up, пре 13 година
  Sam Hocevar 1fe4a5796e math: mark unused arguments as used in fract(). пре 13 година
  Sam Hocevar 1787ddbf19 color: implement HSV to RGB transformation and a CIEDE2000 distance пре 13 година
  Sam Hocevar e00d987083 math: implement fract() for vectors and scalar types. пре 13 година
  Sam Hocevar 461b02a9b3 color: conversions from CIE XYZ to CIE L*a*b*. пре 13 година
  Sam Hocevar ecfb33af45 math: define lol::pow to remove ambiguous calls. пре 13 година
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. пре 13 година
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core пре 13 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 13 година
  Sam Hocevar 8c50a08147 doc: fix claims in the documentation introduction and disable vector.h пре 13 година
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. пре 13 година
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. пре 13 година
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash пре 13 година
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. пре 13 година
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. пре 13 година
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. пре 13 година
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. пре 13 година
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. пре 13 година
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. пре 13 година
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak пре 13 година
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol пре 13 година
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. пре 13 година
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. пре 13 година
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for пре 13 година