1808 Commit (3b00a2e5eea88f77faf2b24e5a2122701a78c9a3)

Autore SHA1 Messaggio Data
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; 13 anni fa
  Sam Hocevar 8dd6d33a6d base: implement String::Resize(). 13 anni fa
  Lolbot 7e4da3d634 fixed 27 files out of 2315: 13 anni fa
  Benjamin ‘Touky’ Huet ad275175b8 Tweak to prevent tri_to_process.Last().m1 emptying. 13 anni fa
  Sam Hocevar 3973f80a9d base: fix a nasty double free issue in Array::Remove(). 13 anni fa
  Benjamin ‘Touky’ Huet 1038fa7fbe Small MeshCsg return FIX 13 anni fa
  Benjamin ‘Touky’ Huet 6db0694db4 Revert shiny.lolfx to previous, monogolo-commit. 13 anni fa
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13 anni fa
  Benjamin ‘Touky’ Huet 3d56a23a55 Added geometry basic functions. 13 anni fa
  Sam Hocevar f44e3e323b core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 anni fa
  Sam Hocevar d3032e3e67 color: slightly better HSVToRGB routine. 13 anni fa
  Sam Hocevar 47cf667a93 color: write the RGB to HSL routine and its associated unit tests. 13 anni fa
  Sam Hocevar 5715742774 color: optimise RGB to HSV conversion routine using my latest findings, 13 anni fa
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 anni fa
  Sam Hocevar d9bdb33bc0 color: a reasonably fast RGB to HSV conversion with only three tests. 13 anni fa
  jeunathe 08e81c93d1 coding style my ass 13 anni fa
  jeunathe 504f9a4ca2 Update EasyMesh.Convert() method. 13 anni fa
  Sam Hocevar 99b0874652 color: simplify CIEDE2000 distance code. 13 anni fa
  Sam Hocevar b12c16448a color: fix a mistake in the CIEDE2000 color-difference formula. 13 anni fa
  Sam Hocevar a5ba03b405 color: unit test data for the CIEDE2000 color-difference formula. 13 anni fa
  Sam Hocevar eae9dae863 color: fix typo in float table. 13 anni fa
  Sam Hocevar d8577e0ec7 color: move the CIEDE2000 distance code into the C++ file and 13 anni fa
  Sam Hocevar 4e678e2cd0 color: linear interpolation for the wavelength to colour function. 13 anni fa
  Sam Hocevar 44f324a354 color: add conversion from CIE-xyY to CIE-XYZ and start working on 13 anni fa
  Sam Hocevar 46cc299f5e base: fix more memory corruptions in the Array class. 13 anni fa
  Sam Hocevar 02bea89c0e color: ensure XYZ values use the [0 100] scale and add an optional 13 anni fa
  Sam Hocevar 1b9b5be4b7 color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed up, 13 anni fa
  Sam Hocevar 1fe4a5796e math: mark unused arguments as used in fract(). 13 anni fa
  Sam Hocevar 1787ddbf19 color: implement HSV to RGB transformation and a CIEDE2000 distance 13 anni fa
  Sam Hocevar e00d987083 math: implement fract() for vectors and scalar types. 13 anni fa
  Sam Hocevar 461b02a9b3 color: conversions from CIE XYZ to CIE L*a*b*. 13 anni fa
  Sam Hocevar ecfb33af45 math: define lol::pow to remove ambiguous calls. 13 anni fa
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. 13 anni fa
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core 13 anni fa
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 anni fa
  Sam Hocevar 8c50a08147 doc: fix claims in the documentation introduction and disable vector.h 13 anni fa
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 13 anni fa
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 13 anni fa
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 13 anni fa
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 13 anni fa
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 13 anni fa
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 13 anni fa
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 13 anni fa
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 13 anni fa
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 13 anni fa
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 13 anni fa
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 13 anni fa
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 13 anni fa
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 13 anni fa
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 13 anni fa