17 Commits (3bb8c8aa2fa349626bd464bfaa69a8e71539fce4)

Author SHA1 Message Date
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 15 years ago
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 years ago
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 years ago
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 15 years ago
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 15 years ago
  Sam Hocevar e2596fa9fd Implement the profiling system. 15 years ago
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 15 years ago
  Sam Hocevar 6044e5bed1 Switch editor building scheme to GtkBuilder. 15 years ago
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 15 years ago
  Sam Hocevar 298ba806bb Get rid of GtkVideo, it was pretty useless in the current shape. 15 years ago
  Sam Hocevar adf78d0334 Get rid of SdlVideo, it was pretty useless. 15 years ago
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number 15 years ago
  Sam Hocevar ccf95328cf Reimplement the SDL input as a ticked asset object. 15 years ago
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 15 years ago
  Sam Hocevar 6840f5d301 Move all GTK stuff to a subdirectory. 15 years ago
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in 15 years ago
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be 15 years ago