17 次代码提交 (3bb8c8aa2fa349626bd464bfaa69a8e71539fce4)

作者 SHA1 备注 提交日期
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 15 年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 年前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 年前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 15 年前
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 15 年前
  Sam Hocevar e2596fa9fd Implement the profiling system. 15 年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 15 年前
  Sam Hocevar 6044e5bed1 Switch editor building scheme to GtkBuilder. 15 年前
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 15 年前
  Sam Hocevar 298ba806bb Get rid of GtkVideo, it was pretty useless in the current shape. 15 年前
  Sam Hocevar adf78d0334 Get rid of SdlVideo, it was pretty useless. 15 年前
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number 15 年前
  Sam Hocevar ccf95328cf Reimplement the SDL input as a ticked asset object. 15 年前
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 15 年前
  Sam Hocevar 6840f5d301 Move all GTK stuff to a subdirectory. 15 年前
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in 15 年前
  Sam Hocevar 097baf0284 Convert everything to the autotools. Managing source dependencies will be 15 年前