Strona główna Pomoc
Zaloguj się
lolengine
/
lol
kopia lustrzana https://github.com/lolengine/lol
1
0
Forkuj 0
Kod Zgłoszenia 0 Wydania 0 Wiki Aktywność
2544 Commity
5 Gałęzie
60 MiB
Drzewo: 3ef2d6d31f
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Gałęzie Tagi
${ item.name }
Utwórz gałąź ${ searchTerm }
z '3ef2d6d31f'
${ noResults }
Wykres commitów

8 Commity (3ef2d6d31f2bf923cb1d3107ff7fcc1fef792c5b)

Autor SHA1 Wiadomość Data
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 11 lat temu
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 lat temu
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 lat temu
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
12 lat temu
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 lat temu
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 lat temu
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also
accept them as variable names.
13 lat temu
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. 13 lat temu
Wspierane przez Gitea Wersja: 1.12.0+rc1-38-g249e22bb9 Strona: 156ms Szablon: 7ms
polski
polski English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Strona Go1.14.3