142 Révisions (40f7da62f16e44d47bc444474dd9065face30a68)
 

Auteur SHA1 Message Date
  Sam Hocevar 40f7da62f1 Implement Video::SetFov() to allow conic projection. il y a 14 ans
  Sam Hocevar 1f3226dc2f Add a debugging sphere object to test transparency. il y a 14 ans
  Sam Hocevar dae907ae98 Proper depth buffer handling with minimal alpha support. il y a 14 ans
  Sam Hocevar 3f21eb34d2 Activate depth buffer when the GL context is created. il y a 14 ans
  Sam Hocevar bf5fa55d25 Fix broken perspective. il y a 14 ans
  Sam Hocevar 6e4ad90a9f Add a stats logger entity. il y a 14 ans
  Sam Hocevar 92f2adbc93 Toying around with the editor UI. il y a 14 ans
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to il y a 14 ans
  Sam Hocevar 83a82034ae Start creating the World class. il y a 14 ans
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. il y a 14 ans
  Sam Hocevar bc256d6dbe Fix an erroneus warning message in the Dict destructor. il y a 14 ans
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. il y a 14 ans
  Sam Hocevar befc2ac884 Minor simplification to the GTK exit handling. il y a 14 ans
  Sam Hocevar 887e7b1690 Switch from esdf controls to wasd, but support qwerty and azerty keyboards. il y a 14 ans
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. il y a 14 ans
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. il y a 14 ans
  Sam Hocevar ae70b9f658 Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp. il y a 14 ans
  Sam Hocevar 9100b53f27 Allow to build without libpipi. il y a 14 ans
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. il y a 14 ans
  Sam Hocevar 1a5b20c3e3 Minor code simplifications. il y a 14 ans
  Sam Hocevar 0415b2eb5e Remove duplicate code in the GL map viewer. il y a 14 ans
  Sam Hocevar c1851f2c2b Store the frame number in the Ticker instead of duplicating the information il y a 14 ans
  Sam Hocevar c52d2267d0 Keyboard scrolling in the editor. il y a 14 ans
  Sam Hocevar fb327b3373 Play with toolbar buttons. il y a 14 ans
  Sam Hocevar 11305698a3 Add an about dialogue and fix an initialisation bug in the map viewer il y a 14 ans
  Sam Hocevar 19170bcac4 Refactor editor to get the glarea object out of the main source file. il y a 14 ans
  Sam Hocevar 509d4158cd Update .gitignore file. il y a 14 ans
  Sam Hocevar 4cc3ace4b1 Update todo list. il y a 14 ans
  Sam Hocevar d990084845 Allow the sprite viewer window to pan. il y a 14 ans
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. il y a 14 ans
  Sam Hocevar 039de818c3 Fix the Font class so that it does lazy initialisation of the texture. il y a 14 ans
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. il y a 14 ans
  Sam Hocevar 57a0cb5102 Refactor stuff. il y a 14 ans
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. il y a 14 ans
  Sam Hocevar 6223c37bb2 Proper Float3 constructors. il y a 14 ans
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. il y a 14 ans
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. il y a 14 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 14 ans
  Sam Hocevar 3d0a16c0d3 Add a simple "build" script for people unfamiliar with bootstrap etc. il y a 14 ans
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. il y a 14 ans
  Sam Hocevar 25273ab1fe Remove some debug stuff. il y a 14 ans
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. il y a 14 ans
  Sam Hocevar ea672c7768 Disable depth test. We do our own management. il y a 14 ans
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. il y a 14 ans
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. il y a 14 ans
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). il y a 14 ans
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. il y a 14 ans
  Sam Hocevar cb0c02c7d0 Invert the mouse coordinate handling logic. il y a 14 ans
  Sam Hocevar 2fe2673600 Better near/far values. il y a 14 ans
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. il y a 14 ans