94 Révisions (42813316b8778ac3fe08c85a8782e876da3a65ea)

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet a8642c05c2 small buildfix in lolunit il y a 9 ans
  Sam Hocevar af3ca562b9 lolremez: fix wrong argument parsing and improve error messages. il y a 9 ans
  Sam Hocevar 24cbf425c2 lolunit: unit tests now display a meaningful report in Visual Studio. il y a 9 ans
  Sam Hocevar f791b672ed misc: lots of compilation fixes for Visual Studio (related to mediocre il y a 9 ans
  Sam Hocevar 4e76c6e708 lolremez: shorter code in the expression parser. il y a 10 ans
  Sam Hocevar 29d65231f3 lolremez: add thread workers for slightly faster convergence. il y a 10 ans
  Sam Hocevar 288bec4312 lolremez: add more timing information for the linear system solving. il y a 10 ans
  Sam Hocevar a07844682e build: remove dead PS3 code. il y a 10 ans
  Sam Hocevar 5f953f40ad lolremez: various tweaks. il y a 10 ans
  Sam Hocevar a46354472d lolremez: add abs() function, implement full high-precision floating il y a 10 ans
  Sam Hocevar d3a775738d lolremez: use successive parabolic interpolation for extrema search. il y a 10 ans
  Sam Hocevar 19727c3ddf lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features). il y a 10 ans
  Sam Hocevar afc62a5399 lolremez: useless refactoring. il y a 10 ans
  Sam Hocevar 0e71596def lolremez: greatly improve root search times by using simple regula falsi. il y a 10 ans
  Sam Hocevar 50c2b4b46e lolremez: allow spaces in arithmetic expressions. il y a 10 ans
  Sam Hocevar 506b0e21e1 lolremez: implement a mathematical expression evaluator. il y a 10 ans
  Sam Hocevar d812101ae5 math: add vec5, vec6, etc. types up to 12 for convenience. il y a 10 ans
  Sam Hocevar 364014c6e7 lolremez: minor cosmetic changes and comments. il y a 10 ans
  Sam Hocevar 0522730f12 lolremez: use array2d for the linear system solver. il y a 10 ans
  Sam Hocevar da26809df9 lolremez: use the polynomial composition provided by the engine. il y a 10 ans
  Sam Hocevar d34f0e2991 lolremez: simplify the Remez solver by using our new polynomial class. il y a 10 ans
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans
  Sam Hocevar 7cf72fd16e base: add a simple tuple implementation. il y a 10 ans
  Sam Hocevar 5dc05d7f3e build: remove empty directories and add proper svn:ignore flags. il y a 10 ans
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename il y a 10 ans
  Sam Hocevar 31738409d9 math: add shortcuts and syntax colouring for mat3x4, mat3x2, etc. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. il y a 10 ans
  Sam Hocevar 7e9f926c43 base: switch map, hash, array2d and array3d to lowercase, like standard il y a 10 ans
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. il y a 10 ans
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. il y a 10 ans
  Sam Hocevar 2c2ea82f8f vimlol: add "UNUSED" and "ASSERT" to our list of keywords. il y a 10 ans
  Sam Hocevar 8b2439f127 vimlol: highlight our maths constants F_PI, D_PI etc. in vim. il y a 10 ans
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 11 ans
  Sam Hocevar 8e732627d2 lolremez: add missing matrix.h implementation. il y a 11 ans
  Sam Hocevar d0ebacf545 lolremez: simplify the solver class. il y a 11 ans
  Sam Hocevar 90706c8d44 lolremez: move some LolRemez matrix functions out of the engine. il y a 11 ans
  Sam Hocevar f9840e3458 lolremez: move LolRemez out of the engine, it's really too specific. il y a 11 ans
  Sam Hocevar 0c17fcb8cd vslol: mark version 1.0.2.0. il y a 11 ans
  Sam Hocevar 98746e418c vslol: ignore Sony VSE plugin classifier madness. il y a 11 ans
  Sam Hocevar 68ae1dd35e vslol: disable funky debug colouring in .lolfx files. il y a 11 ans
  Sam Hocevar 62fae5dedb vimlol: fix typo. il y a 11 ans
  Sam Hocevar 96e26a2bd5 math: rename Box2D to "box2" and add an integer version, "ibox2". il y a 11 ans
  Sam Hocevar 5c1389ee2d vslol: fix a few code quality issues. il y a 11 ans
  Sam Hocevar a6ade16534 vslol: add HLSL types to the Lol Engine types and update version. il y a 11 ans
  Sam Hocevar 781c355b44 vslol: highlight Lol Engine types if the solution name is Lol.sln. il y a 11 ans
  Sam Hocevar ddeaa5f81a build: reorganise automake build system. il y a 11 ans