2 Révisions (42f52f2c8b6c0cfa25411327e2cdf55374dd0097)

Auteur SHA1 Message Date
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap il y a 8 ans
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. il y a 10 ans
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. il y a 10 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. il y a 12 ans
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. il y a 12 ans
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. il y a 12 ans
  Sam Hocevar e4cc84d5b3 gpu: finalise the framebuffer object Direct3D implementation. il y a 12 ans
  Sam Hocevar bd076c2deb tutorial: minor tweaks. il y a 12 ans
  Sam Hocevar 98756e277f tutorial: nicer blur and colour effect in the FBO tutorial. il y a 12 ans
  Sam Hocevar 3f883b9aba tutorial: fix the FBO shader so that it works with OpenGL ES. il y a 12 ans
  Sam Hocevar 13e5b6b8c4 tutorial: make the FBO example display something at last, so we can port il y a 12 ans
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. il y a 12 ans
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and il y a 12 ans
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. il y a 12 ans