Lolbot
4a7d0ca2c5
fixed 36 files out of 4318:
- removed 18805 CR characters
- removed 774 trailing whitespaces
- replaced 1922 tabs with spaces
- fixed 31 svn:eol-style properties
10 years ago
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
10 years ago
Benjamin ‘Touky’ Huet
e1d1ecfd81
Added AsyncImageLoader to load images on threads
Inverted image/all.h and thread/all.h to ensure build
Added Image::DummyFill that uses DummyImageCodec to fill empty image
Added Log:: Error/Info in image Load/Save
10 years ago
Benjamin ‘Touky’ Huet
9c07e8c2e0
Added Thread classes
Added InputProfile in Controller
Added ExecLuaCode
10 years ago
Sam Hocevar
8657a3adfa
sys: use std::bind for thread workers to avoid ugly casts.
11 years ago
Sam Hocevar
cd988786b9
build: reorganise includes so that we can use precompiled headers later.
11 years ago
Sam Hocevar
4be9ea2a4e
misc: replace NULL with nullptr.
11 years ago
Sam Hocevar
fe665f85b4
base: strip core.h from its contents and put it in public/private headers.
11 years ago
Sam Hocevar
3862ad59dc
base: going on a lowercase rampage; today’s victim: Array.
11 years ago
Sam Hocevar
79ed58f1f0
Merge branch 'master' into scenegraph
11 years ago
Lolbot
7f6d2054e5
fixed 5 files out of 2793:
- removed 2 CR characters
- removed 16 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 4 svn:eol-style properties
11 years ago
Benjamin ‘Touky’ Huet
f5e37a4337
AddedSprite_sorter stores parameters now.
Added palette in Scene.
11 years ago
Benjamin ‘Touky’ Huet
670a8914ad
Added thread sort && info build for SpriteSorter
11 years ago
Benjamin ‘Touky’ Huet
25fc3cd5d6
Added Generic thread manager
11 years ago
Benjamin ‘Touky’ Huet
58a0c1001a
ThreadManager is now an entity, it's awesooooome
11 years ago