15 Commits (4a7d0ca2c564e3a5878768114c91536bc3e675b9)

Author SHA1 Message Date
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 10 years ago
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 years ago
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 10 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 years ago
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 years ago
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 years ago
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 years ago
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 11 years ago
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 11 years ago
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 11 years ago
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 11 years ago
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 11 years ago
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 11 years ago