15 Révisions (4a7d0ca2c564e3a5878768114c91536bc3e675b9)

Auteur SHA1 Message Date
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: il y a 10 ans
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) il y a 10 ans
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads il y a 10 ans
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes il y a 10 ans
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. il y a 11 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 11 ans
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. il y a 11 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 11 ans
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. il y a 11 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 11 ans
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: il y a 11 ans
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. il y a 11 ans
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter il y a 11 ans
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager il y a 11 ans
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome il y a 11 ans