115 次代码提交 (4cc3ace4b135d21279e59507d43a009abf083551)
 

作者 SHA1 备注 提交日期
  Sam Hocevar 4cc3ace4b1 Update todo list. 14 年前
  Sam Hocevar d990084845 Allow the sprite viewer window to pan. 14 年前
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. 14 年前
  Sam Hocevar 039de818c3 Fix the Font class so that it does lazy initialisation of the texture. 14 年前
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. 14 年前
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 年前
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 14 年前
  Sam Hocevar 6223c37bb2 Proper Float3 constructors. 14 年前
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. 14 年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 年前
  Sam Hocevar 3d0a16c0d3 Add a simple "build" script for people unfamiliar with bootstrap etc. 14 年前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 年前
  Sam Hocevar 25273ab1fe Remove some debug stuff. 14 年前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 14 年前
  Sam Hocevar ea672c7768 Disable depth test. We do our own management. 14 年前
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 14 年前
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年前
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). 14 年前
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 14 年前
  Sam Hocevar cb0c02c7d0 Invert the mouse coordinate handling logic. 14 年前
  Sam Hocevar 2fe2673600 Better near/far values. 14 年前
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 14 年前
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 14 年前
  Sam Hocevar 4ba04a7bfd Allow other classes to request the Game's Scene object. 14 年前
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted 14 年前
  Sam Hocevar e8cd1a9ba7 Minor optimisation in the garbage collection order. 14 年前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 年前
  Sam Hocevar 79822b6c89 Improve the text appearance using an outline. 14 年前
  Sam Hocevar 6ddfa26129 Minor updates here and there. Not worth mentioning. 14 年前
  Sam Hocevar bf938bd622 Update todo list. 14 年前
  Sam Hocevar a156dd810e Make the editor more responsive by handling GTK events before waiting for 14 年前
  Sam Hocevar 601ce07746 Make the GTK editor more responsive. 14 年前
  Sam Hocevar e2596fa9fd Implement the profiling system. 14 年前
  Sam Hocevar 372d18bde6 Implement naive bold font printing. 14 年前
  Sam Hocevar fa25646f80 Improve the timer accuracy even more. 14 年前
  Sam Hocevar 61524527a1 Fixed framerate now has sub-millisecond accuracy on Linux. 14 年前
  Sam Hocevar 172a256c89 Properly initialise SDL in the input system's constructor. 14 年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 年前
  Sam Hocevar c409ec99ef Fix the extra data in the autotools-created tarballs. 14 年前
  Sam Hocevar 6044e5bed1 Switch editor building scheme to GtkBuilder. 14 年前
  Sam Hocevar cffc8c2b98 Create the todo list. 14 年前
  Sam Hocevar 932b60a123 Proper delta time computation in both the game and the editor. 14 年前
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 14 年前
  Sam Hocevar b55b3e652b Minor cleanup in the editor main code. 14 年前
  Sam Hocevar 298ba806bb Get rid of GtkVideo, it was pretty useless in the current shape. 14 年前
  Sam Hocevar adf78d0334 Get rid of SdlVideo, it was pretty useless. 14 年前
  Sam Hocevar 3f18102a40 Remove dead code from the soon to be deprecated Video classes. 14 年前
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. 14 年前
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number 14 年前