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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1.4 GiB
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10 Commits (4df4ba3a7839e79e4b62ae502663de98a75be50a)

Author SHA1 Message Date
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead,
together with the --enable-experimental flag. Use LOL_DEBUG and
LOL_RELEASE instead of the previous values.
15 years ago
  Sam Hocevar c1a3d37e7b Fix the Dict class. It wasn't even implemented properly. 15 years ago
  Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. 15 years ago
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 years ago
  Sam Hocevar be70a70eaa Fix a refcount bug in the entity dictionary. 15 years ago
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 years ago
  Sam Hocevar bc256d6dbe Fix an erroneus warning message in the Dict destructor. 15 years ago
  Sam Hocevar ae70b9f658 Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp. 15 years ago
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 15 years ago
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 15 years ago
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