14 Комити (4fa458d653a0db6ba6421833e1880377c864f755)

Аутор SHA1 Порука Датум
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the пре 13 година
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. пре 13 година
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. пре 13 година
  Sam Hocevar dc13c1f742 tiler: ensure AddTile() and BlitTile() accept vec3i arguments. пре 13 година
  Sam Hocevar 6266c289ee tileset: replace the Tiler ID system with real TileSet objects. The only пре 13 година
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 14 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 14 година
  Sam Hocevar 4c278a0895 Change the way the Scene object works. пре 14 година
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. пре 14 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 14 година
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. пре 14 година
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing пре 14 година
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. пре 14 година
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. пре 14 година