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espelhamento de https://github.com/lolengine/lol
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1352 Commits
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Tag: 50d5c11e67
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wip/image-kernel
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Gráfico de commits

9 Commits (50d5c11e67eed97d11ebbb08e6ee0d1fb229685d)

Autor SHA1 Mensagem Data
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 anos atrás
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. 13 anos atrás
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. 13 anos atrás
  Sam Hocevar e4cc84d5b3 gpu: finalise the framebuffer object Direct3D implementation. 13 anos atrás
  Sam Hocevar bd076c2deb tutorial: minor tweaks. 13 anos atrás
  Sam Hocevar 98756e277f tutorial: nicer blur and colour effect in the FBO tutorial. 13 anos atrás
  Sam Hocevar 3f883b9aba tutorial: fix the FBO shader so that it works with OpenGL ES. 13 anos atrás
  Sam Hocevar 13e5b6b8c4 tutorial: make the FBO example display something at last, so we can port
it to DirectX.
13 anos atrás
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 13 anos atrás
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 anos atrás
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 13 anos atrás
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