2547 Commit (6914c4e05e0b559b06c7b857163b2ecde93c7be3)
 

Autore SHA1 Messaggio Data
  Sam Hocevar 6914c4e05e tileset: disable weird inheritance code. 9 anni fa
  Sam Hocevar 98ad45046f lua: disable 64-bit integer setters. 9 anni fa
  Sam Hocevar d8aa8b3d06 build: add missing #include directive. 9 anni fa
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9 anni fa
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 anni fa
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9 anni fa
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 9 anni fa
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9 anni fa
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9 anni fa
  Benjamin ‘Touky’ Huet a8642c05c2 small buildfix in lolunit 9 anni fa
  Lolbot 7b5ccb47d2 fixed 1892 files out of 4212: 9 anni fa
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 anni fa
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 anni fa
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9 anni fa
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 anni fa
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 anni fa
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 anni fa
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 anni fa
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9 anni fa
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9 anni fa
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 9 anni fa
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9 anni fa
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 anni fa
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 anni fa
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 9 anni fa
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 anni fa
  Sam Hocevar d97087fc8b lua: fix compilation issues. 9 anni fa
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 9 anni fa
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 anni fa
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9 anni fa
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 anni fa
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 anni fa
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 anni fa
  Benjamin ‘Touky’ Huet 52d531166b trying new helpers 9 anni fa
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 anni fa
  Lolbot 0b111f1ece fixed 6 files out of 4258: 10 anni fa
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 10 anni fa
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 anni fa
  Benjamin ‘Touky’ Huet 6155ee02e6 Oooooops .... buildfix 10 anni fa
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 10 anni fa
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 anni fa
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 10 anni fa
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 10 anni fa
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 10 anni fa
  Guillaume Bittoun b1e1f23b8f matrix: using permutation and LU decomposition for determinant and inverse computing 10 anni fa
  Guillaume Bittoun ace6e55975 matrix: adding permutation determinant 10 anni fa
  Guillaume Bittoun ed2e6cd95a matrix: using vec_t for permutation logic 10 anni fa
  Guillaume Bittoun 3279f3fe84 matrix: p_matrix tiny cleanup 10 anni fa
  Guillaume Bittoun c30c60671b matrix: adding permutation matrix computing 10 anni fa
  Sam Hocevar 483f0d32be build: fix small Makefile error. 10 anni fa