Sam Hocevar
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1e15e3ec43
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singlshot: add a Visual Studio project and fix minor things.
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11 years ago |
Sam Hocevar
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470fbbc550
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build: add Abuse to the Visual Studio solution and exclude NaCl files
from all platform builds.
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11 years ago |
Benjamin ‘Touky’ Huet
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78f131385b
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Added Makefile to solution
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11 years ago |
Sam Hocevar
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b45c1dc7fe
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physics: always activate Bullet and remove dead code.
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11 years ago |
Benjamin ‘Touky’ Huet
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05c476c22a
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Added nacl_phystest to test physic compatibility with nacl.
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11 years ago |
Benlitz
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ad6e32dce1
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Added project Voxel ported to the Lol
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11 years ago |
Benlitz
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a7aac24c46
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Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
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11 years ago |
Sam Hocevar
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1141d91bea
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build: reorganise VS solution to match the directory tree.
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11 years ago |
Sam Hocevar
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6a8118cb18
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build: put tutorials and lol.js in a new "demos" directory.
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11 years ago |
Sam Hocevar
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7468547abc
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ps4: prepare for the fioutaah!
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11 years ago |
Benjamin ‘Touky’ Huet
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ef80c5cbc2
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Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
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11 years ago |
Sam Hocevar
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162eb349be
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build: add lol.js to Lol.sln.
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11 years ago |
Benjamin ‘Touky’ Huet
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665bd7d6e7
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MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
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11 years ago |
Benjamin ‘Touky’ Huet
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5a42ee7e31
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touky_demo moved in specific folder
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11 years ago |
Benjamin ‘Touky’ Huet
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cab35777d2
|
ToukyDemo name-change
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11 years ago |
Benjamin ‘Touky’ Huet
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318c3ef66c
|
sln modified with new project.
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11 years ago |
Benjamin ‘Touky’ Huet
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cde747667c
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12_voronoi : Added GPU Voronoi test.
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11 years ago |
Sam Hocevar
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edd09e08f5
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ps3: create an audio device at startup.
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11 years ago |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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11 years ago |
Lolbot
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ad2ddbb715
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build: convert source files to lowercase.
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11 years ago |
Benjamin ‘Touky’ Huet
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930dcfd109
|
tactics : first commit. Arena, characters, state machine and all the funny stuff.
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11 years ago |
Benjamin ‘Touky’ Huet
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0fb25474e3
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sln small build config fix for Win32
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11 years ago |
Benjamin ‘Touky’ Huet
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a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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11 years ago |
Benjamin ‘Touky’ Huet
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506befcf4a
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easymesh : Added Twist/Ben/Shear & Taper refactor.
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11 years ago |
Sam Hocevar
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f7d660533c
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external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
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11 years ago |
Sam Hocevar
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88210d139e
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build: reactivate SDL_mixer on Win32 (not Win64 yet).
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11 years ago |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
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12 years ago |
Sam Hocevar
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01693351a0
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build: define HAVE_STDIO_H on Windows desktop.
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12 years ago |
Sam Hocevar
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eaf115a379
|
people: reorganise user directories to allow for private/ subdirectories.
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12 years ago |
Benjamin ‘Touky’ Huet
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7a051f9455
|
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
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12 years ago |
Sam Hocevar
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bd95435faf
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build: fix LolFx rule for MSBuild again.
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12 years ago |
Sam Hocevar
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00c6f57d61
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build: fix LolFx generation on Visual Studio.
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12 years ago |
Sam Hocevar
|
8f67c3218f
|
build: replace \ with / on the PS3 instead of trying to escape backslashes.
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12 years ago |
Sam Hocevar
|
44c3f1c6a7
|
build: try to escape double quotes in .props file.
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12 years ago |
Sam Hocevar
|
50d5c11e67
|
build: fuck msbuild, again.
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12 years ago |
Sam Hocevar
|
b00282a79f
|
build: try to bypass a SNC VSI issue with string replacements.
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12 years ago |
Sam Hocevar
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06b50b7360
|
build: speed up Visual Studio builds by always disabling minimal rebuilds,
hence allowing multiprocessor builds.
|
12 years ago |
Sam Hocevar
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bbf72e1a64
|
core: pass the project directory to the binary build and get rid of
that 2-year old "temporary Win32 hack".
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12 years ago |
Benlitz
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4146c9524e
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Benlitz first test project setup
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12 years ago |
Sam Hocevar
|
df7a21d68f
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tutorial: add texture demo to the VS solution.
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12 years ago |
Sam Hocevar
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e70fcd05f8
|
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
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12 years ago |
Sam Hocevar
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8c9a5d4779
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build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
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12 years ago |
Sam Hocevar
|
e59d306e54
|
build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
|
12 years ago |
Sam Hocevar
|
b73d8b5382
|
vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
|
12 years ago |
jeunathe
|
2a9f2bed79
|
New subProject for jnat
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12 years ago |
Sam Hocevar
|
ca1050e047
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debug: get rid of quad.cpp, it's become useless.
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12 years ago |
Sam Hocevar
|
a86eaf1bb2
|
tutorial: start working on a small Perlin-like noise demo.
|
12 years ago |
Sam Hocevar
|
5f137d077c
|
debug: add minor debug messages to the ticker, ensure LOL_DEBUG and
LOL_RELEASE are set by msbuild, and use the debug PSGL on the PS3.
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12 years ago |
Sam Hocevar
|
50de813d99
|
gpu: explicitly create render targets on the Xbox 360.
|
12 years ago |
Sam Hocevar
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30259d6329
|
build: add a demo for Peeweek.
|
12 years ago |