22 次代码提交 (7334bb2ec1503147f1e6c4707c8c1ce1b2043d17)

作者 SHA1 备注 提交日期
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the 13 年前
  Sam Hocevar a3f410d697 video: allow to set the default clear color. 13 年前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 13 年前
  Sam Hocevar d1270bf691 video: move the last shader from the Video class to Scene itself. 13 年前
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 年前
  Sam Hocevar bd9dd9c195 video: implement Video::GetSize() in addition to GetWidth() and GetHeight(). 14 年前
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年前
  Sam Hocevar 58e12ca4d1 More shader crap for GLSL 1.30. Still disabled. 14 年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 年前
  Sam Hocevar ad3128405a Put HUD objects back on front of the scene. 14 年前
  Sam Hocevar 40f7da62f1 Implement Video::SetFov() to allow conic projection. 14 年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 年前
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 年前
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). 14 年前
  Sam Hocevar 9112d94d19 Create a helper class for easy scene setup. Highly reduces the number 14 年前
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 14 年前
  Sam Hocevar a156db0aeb The GTK loop now works. Sort of. 14 年前
  Sam Hocevar 5e9cb74861 Change the Video class into an interface, implemented by SdlVideo and, 14 年前
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 14 年前
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or 14 年前
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 14 年前