Sam Hocevar
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2df8762d47
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Migrate to Visual Studio 2017.
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vor 7 Jahren |
Sam Hocevar
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7b2f3bdcfb
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samples: add blue noise generation demo.
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vor 7 Jahren |
Sam Hocevar
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ed703e6a56
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doc: add a GIF exporting program (experimental for now)
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vor 8 Jahren |
Sam Hocevar
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ad45e4d284
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doc: fix linking with ffmpeg on Linux and start a tutorial program.
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vor 8 Jahren |
Sam Hocevar
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7d2cd5c8a3
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build: fix imgui example on Linux
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vor 8 Jahren |
touky
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ce13252b69
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Shader version compatibility fix
Shader replacement code for older shader version is now fixed
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vor 8 Jahren |
Sam Hocevar
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7619caef3e
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audio: minimal streaming API
This will allow us to generate sounds on the fly on several dedicated
channels. Until now we could only play fully loaded samples.
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vor 8 Jahren |
Sam Hocevar
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b660d52e61
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build: update build files and add external git submodule.
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vor 8 Jahren |
Sam Hocevar
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f9cef654c5
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zepto8: add a Visual Studio project.
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vor 8 Jahren |
Sam Hocevar
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1cb187abd5
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Some cleanup in the Visual Studio files.
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vor 9 Jahren |
Sam Hocevar
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d33c31279e
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Fully move meshviewer to its own subdirectory to avoid build errors.
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vor 9 Jahren |
Sam Hocevar
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8f4a87d39b
|
misc: some repository cleanup.
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vor 9 Jahren |
Sam Hocevar
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d72cb24bc0
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build: move sample and tutorial files around.
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vor 10 Jahren |
Sam Hocevar
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192e8f89ad
|
misc: add a test .ycm_extra_conf.py file for YouCompleteMe.
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vor 10 Jahren |
Sam Hocevar
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88603c1ecf
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test: add simplex noise test program.
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vor 10 Jahren |
Sam Hocevar
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cadc4d18b0
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test: move the unit tests to the engine, and lolunit out of the engine.
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vor 10 Jahren |
Sam Hocevar
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0bc2ec0480
|
build: move VS solution one directory below and create a VS2014 solution.
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vor 10 Jahren |
Sam Hocevar
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0bafc942a3
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build: remove dead cruft and simplify bootstrap script.
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vor 10 Jahren |
Sam Hocevar
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c5a3d4873b
|
image: port the DBS dithering method and remove a few dead files.
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vor 10 Jahren |
Sam Hocevar
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79ed58f1f0
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Merge branch 'master' into scenegraph
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vor 10 Jahren |
Sam Hocevar
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4d54404377
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build: update autotools build.
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vor 10 Jahren |
Benlitz
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246af694d8
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removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
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vor 11 Jahren |
Benlitz
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02435c4b22
|
adding resharper to .gitignore for the lame windows coders that also writes assisted C# code
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vor 11 Jahren |
Sam Hocevar
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f9840e3458
|
lolremez: move LolRemez out of the engine, it's really too specific.
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vor 11 Jahren |
Benlitz
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eaaf4ef3d3
|
updated .gitignore and fixed Benlitz's voxel vcxproj
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vor 11 Jahren |
Sam Hocevar
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399a172425
|
build: fix a few compilation issues with input v2.
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vor 11 Jahren |
Sam Hocevar
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51faafd340
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build: fix .gitignore file.
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vor 11 Jahren |
Sam Hocevar
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9996530993
|
build: update .gitignore files.
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vor 11 Jahren |
Sam Hocevar
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8f9aee4ee5
|
tutorial: small sprite tutorial.
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vor 11 Jahren |
Sam Hocevar
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a5388b434b
|
build: fail the Android build upon error and make it idempotent.
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vor 11 Jahren |
Sam Hocevar
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9d06eb6503
|
meshviewer: add two lights.
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vor 12 Jahren |
Sam Hocevar
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71e7146b26
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build: minor .gitignore tweak.
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vor 12 Jahren |
Sam Hocevar
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f6ed096173
|
build: add some files to .gitignore.
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vor 12 Jahren |
Sam Hocevar
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ae39816348
|
build: ignore core files, but not the core/ directory.
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vor 12 Jahren |
Sam Hocevar
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6944db663b
|
tutorial: add a new texture generation example.
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vor 12 Jahren |
Sam Hocevar
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e70fcd05f8
|
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
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vor 12 Jahren |
Sam Hocevar
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bab0d4c7c5
|
build: put the OpenGL detection code in a separate .m4 file and assume
that the OpenGL framework on OS X provides GL version 2 at least.
|
vor 12 Jahren |
Sam Hocevar
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ca1050e047
|
debug: get rid of quad.cpp, it's become useless.
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vor 12 Jahren |
Sam Hocevar
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0f845aa5da
|
build: ignore .so files and add missing source files to makefile.
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vor 12 Jahren |
Sam Hocevar
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a86eaf1bb2
|
tutorial: start working on a small Perlin-like noise demo.
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vor 12 Jahren |
Sam Hocevar
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e12fc0e35c
|
tutorial: add a simple EasyMesh viewer.
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vor 12 Jahren |
Sam Hocevar
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a01c953096
|
tutorial: start working on an FBO example.
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vor 12 Jahren |
Sam Hocevar
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fe05e5e11a
|
test: activate the Bullet Physics test on all Unix platforms.
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vor 12 Jahren |
Sam Hocevar
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7dd4bec8c7
|
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
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vor 12 Jahren |
Sam Hocevar
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78f7a303ff
|
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
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vor 12 Jahren |
Sam Hocevar
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6f73cafa08
|
build: simplify the .lolfx file compilation.
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vor 12 Jahren |
Sam Hocevar
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f3c5985495
|
build: move major .vcxproj files to their respective project directories.
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vor 12 Jahren |
Sam Hocevar
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ee7dd6a699
|
misc: move more shaders to .lolfx files.
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vor 12 Jahren |
Sam Hocevar
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e8c2384d9c
|
build: build .lolfx files from automake.
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vor 12 Jahren |
Sam Hocevar
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90c8a58937
|
build: add gcov files to the Git ignore list.
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vor 12 Jahren |